The Asafo Journey
- October 14, 2022
- Black Bricks Studio
- 10h median play time
The Pharaoh has called upon Asafo, the warrior few match in skill and strength, help save Egypt with the guidance of the Babird Asafo's guiding specter a projection of consciousness, he's especially fond of the deshr'et lands. Seek full awareness of the environment and you will be rewarded. Discover and explore the hidden dungeons and tombs to find hidden treasures but watch out for their guar…
Reviews
- The gameplay is smooth and engaging, with a variety of movement options that enhance combat and traversal.
- The game offers a nostalgic experience reminiscent of classic 2D platformers, making it enjoyable for fans of the genre.
- It features unique art and music across various worlds, providing a creative and satisfying gaming experience.
- The game has a steep learning curve, which may be challenging for some players.
- There are issues with polish, such as getting stuck on objects and experiencing frame drops during gameplay.
- The story is quite light and may not provide enough depth for players looking for a narrative-driven experience.
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay is generally praised for its solid core mechanics and entertainment value, reminiscent of classic platformers, with an average completion time of around 10 hours. However, players note several issues, such as lack of polish, frame drops, and getting stuck on objects, which detract from the overall experience. Many are hopeful for future updates to enhance the gameplay's seamlessness.
“Gameplay is where the Asafo journey shines.”
“I would say an average of 10 hours of gameplay to finish all the levels, but you can replay it since it's not a story-based game.”
“A fairly easy platform game that might remind you of classic adventure and platform games. It has several flaws that need to be improved, but it has pretty solid gameplay and can keep you entertained for a couple of hours.”
“This game is pretty well done; the story is kind of light, but it's there. However, the game excels in gameplay.”
- story6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The game's story is described as light and not the primary focus, fitting the genre well, but it is present enough to provide context. Players can expect around 10 hours of gameplay to complete all levels, with the option for replayability, as the gameplay itself is considered more engaging than the narrative.
“This game is pretty well done; the story is light but it's there, though the game excels more in gameplay.”
“The story is present, but the game shines more in its gameplay aspects.”
“The story is pretty light, though it probably fits the genre that way.”
“The story for this game is kind of light, but it's there; though the game does better, as far as I'm concerned, when it comes to gameplay.”
“I would say an average of 10 hours of gameplay to finish all the levels, but you can replay it since it's not a story-based game.”
- music2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The music in the game is praised for its uniqueness across various worlds, contributing to the overall creative experience and enhancing the satisfaction of gameplay.
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
Players find the emotional aspect of the game to be deeply wholesome, as the experience of air slashing through levels evokes a strong sense of joy and satisfaction.
“While I was air slashing through entire levels, it just felt so wholesome.”
- graphics2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their impressive artwork and engaging enemy designs, which feature distinct movement styles that enhance gameplay. While some users noted occasional issues with hit-boxes, the ability to block projectiles with weapons adds a visually appealing and dynamic element to the experience.
“The artwork looks great, and the enemies are really interesting with specific movement styles. Some are simple, while others keep you on your toes. Hit-boxes may be odd at times, but any game where you can block projectiles with your weapon is just really cool to see.”