- August 29, 2016
- Sierra
- 19h median play time
Phantasmagoria
Platforms
About
"Phantasmagoria" is a single-player Horror Point and Click game with an interesting plot, good graphics, and stellar music. Created by Roberta Williams, the game utilizes full-motion video technology and tells a thrilling storyline filled with violent terror. Its controversy-causing content and eerie atmosphere make for a unique and memorable gaming experience.
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- The game is a nostalgic classic that has held up well over the years, providing a fun and engaging experience.
- The atmosphere and music effectively contribute to the horror elements, making it an immersive experience.
- The campy acting and cheesy storyline add to the charm, appealing to fans of retro FMV games.
- The game suffers from technical issues, including bugs and glitches, particularly in the final chapter, which can lead to frustrating gameplay.
- The puzzles can be illogical and require the use of guides, detracting from the overall experience.
- The graphics and FMV cutscenes have aged poorly, making them less appealing to modern gamers.
story
138 mentions Positive Neutral NegativeThe game's story is a linear yet engaging horror narrative that combines elements of mystery and dark themes, reminiscent of 90s B-movies. While some players appreciate its intriguing twists and nostalgic charm, others criticize the weak character development and pacing issues, noting that the experience can be hampered by clunky gameplay mechanics. Overall, it offers a mix of entertaining storytelling and retro appeal, making it a notable entry in the horror genre, especially for fans of interactive narratives.
“Not only was this a groundbreaking game for its time, but this game definitely has enough crazy storyline to keep the player invested (and horrified).”
“The story is well told and exploring the old estate is fun, reminiscent of the fairy tale Bluebeard... back then, I think in 1995, the violent video sequences were still really shocking, and I particularly enjoyed the ending sequences to the full because there was no solution.”
“This game is basically a haunted house mystery story where you find out how people died in the past and try to help your husband who is possessed by the spirit of the murderer from the past.”
“To put it mildly, the story is very weak and, in a game where you're mostly just watching cut scenes, this is a big problem.”
“The characters were embarrassing stereotypes and the story was thin to say the least.”
“The storyline is slow moving and you can barely interact with the environment.”