- July 24, 2023
- Quijipixel Games
- 15h median play time
The Black Pepper Crew
Platforms
About
"The Black Pepper Crew" is a tactical turn-based roguelite where you command a bounty hunter crew in a jazz-inspired city. Undertake missions to fight through crime boss lairs, capture henchmen, and earn rewards. Assemble your team from 4 different classes, gear them up with various items, and discover new strategies to emerge victorious.
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- The game features engaging turn-based tactics gameplay with unique character abilities and a charming jazz soundtrack that enhances the experience.
- The art style and animations are visually appealing, contributing to a satisfying and immersive atmosphere.
- There is a lot of potential for future content and updates, making it an exciting title to support as it evolves.
- The game currently lacks content and progression systems, leading to a feeling of having seen most of what it offers within the first hour of play.
- Frequent crashes and bugs detract from the overall experience, making it difficult to enjoy the game fully.
- There is no permanent character progression or meaningful upgrades, which limits the sense of achievement and investment in the gameplay.
story
32 mentions Positive Neutral NegativeThe game's story revolves around a rogue-like experience where players hire a diverse crew to undertake unique missions for cash, but it suffers from a lack of depth and progression. Players express frustration over the absence of home base upgrades and character development, which diminishes attachment to crew members and the overall sense of achievement. Despite the engaging gameplay and charming character animations, the narrative feels underdeveloped due to bugs and missed opportunities for enhancing player investment in their crew's growth.
“Playing through the missions is really fun as each character has its unique set of abilities that put you to the test to plan a strategy on how to clean each room and collect all the bounties.”
“There is a lot of charm in each character animation and the music that accompanies each mission is really well made and suits the game.”
“The gameplay feels comfortable and very intuitive, but what really blows my mind is that every time you embark on a mission, it's never the same – they are truly unique!”
“It feels like a big missed opportunity not having any sort of home base upgrades, like unlocking new classes, items, generating passive money after each mission, increasing crew size, etc. So once you've played the game for like 30 minutes, you've reached the maximum power level.”
“This means there is no difference between a character you just hired and one that has completed 20 missions.”
“Adding in some sort of experience system where a character gains power by staying alive and completing missions is a necessity.”