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The Corridor: On Behalf Of The Dead Game Cover

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The Corridor: On Behalf Of The Dead is a single player survival action adventure game with horror and science fiction themes. It was developed by BubbleGunGames and was released on August 30, 2018. It received mostly positive reviews from players.

"The Corridor: On Behalf of the Dead" is a sci-fi horror game set in a dystopian future, where law enforcement invades criminals' minds to uncover their guilt. As a Custodian, you must enter the mind of a suspected killer and face horrors buried deep within their psyche. With a disturbing atmosphere, survival and exploration based gameplay, and a nonlinear narrative, you must solve puzzles, collect evidence, and make choices that will determine the outcome of your mission. Be careful, your cohesion must be replenished to survive and uncover the truth.

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75%
Audience ScoreBased on 32 reviews
story8 positive mentions
stability2 negative mentions

  • The game features a unique atmosphere and interesting mechanics, such as the Cohesion system, which enhances the horror experience.
  • Players appreciated the creepy ambiance and the engaging story that unfolds through environmental storytelling and puzzle-solving.
  • The developers are responsive to feedback and have shown dedication to improving the game post-launch, which bodes well for future content.
  • The narrative can be confusing and lacks clarity, making it difficult for players to stay engaged with the story.
  • There are several bugs and design flaws, including issues with the save system and pixel-hunting mechanics that can hinder gameplay.
  • Some players felt the game was overpriced for its length and content, especially with an ending that leaves the story unresolved.
  • story
    30 mentions Positive Neutral Negative

    The story is set in a totalitarian future, but many players found it cryptic and lacking in engagement, with some losing interest halfway through. While environmental storytelling and collectibles provide intriguing lore, the main narrative often feels disjointed and fails to deliver a compelling protagonist or cohesive plot. Despite these criticisms, some players appreciated the atmosphere and the effort to connect story with gameplay, noting that the narrative's ambiguity can enhance the overall experience.

    • “The story is markedly cryptic but it gives you just enough to keep you intrigued, and there's at least some amount of an effort to tie things off in a neat enough ending.”
    • “I've been playing a lot of indie horror games recently and this one stood out for its excellent atmosphere and the story has really pulled me in.”
    • “Much of the lore and backstory are told by some great environmental storytelling, from children’s letters scattered on the floor, flowers left with a toy car, and the ‘something’ in the vents that feeds on a body and drags it out of sight!”
    • “That was really the best I got from the whole experience as I lost the trail of the plot about halfway through.”
    • “But the baseline story did not capture my attention enough for me to go back and 100% the game just to get the full picture.”
    • “I got no story on the main protagonist.”
  • atmosphere
    22 mentions Positive Neutral Negative

    The game is praised for its immersive and oppressive atmosphere, effectively capturing a creepy, dystopian world that keeps players engaged and curious. Reviewers highlight the attention to detail and thematic depth, noting that the gritty and shabby environment enhances the overall experience. The combination of a timed gameplay element adds intensity, making exploration feel both urgent and rewarding.

    • “It builds up and maintains a real creepy atmosphere in a depressing dystopian world which I just absolutely loved.”
    • “I really enjoyed playing this game; there is so much attention to detail and the atmosphere is incredible!”
    • “I've been playing a lot of indie horror games recently, and this one stood out for its excellent atmosphere and the story has really pulled me in.”
    • “I have to agree it is a thematically 'smart' game and straight off the bat the game oozes oppressive atmosphere.”
    • “It's an admirable game (I'd even say a thematically 'smart' game), and it gets a lot of the oppressive (and straight-up weird) atmosphere of a future dystopia correct.”
    • “Such a gritty atmosphere and shabbiness which adds so much to the atmosphere.”
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay features a mix of thematic mechanics, such as the cohesion and anchor systems, which provide a unique twist on traditional horror game elements like sanity meters. While the narrative integration of these mechanics enhances the experience, some players feel that certain gameplay aspects, including the save mechanic, could be improved. Overall, the game emphasizes exploration, puzzle-solving, and a strong connection between story and mechanics, leaving players eager for future content.

    • “There are some interesting mechanics I haven’t seen a lot of horror games do, such as the anchor and the cohesion system, which is a welcome break from the sanity meters.”
    • “The cohesion system is a very interesting mechanic in my view, as I think it grounds you as the player rather than just being a series of places to explore. The cohesion depleting away with the teletype reminder made me feel very aware that my mind was carrying out an investigation while my body was tethered to machinery in the real world.”
    • “Some mechanics, though they fit thematically, I don't think they quite worked out mechanically given the genre.”
    • “Also, I really didn't like the save mechanic.”
    • “Gameplay is broken up into exploring memories of a suspected murderer while piecing together evidence and solving puzzles.”
  • music
    2 mentions Positive Neutral Negative

    The game's music is praised for its subtlety, avoiding the typical overwhelming jumpscare soundtracks common in many horror games, which enhances the overall atmosphere without being intrusive.

  • emotional
    2 mentions Positive Neutral Negative

    Players find the cohesion system to be a compelling emotional mechanic that enhances immersion, making them feel connected to the narrative and their character's investigation. The depletion of cohesion serves as a poignant reminder of the tension between the player's mental engagement and their physical limitations, deepening the overall emotional experience.

  • graphics
    2 mentions Positive Neutral Negative

    The graphics of the game have seen significant improvements, with numerous fixes implemented, enhancing the overall visual experience. Players appreciate the added content that complements these graphical enhancements.

  • stability
    2 mentions Positive Neutral Negative

    Overall, players report experiencing some irritating but non-game-breaking bugs, particularly related to level restarts and inventory issues. Despite these glitches, the game is generally stable and performs well.

    • “I encountered some irritating (but not game-breaking) bugs. A few hours of my game time were spent restarting levels and trying to sort out inventory issues. Besides my particular glitches, the game looks and plays overall fine.”
    • “I encountered some irritating (but not game-breaking) bugs. A few hours of my game time were spent restarting levels and trying to sort out inventory issues. Besides my particular glitches, the game looks and plays overall fine.”
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5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 2 analyzed playthroughs
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The Corridor: On Behalf Of The Dead is a survival action adventure game with horror and science fiction themes.

The Corridor: On Behalf Of The Dead is available on PC, Windows and Xbox.

On average players spend around 5 hours playing The Corridor: On Behalf Of The Dead.

The Corridor: On Behalf Of The Dead was released on August 30, 2018.

The Corridor: On Behalf Of The Dead was developed by BubbleGunGames.

The Corridor: On Behalf Of The Dead has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its music.

The Corridor: On Behalf Of The Dead is a single player game.

Similar games include Ether One, The Fridge is Red, Darkness Within: In Pursuit of Loath Nolder, The Painscreek Killings, Stories Untold and others.