The Adventurers
- November 11, 2024
- Eternal Vigilance Entertainment
"The Adventurers" is a turn-based tactical RPG set in a high-fantasy world, reminiscent of classic tabletop games like Dungeons & Dragons. Lead a diverse party of adventurers, managing their complex needs while engaging in strategic combat against mythical creatures. The ever-changing world and evolving threats require cunning tactics and adaptability, making every encounter a new challenge to overcome in your epic saga.
Reviews
- The game has a solid foundation and shows great potential for future development, with an engaging core gameplay loop that is both fun and rewarding.
- The pixel art aesthetic and narration are well-received, contributing to an enjoyable atmosphere that evokes nostalgia for classic RPGs.
- Combat mechanics are strategic and balanced, allowing for interesting encounters where player abilities can significantly impact the outcome.
- The game suffers from bugs and glitches, including issues with crafting, character interactions, and random encounters that can lead to frustrating experiences.
- Content is currently limited, with a lack of quest variety, character customization, and meaningful story elements, making gameplay feel repetitive.
- The user interface and controls are not intuitive, leading to confusion and frustration when managing party members and navigating the game.
- story11 mentions
- 18 % positive mentions
- 55 % neutral mentions
- 27 % negative mentions
The game's story is minimal, primarily revolving around repetitive quests that involve slaying monsters or escorting characters, with little overarching narrative development. While there are opportunities to improve reputation and engage in random events, players feel the need for more quest variety and a deeper storyline. Overall, the foundation is solid, but the content feels lacking and could benefit from enhanced storytelling elements.
“There are quests in every town and random events that can occur as you wander the world; some of the random events can occasionally turn into quite fierce battles, although they do seem tailored to your party to some extent.”
“You can improve your reputation with towns by doing their quests and even take over enemy forts and develop those too, though that part is only partly implemented so far.”
“There is no story, there is limited character customization, battles feel very repetitive, random encounters are often enough to wipe out your entire party.”
“No greater story has developed, but I'm sure it will as I journey forth.”
“The adventurers is a tactical RPG/mercenary simulator where you acquire quests from towns which usually involve going to a location and slaying monsters or bandits.”
- gameplay8 mentions
- 38 % positive mentions
- 25 % neutral mentions
- 38 % negative mentions
The gameplay is described as fun and engaging, with a solid foundation that incorporates depth and complexity, particularly in combat and party dynamics. However, players note the need for a tutorial to better understand the mechanics, which can be confusing and inconsistent with established D&D rules. While the game is still in early access, there is optimism that future updates, including the introduction of fantasy classes, will enhance the tactical elements and overall experience.
“The game mechanics add enough depth and complexity to the overworld and the fighting is good.”
“Gearing up and leveling your party is both interesting and rewarding, and I've found that although the mechanics seem quite simple, my party has abilities that can work together quite well, and I can only imagine what it will be like when more classes are introduced.”
“More tactical features could be added later in development, and I assume the addition of fantasy classes will liven up the gameplay once your mage starts slinging fireballs and your cleric starts buffing the party.”
“Some feedback would be to add a sort of tutorial fight with some tooltips just to familiarize yourself with the buttons and the mechanics.”
“While I did not expect AAA-type gameplay, the game itself is lacking.”
“The descriptions are a bit confusing and run counter to current 5e mechanics - is strength the only thing that alters damage?”
- graphics4 mentions
- 75 % positive mentions
- -25 % neutral mentions
- 50 % negative mentions
The graphics of the game feature a pixel art aesthetic that some players appreciate, though comparisons to other titles suggest a need for improvement in visual quality. While the customization options for character appearance are well-received, there is a consensus that the graphics could benefit from more funding and development to enhance overall gameplay experience. Despite its limitations, players see potential for growth in the game's visual design.
“I liked the pixel art aesthetic a lot.”
“The graphics and art style feature good customization of your party in terms of looks (visual only) and background (which impacts stats).”
“For what little time I've played, I can see so much potential in the graphics, especially considering the 8-bit style.”
“27 minutes in and I feel like I'm playing Battle Brothers with crappier graphics.”
“The game is kind of 8-bit; they won't be limited by the expansive cost of the graphics side of level design.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game has a visually appealing design and engaging features, but users report significant stability issues, including freezing at the loading screen and bugs in the crafting system.
“Looks cool and fun, but it freezes at the loading screen.”
“There is also a crafting option in towns (basically, you get the town's blacksmith to break down unwanted gear and commission weapons and armor with the materials), though currently, it is a little buggy.”
- music1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music and ambience of the game are consistently praised for their chill and beautiful qualities, enhancing the overall experience.
“The music and ambience are chill and beautiful.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The pixel art style effectively enhances the game's atmosphere, contributing a sense of age and character to the world with its rough edges.
“The pixel art really lends itself to the developers' vision, giving it some rough edges that enhance the atmosphere and age of the world.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect tedious and unenjoyable, particularly due to slow movement and the necessity to rest frequently after quests, which disrupts the flow of gameplay.
“Moving so slowly and having to rest after each quest, or possibly several times over the course of a long contract, is tedious and unfun.”
“The grinding feels endless, making progress feel more like a chore than an achievement.”
“Repetitive tasks with little reward make the grinding experience feel like a slog rather than an engaging part of the game.”