The Adventures of Sullivan Game Cover
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You play as Sullivan, a famous, and now retired bounty hunter, known for moon walking while fighting, defying laws of physics with fancy jump moves and air slides, and never backing down from an adversary. Our story begins when you are on your way to get a hamburger from a hip, local space pub, with your beloved cat, Claude Arthur Thatchmoore (C.A.T. for short). You are enjoying retirement, when s…

  • PC
  • Windows

Reviews

47%
Audience ScoreBased on 10 reviews
graphics4 positive mentions
story2 negative mentions
  • The game features unique and entertaining graphics with a charming pixel aesthetic and soothing music.
  • It offers a good challenge with a variety of weapons and requires strategic thinking for movement and combat.
  • The gameplay is addictive and rewarding once you get used to the controls, making it a fun experience overall.
  • The controls can be awkward and require a significant learning curve, which may frustrate some players.
  • The game can become overly difficult in later levels, with a high number of enemies that can lead to repeated deaths.
  • There are issues with controller support and targeting mechanics, making it impractical for some players.
  • graphics7 mentions

    The graphics of the game are generally praised for their cool retro pixel aesthetic and indie artwork, which complement the game's quirky storyline and humor. However, some users express disappointment, citing poor quality graphics and controls as significant drawbacks. Overall, the visuals are a highlight for many, enhancing the gameplay experience despite some criticisms.

    • “The graphics are really cool and the music is really soothing to listen to.”
    • “Music and graphics are nice, with a retro style that fits the game nicely.”
    • “Great aesthetic and design of the game, the pixel graphics and cheeky humor had me initially extremely interested in playing the game.”
    • “Graphics are terrible, controls are even worse.”
    • “The adventures of Sullivan had originally appealed to me because of the pixel aesthetic and off-the-wall storyline.”
  • gameplay4 mentions

    Gameplay is generally praised for its graphics and aesthetics, but players have noted issues with awkward controls and frustrating mechanics, particularly in later levels where enemy overload can make the experience challenging.

    • “My friend's name is Sullivan, so I bought it without looking at it instantly. I love the graphics and aesthetics; the gameplay is also great, although the controls could use some work, and it gets very hard in the latter levels.”
    • “The first problem was the slightly awkward controls and the slide mechanic.”
    • “What I ended up getting was all of that, plus some frustrating gameplay mechanics and overloaded amounts of enemies in the game.”
    • “The first problem was the slightly more than awkward controls and the slide mechanic.”
  • music3 mentions

    The music in the game is praised for its soothing quality and retro style, complementing the graphics effectively. Additionally, the fast-paced soundtrack influences gameplay, encouraging an energetic playstyle, though some players find success with a more strategic approach.

    • “The graphics are really cool and the music is really soothing to listen to.”
    • “The music and graphics are nice, with a retro style that fits the game nicely.”
    • “The soundtrack is fast-paced and may encourage a similar playstyle, but I've been more successful holding back and carefully aiming my shots with the crouch stabilizer.”
  • story3 mentions

    The story is described as cute and appealing, particularly due to its offbeat nature and indie aesthetic. However, it tends to receive minimal focus throughout the game, which may detract from its overall impact.

    • “The story is cute, but gets little focus.”
    • “The adventures of Sullivan had originally appealed to me because of the pixel aesthetic and off-the-wall storyline.”
  • humor2 mentions

    The game's pixel graphics and cheeky humor are highlighted as engaging elements that draw players in, though some mechanics, like the stamina bar for sliding, may feel underutilized and primarily serve to elicit laughter rather than enhance gameplay.

    • “Great aesthetic and design of the game; the pixel graphics and cheeky humor had me initially extremely interested in playing.”
    • “You have a stamina bar of sorts for sliding that is constantly too low to really use, and besides ducking under bullets, it serves no other purpose other than making you laugh as you slide backwards.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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