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The Backrooms: Expedition Game Cover

About The Backrooms: Expedition

The Backrooms: Expedition is a single player simulation game with a horror theme. It was developed by Sylvester and was released on July 1, 2025. It received mostly positive reviews from players.

The Backrooms: Expedition is an immersive psychological horror game where you have to explore on a journey through the dark and liminal world of the Backrooms, but be careful, because there may be dangerous creatures on the way. FEATURES: Immersive Experience (minimal user interface) Realistic Graphics Entities Multiple Levels

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Reviews

65%Audience ScoreBased on 17 reviews
graphics4 positive mentions
music3 negative mentions

  • Great atmosphere capturing the unsettling liminal spaces typical of the Backrooms, with detailed environments and effective lighting.
  • Smooth performance with responsive controls and overall good graphics that complement the aesthetic well.
  • Balanced pacing mixing calm exploration with occasional tense chase sequences, providing a relaxing yet creepy experience.
  • Very short gameplay length, often completed in around 20 minutes, with limited content and level variety.
  • Lack of important settings such as head bob toggle, camera effect adjustments, and save system negatively impact user experience.
  • Uninspired level design and low-quality horror elements, including cliché scares, boring chases, and some technical issues like occasional frame rate drops.
  • graphics

    7 mentions Positive Neutral Negative
    57% positive mentions, 0% neutral mentions, 43% negative mentions

    The graphics are praised for detailed environments, effective lighting, and a cohesive art style that enhances the backrooms aesthetic. While somewhat limited in customization with only basic graphical presets, the visuals are atmospheric and impressive, contributing to an engaging experience.

    • “The environments are detailed, the lighting works well, and the overall presentation does a fantastic job of selling the backrooms aesthetic.”
    • “While the game feels like an asset flip, the assets actually feel like they belong to a common art style and they mesh relatively well together, which most games of this caliber can't pull off.”
    • “The visuals look great and the game has plenty of atmosphere.”
    • “No settings: the only options are four graphical presets.”
    • “There are no options on the pause menu aside from what graphics presets to use.”
    • “While the game feels like an asset flip, the assets actually belong to a common art style and mesh relatively well together, which most games of this caliber can't pull off.”
  • atmosphere

    6 mentions Positive Neutral Negative
    50% positive mentions, 17% neutral mentions, 33% negative mentions

    The game's atmosphere is generally praised for its immersive and visually appealing design that encourages exploration and builds tension. However, some find it inconsistent, with moments lacking in suspense and the entity failing to evoke fear. Overall, the atmosphere effectively supports the backrooms experience but has occasional shortcomings.

    • “There are stretches where you're simply exploring these strange spaces, soaking in the atmosphere and wondering what's around the next corner.”
    • “Instead, it focuses on creating an immersive backrooms experience with a healthy mix of exploration, atmosphere, and occasional moments of panic.”
    • “The visuals look great and the game has plenty of atmosphere.”
    • “The entity (whose appearance is straight up stolen from Kane Pixels) doesn't look nor sound scary, and the atmosphere really didn't build up for it either.”
    • “Atmosphere fell short.”
  • music

    3 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The music in the game is widely criticized for being generic and cliché, with over-the-top tense horror tracks that undermine the suspense and feel more distracting than frightening.

    • “It's just, you're walking down a long corridor, and suddenly the most generic chase music you can think of starts playing out of nowhere.”
    • “The monsters that chase you have a horribly cliche tense horror music play which feels so over the top cheesy it just completely detracts from the suspense.”
    • “The music is what triggers you to run, not the entity.”
  • gameplay

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The gameplay has been widely criticized for being uninteresting and lacking engagement.

  • monetization

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users feel that the monetization approach comes across as somewhat of a cash grab.

    • “A bit of a cash grab, in my opinion.”
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The Backrooms: Expedition is a simulation game with horror theme. Common tags for The Backrooms: Expedition include first-person, realistic, indie, psychological, psychological horror and others.

The Backrooms: Expedition is available on PC and Windows.

The Backrooms: Expedition was released on July 1, 2025.

The Backrooms: Expedition was developed by Sylvester.

The Backrooms: Expedition has received mostly positive reviews from players. Most players liked The Backrooms: Expedition for its graphics but disliked it for its music.

The Backrooms: Expedition is a single player game.