- August 30, 2018
- DesktopDaydreams
- 5h median play time
The Corridor: On Behalf Of The Dead
Platforms
About
"The Corridor: On Behalf of the Dead" is a sci-fi horror game set in a dystopian future, where law enforcement invades criminals' minds to uncover their guilt. As a Custodian, you must enter the mind of a suspected killer and face horrors buried deep within their psyche. With a disturbing atmosphere, survival and exploration based gameplay, and a nonlinear narrative, you must solve puzzles, collect evidence, and make choices that will determine the outcome of your mission. Be careful, your cohesion must be replenished to survive and uncover the truth.
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- The game features a unique atmosphere and intriguing sci-fi horror elements that keep players engaged.
- The puzzles are clever and require attention to detail, enhancing the overall immersive experience.
- The developers have shown dedication by addressing bugs and improving the game post-launch, indicating a commitment to quality.
- The story lacks clarity and cohesion, making it difficult for players to stay engaged or understand the plot.
- There are several game-breaking bugs and design flaws, such as an awkward save system and pixel-hunting mechanics.
- The game ends on a 'to be continued' note, leaving players feeling unsatisfied and questioning the value of the experience.
story
20 mentions Positive Neutral NegativeThe story is set in a totalitarian future, focusing on themes of dehumanization and memory exploration, but many players found it cryptic and difficult to follow, leading to a lack of engagement with the plot. While some appreciated the atmospheric storytelling and environmental details that enrich the narrative, others felt the main storyline was insufficiently compelling to motivate further exploration for hidden endings. Overall, the narrative complexity and ambiguity received mixed reactions, with some players enjoying the intrigue while others found it frustratingly unclear.
“The story takes place in a totalitarian future where people are treated like numbers.”
“The story is markedly cryptic but it gives you just enough to keep you intrigued, and there's at least some amount of an effort to tie things off in a neat enough ending.”
“Much of the lore and backstory are told by some great environmental storytelling, from children’s letters scattered on the floor, flowers left with a toy car, and the ‘something’ in the vents that feeds on a body and drags it out of sight!”
“That was really the best I got from the whole experience as I lost the trail of the plot about halfway through.”
“But the baseline story did not capture my attention enough for me to go back and 100% the game just to get the full picture.”
“The plot and lore in this release is quite complex, and at times downright undecipherable, and as such I personally cannot elaborate more on the story.”