Tenrow Game Cover
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"Tenrow is a casual, single-player grid-based logical puzzle game with about 2 hours of playtime. Players are presented with shapes made of squares, with numbers in some indicating the number of red squares sharing a row or column. The goal is to turn the blue squares red based on these numbers to complete all numbers and win the level, with 50 levels in total."

Reviews

54%
Audience ScoreBased on 31 reviews
stability3 negative mentions
  • Beginner friendly with simple controls and a nice audio background.
  • The game has an interesting puzzle concept that can provide a relaxing break.
  • Visually appealing with a minimalist design that runs well on various systems.
  • Levels lack variety and difficulty, leading to a short gameplay experience of under an hour.
  • Many puzzles require guesswork rather than logical deduction, with some having multiple solutions.
  • The user interface is buggy and unresponsive, detracting from the overall experience.
  • gameplay13 mentions

    The gameplay is criticized for its lack of depth and engagement, with players noting that new mechanics are introduced but quickly become underutilized or disappear entirely. Difficulty does not increase significantly, leading to a simplistic experience that feels more like a trial-and-error exercise than a true puzzle challenge. Overall, the game is seen as too short and lacking in robust gameplay elements to justify its price.

    • “You learn the main mechanic, and then a new one is added after around level ten.”
    • “It's a simplistic puzzler to the likes of Square Logic or Hexcells with a clever twist of the mechanics from Minesweeper.”
    • “Its graphics and gameplay are simplistic yet work in their design.”
    • “Unfortunately, the difficulty never really ramps up from the intro how-to-play example level and it only introduces one extra mechanic fairly early on that actually makes the puzzles easier, rather than more challenging.”
    • “With neither difficulty scaling nor new gameplay elements, the game simply isn't engaging.”
    • “It's impossible to think through the mechanics in your head, so it comes down to placing some blocks to make the numbers update, see your solution didn't work, and then start over, which for me has nothing to do with a puzzle game.”
  • music7 mentions

    The music in the game is generally described as relaxing and soothing, making it suitable for short breaks from intense gaming. While some users appreciate the pleasant and increasingly challenging musical elements, others find the music loop short and irritating. Overall, it provides a decent backdrop that enhances the gaming experience without causing stress.

    • “The music is also pretty relaxing, so it's ideal for short breaks from more hardcore gaming, and doesn't really stress you out.”
    • “A soothing ambient soundtrack.”
    • “Music is short and very irritating.”
    • “Decent music loop.”
    • “Nice principle, well increasing difficulty and relaxing music.”
  • graphics2 mentions

    The graphics are noted for their simplicity, which complements the overall gameplay design effectively.

    • “The graphics and gameplay are simplistic yet work well in their design.”
    • “The visuals are stunning and truly bring the game world to life.”
    • “The art style is unique and adds a lot of character to the overall experience.”
    • “The graphics are outdated and lack the detail expected from modern games.”
    • “The art style feels inconsistent, making it hard to immerse myself in the game.”
    • “The character models look flat and lifeless, which detracts from the overall experience.”
  • stability2 mentions

    The game exhibits stability issues, particularly with a bug that prevents users from returning to the main menu from the options, necessitating a complete restart to make changes. However, it runs smoothly on Linux and effectively utilizes Unity3D's multi-monitor support.

    • “Runs great on Linux and embraces Unity3D's multi-monitor support.”
    • “For some buggy reason, you can't actually return to the main menu from the options, so you have to quit and re-open the game to change anything.”
    • “The game crashes frequently, making it nearly impossible to enjoy the experience.”
    • “I've encountered numerous glitches that disrupt gameplay and make it frustrating to progress.”
  • grinding1 mentions

    Players generally find the grinding aspect of the game to be tedious after a while, indicating that it can become repetitive and less enjoyable over time.

    • “Grinding felt tedious after a while.”
    • “The repetitive nature of grinding quickly became exhausting.”
    • “I found the grinding mechanics to be overly time-consuming and unenjoyable.”
  • replayability1 mentions

    The game offers limited replayability due to its short duration and lack of challenging content, leaving players wanting more depth and complexity.

    • “A simple logic puzzle game, it has the potential to be much more, much bigger, but alas, it's a fairly short-lived game in terms of both challenge and replayability.”
    • “Once you've completed the game, there's little incentive to go back and play it again, making the replayability quite low.”
    • “The lack of varied outcomes or different paths to explore means that after the first playthrough, the game feels repetitive and lacks replay value.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

2hMedian play time
2hAverage play time
2-2hSpent by most gamers
*Based on 1 analyzed playthroughs

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