The Coma: Cutting Class
- October 19, 2015
- Devespresso Games
"The Coma: Cutting Class" is a survival horror game set in a darkened, deserted high school. As student Youngho, players must navigate the nightmarish hallways, evading menacing monsters and uncovering the school's terrifying secrets. With a striking art style and focus on stealth-based gameplay, this game delivers a suspenseful and immersive experience.
Reviews
- The game features great audio, visuals, and an interesting story that keeps players engaged.
- The art style is beautiful and immersive, enhancing the overall horror experience.
- The gameplay offers a mix of exploration and tension, with multiple endings that encourage replayability.
- The keyboard mapping is poor, and there is no controller support, making gameplay frustrating.
- The school layout can be confusing, with similar-looking classrooms that hinder navigation.
- The run and hide mechanics become tedious over time, leading to repetitive gameplay.
- story25 mentions
- 44 % positive mentions
- 44 % neutral mentions
- 12 % negative mentions
The game's story is generally praised for its interesting lore, compelling characters, and engaging atmosphere, though some players find it short and occasionally confusing. While the narrative includes multiple endings and intriguing plot twists, it can feel padded with repetitive tasks that hinder progression. Overall, the story is well-written and visually appealing, leaving players eager for a sequel despite some criticisms regarding its brevity and pacing.
“The story and lore is very interesting and fresh.”
“It's a fun game with an interesting story and a very nice atmosphere, though the story can get a bit confusing if you miss things around the school and can actually alter the overall ending (slightly).”
“The game was colorful with a simple but solidly implemented story, and multiple endings which were pretty well implemented.”
“It's not a terrible game; however, it becomes very tedious as you end up just running everywhere pressing 'E'. The story is very short and basic, and the horror element is lost very early in the game.”
“Opening up new areas and progressing the plot in the coma tends to take the form of 'go to this place and interact with this object,' or else 'go to one of these places, but we won't tell you which one, so search the entire school until it turns up.' At best, this often feels padded, passing through the same areas with the same threats just to do one thing you couldn't do before.”
“I often felt like I had no power to actively progress the story until the game decided I'd wasted enough time and waved me onwards.”
- graphics13 mentions
- 62 % positive mentions
- 15 % neutral mentions
- 23 % negative mentions
The graphics of the game are widely praised for their beautiful art style and attention to detail, contributing significantly to the overall atmosphere and storytelling. Many reviewers highlight the visuals as a standout feature, with a unique and appealing aesthetic that enhances the horror elements. While some mention limitations in graphical fidelity, the artistic choices and design are considered "ageless" and impactful, making it a solid entry in the horror genre.
“A decent horror game with a nice art style, disturbing moments, and great audio.”
“But on the whole, this still emerges as one of the more solid horror titles of recent years, not least of all due to the frankly 'ageless' art style it's chosen.”
“Amazing graphics!”
“It's a shame, because there is a lot about this game I like, primarily in terms of characters, story, and art style.”
“Loads of text descriptions and interactions make up for the limitations of the graphics, and the more horrific elements are just detailed enough to have an impact.”
“But on the whole, this still emerges as one of the more solid horror titles of recent years, and while that's not necessarily saying that much - it's been a quagmire of poor titles of late, let's face it - it'll still stand up pretty well in years to come, not least of all due to the frankly 'ageless' art style it's chosen.”
- gameplay11 mentions
- 27 % positive mentions
- 45 % neutral mentions
- 27 % negative mentions
The gameplay is generally well-received, praised for its smooth mechanics, atmospheric design, and engaging audio, though some players find the run & hide mechanic frustrating and occasionally buggy. While the game offers a unique experience reminiscent of titles like "White Day," it can become tedious for those desensitized to horror elements. Overall, it combines solid gameplay with a compelling story and artistic presentation, despite some minor issues.
“This game has the detailing (art), the music, the gameplay, and the writing to back it all.”
“The gameplay was smooth, although I stumbled onto a few very minor bugs.”
“The gameplay, while simple, does a very good job of not containing fluff.”
“The only thing that I didn't like is the run & hide mechanic.”
“The chase music is a little bit hectic, though, because there's a small dip in it that makes it hard to tell if you're still being chased or not, and sometimes the hiding mechanic is a bit of a pain--as I would be a good distance away from her, and yet hiding would lead to me being attacked.”
“I need to play it more, but there are a few gameplay bugs that break the game for me currently.”
- music7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The music in the game is described as atmospheric and effective in enhancing the horror experience, with ambient sounds that heighten tension and chase music that adds urgency, though it can sometimes be disorienting. Players appreciate the detailed audio design, which includes character-specific themes and sound cues that contribute to the overall gameplay strategy. Overall, the music complements the game's art and narrative, creating an engaging and immersive experience.
“So far, I love the art in it, and the audio is also really good--the chase music is a little bit hectic, though, because there's a small dip in it that makes it hard to tell if you're still being chased or not.”
“This game has the detailing (art), the music, the gameplay, and the writing to back it all.”
“Footsteps, music which kicks in when you're in danger, that bzzzz sound :D 5+”
“Mrs. Song really scares me.”
“The music in this game is thrilling.”
“Footsteps and music that kicks in when you're in danger create an intense atmosphere.”
- atmosphere7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The atmosphere of the game is highly praised for its detailed design, sound effects, and immersive horror elements, creating a compelling and unique experience reminiscent of other titles like White Day. While the story can be confusing and may affect the ending, the overall ambiance effectively enhances the gameplay, making it a standout feature of the game.
“It's a fun game with an interesting story and a very nice atmosphere, though the story can get a bit confusing if you miss things around the school and can actually alter the overall ending (slightly).”
“The detailing, the atmosphere, the sounds, all superb.”
“This game has perfect atmosphere which was built in a 2D sort of side-scrolling game!!!!”
“The atmosphere and the killer are both horrifying together, don't get me wrong.”
“The atmosphere is just right, the sound effects are awesome (or maybe I just have super low tolerance against horror sound effects), and while the gameplay can be boring for gamers who are easily desensitized, the coma is a quality debut of a game.”
“A few of the mechanics put me in the mind of White Day--specifically the utilization of vending machines, the hellish school atmosphere, and then being chased by a school staff member, though this is considerably different and amazingly unique from White Day.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious and repetitive, often reduced to mindlessly running around and pressing 'e'. The short and basic story, along with a diminishing horror element, contributes to the overall sense of monotony.
“It's not a terrible game; however, it becomes very tedious as you end up just running everywhere and pressing 'E'. The story is very short and basic, and the horror element is lost very early in the game.”
“It becomes incredibly tedious.”
“It wasn't even scary anymore, just tedious.”
- humor1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The humor in the game is likened to a lighter, 2D interpretation of Silent Hill, suggesting a blend of eerie atmosphere with comedic elements that provide a unique contrast.
“It's like a 2D version of Silent Hill, but with a lot more humor.”
“The humor in this game is cleverly woven into the storyline, making every moment enjoyable.”
“I found myself laughing out loud at the witty dialogue and hilarious character interactions.”
- stability1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is praised for its stability, with users reporting no bugs or glitches, indicating a smooth and reliable gaming experience.