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That Level Again 4 Game Cover

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That Level Again 4 is a single player casual puzzle game. It was developed by IamTagir and was released on December 22, 2018. It received positive reviews from players.

Puzzle platformer with surprising and unique challenges. Are you ready?

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80%Audience ScoreBased on 860 reviews
story46 positive mentions
monetization26 negative mentions

  • Creative and unique puzzles that require out-of-the-box thinking and actual knowledge to solve.
  • Engaging storyline with multiple endings, Easter eggs, and a meaningful narrative connecting to previous games in the series.
  • Clever use of phone features and interactive elements like shaking, rotating, and microphone input enhances gameplay experience.
  • Several bugs and glitches including issues with screen fitting on certain devices, missing interactive elements, and some levels being impossible to complete.
  • The 'four balls on dots' level is frustrating and often unplayable due to hardware sensor limitations or calibration problems, lacking an accessible skip option.
  • Ads can be intrusive especially when repeatedly required for hints or skipping levels, and some players find the difficulty curve steep and sometimes unfair.
  • story

    97 mentions Positive Neutral Negative

    The "story" aspect across the series is generally praised for its emotional, well-thought-out narrative that explores themes of love, loss, and memories, with fans especially favoring the third installment for its compelling storyline. However, some users find the latest entry less story-driven or lacking clarity compared to previous games, desiring more continuity and depth. Overall, the story is considered a strong, integral part of the experience that enhances the puzzles and gameplay, leaving players eager for further continuation.

    • “This was the best game series I've ever played; the story is great, the concept is great, the puzzles are great, the mechanics are great.”
    • “I just finished the game, it was fabulous, full of joy, smart story planning and tricks; if I want to be philosophic, it is designed like life itself, it seems complicated sometimes but there is always an easier way.”
    • “This isn't just a puzzle game; it's a story about love, loss, and memories that never fade.”
    • “There is no clear storyline in this TLA4, and the ending part is slow loading, so I assume the development is still ongoing?”
    • “The puzzles in TLA 3 were subtly telling a story and were in an order to do so, but many of TLA 4 puzzles are just kinda there.”
    • “The puzzles have no story unlike the previous 3.”
  • monetization

    33 mentions Positive Neutral Negative

    The game's monetization relies primarily on optional ads for hints or skipping levels, generally avoiding excessive or intrusive advertising. However, some users report frequent, unskippable ads even without using hints, and issues with ads not working properly hinder gameplay for those with limited internet access. Overall, while ads are mostly limited to optional features, inconsistent ad implementation and occasional overload affect player experience.

    • “And one of the best things is there's no ads.”
    • “Overall it is fun and have almost no ads.”
    • “There are no ads.”
    • “4/5 gamers would recommend although the reason for 4 stars not 5 is because nearly every other level I got an ad without using a hint and personally I think I'm using the hints enough for that to be paying for the ad revenue. Not sure if it's my phone or the app but ads were nearly non-stop.”
    • “Paid $2.99 to remove ads which didn't work; still have ads every time I want a hint.”
    • “You can't do anything without watching the advertisements for tips... this is outrageous.”
  • gameplay

    32 mentions Positive Neutral Negative

    The gameplay is widely praised for its clever, creative puzzles and smooth, intuitive controls that encourage out-of-the-box thinking. While some levels can feel aimless or frustrating, the overall experience is engaging, unique, and thought-provoking, making it a standout series loved for its challenging mechanics and strategic depth.

    • “This was the best game series I've ever played; the story, concept, puzzles, and mechanics are all great.”
    • “The gameplay is intriguing and the controls are so creative and fun; I absolutely love this whole series 1-4 without a doubt.”
    • “TLA series has always been one of my favorites of all time; love the simple yet amazing gameplay, smart and witty puzzles.”
    • “Simply because the puzzles in this game seem random and aimless for the sake of gameplay.”
    • “Moreover, the gameplay isn't appealing and the lack of distinctive level makes it feel as if you're going nowhere even though you're progressing.”
    • “The gameplay and challenges lack entertainment somewhat; however, the graphics are good.”
  • graphics

    23 mentions Positive Neutral Negative

    The game features a unique, surreal, and creepy art style often compared to Tim Burton and Jhonen Vasquez, which players find visually stunning and immersive. The graphics are praised for their creativity and distinctiveness, greatly enhancing the overall experience despite some challenging puzzle designs. Overall, the visuals strongly complement the gameplay and contribute to the game's memorable and captivating atmosphere.

    • “I love the graphics, it has its own surreal, creepy vibe.”
    • “The aesthetic of this game series is just unparalleled and unmatched by any other game.”
    • “The character, the graphics everything is amazing and unique as well.”
    • “The whole series of this game was very impressive but in this part some levels were nonsense like the second last level of stage 1... but overall the controls, graphics, and gameplay were awesome.”
    • “I think they should improve graphics or make it something like Minecraft where you use dirt and build a house.”
    • “Really like the graphics and idea, but couldn't get through without walkthroughs.”
  • humor

    17 mentions Positive Neutral Negative

    The humor in the game is widely praised for its clever, unexpected, and often silly puzzle solutions that elicit genuine laughter and surprise. Players appreciate the witty narration, funny easter eggs, and the lighthearted tone that balances maddening puzzles with enjoyable comedy. Overall, the humor adds a unique charm that enhances the creative puzzle-solving experience.

    • “It's weird but fun at the same time with a lot of unexpected ways to solve things and those ways will make you go 'why didn't I think of that?' or 'you can do that?!' It's really funny when you start figuring those things out and there's more to what meets the eye.”
    • “You made an amazing puzzle game with very funny jokes and this is a combination I've never seen before. I really hope that you think of making a fifth part.”
    • “I've played all these games to the end and I'm in love with every single one. The game idea is really clever and funny; I hope there will be more in the future.”
  • music

    15 mentions Positive Neutral Negative

    The music in this game is consistently praised as beautiful, melodic, and emotionally impactful, greatly enhancing the overall aesthetic and immersive experience. Players appreciate how the soundtrack complements the story and puzzles, making the game both memorable and emotionally engaging. Many express a strong fondness for the music, considering it a standout aspect that contributes significantly to the game's appeal.

    • “Everybody just must play this beautiful game that plays with your senses and mind; the aesthetics and music are beautiful!”
    • “The storyline, the puzzles, and also the soundtrack, it's all awesome.”
    • “The music is very pleasant and the puzzles a fun and creative challenge.”
    • “Why does it have the same music and almost the same level as the original?”
    • “The music especially.”
    • “At last a sad music comes; it is very peaceful.”
  • emotional

    13 mentions Positive Neutral Negative

    Players find the game deeply emotional and heartwarming, with many moved to tears by its story and ending. While some frustrating gameplay mechanics detract from the experience, the heartfelt narrative and wholesome atmosphere keep players highly invested and appreciative.

    • “The ending made me cry.”
    • “Quite honestly one of the best puzzle games I have ever played and the ending made me cry. If you are on the fence about this game, you absolutely need to play it (just make sure to play the other 3 first).”
    • “This series has me emotionally invested at this point.”
  • stability

    9 mentions Positive Neutral Negative

    The game suffers from notable stability issues, including frequent freezes when pausing or after ads, as well as various glitches such as screen distortions and getting stuck in level borders. While some players appreciate the developer's effort and enjoy the gameplay, many find this installment to be the buggiest and least polished compared to previous entries.

    • “Pausing the game in some levels and then returning causes the game to completely freeze.”
    • “At the ending of the first level, the game gets stuck above the border and when it returns inside, it freezes.”
    • “The game has so many glitches and bugs and does not live up to its name. Despite being one of the few interesting puzzle games in the Play Store, the developer did a lazy job and even after 3 years it is poorly made.”
  • atmosphere

    6 mentions Positive Neutral Negative

    The game's atmosphere is generally praised for being unique and thought-provoking, distinct from its predecessors yet still recognizable within the series. However, some players feel certain parts disrupt the overall mood, leading to mixed reactions about its darker tone. Overall, the atmosphere is appreciated for its depth and difference, though it diverges notably from earlier entries.

    • “It has such a cool atmosphere that's different from the others but still unmistakably TLA.”
    • “I love the atmosphere, the gameplay, some of the levels, and also I love every single part 1-4.”
    • “It still follows the name somehow, though it lost its dark atmosphere... but I don't care!”
    • “There's a part of the game that sort of breaks the atmosphere and I wasn't a fan, and I see many others complain about it too.”
    • “It still follows the name somehow, though it lost its dark atmosphere.”
    • “This is so far from the atmosphere of the other two games it doesn't feel right.”
  • grinding

    2 mentions Positive Neutral Negative

    Grinding in this game is often seen as tedious and confusing, lacking the clever problem-solving elements of previous titles in the series. Players may find themselves stuck or resorting to external guides due to unclear objectives and repetitive tasks.

  • optimization

    1 mentions Positive Neutral Negative

    The game's optimization shows promise with creative ideas, though some puzzles could benefit from improved refinement for smoother gameplay.

  • replayability

    1 mentions Positive Neutral Negative

    The game offers high replayability thanks to its multiple endings and collectible stars, encouraging players to replay and explore different outcomes.

  • character development

    1 mentions Positive Neutral Negative

    The character development is widely criticized, with users finding the character design poorly executed and lacking depth. Overall, this aspect is considered a significant weakness of the game.

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Frequently Asked Questions

That Level Again 4 is a casual puzzle game.

That Level Again 4 is available on Phone, iPad, iPhone, Tablet and others.

That Level Again 4 was released on December 22, 2018.

That Level Again 4 was developed by IamTagir.

That Level Again 4 has received positive reviews from players. Most players liked That Level Again 4 for its story but disliked it for its monetization.

That Level Again 4 is a single player game.

Similar games include That Level Again 3, Samsara Room, Cube Escape: The Cave, I Became a Dog 3, Get aCC_e55 and others.