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Tendryll Game Cover

About

"Tendryll is a single-player strategy game, described as a combination of Slay the Spire and Into the Breach. Assemble a team of heroes, each with their own move deck and unique abilities, to battle corrupted Tendryll. Coordinate your heroes' moves and attacks to overcome deadly enemies, traps, and environmental hazards in this turn-based tactics roguelike deckbuilder."

Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
Tendryll screenshot
+1

88%
Audience ScoreBased on 112 reviews
gameplay14 positive mentions
grinding2 negative mentions

  • The game offers a unique twist on the deckbuilding genre with engaging grid-based combat and the ability to play two characters simultaneously, enhancing strategic depth.
  • The art style is beautiful and well-designed, contributing to an immersive experience, while the gameplay is challenging yet rewarding.
  • There is a solid progression system with card unlocks and relics, and the game has shown potential for future content and improvements as it continues in Early Access.
  • The game suffers from significant balance issues, making it frustratingly difficult, especially in later stages where players can feel overwhelmed by powerful bosses and lack of healing options.
  • The reliance on RNG can lead to frustrating gameplay experiences, where players may not receive the necessary cards to execute their strategies, resulting in a feeling of helplessness.
  • As it stands, the game lacks enough fresh ideas and content variety, which can lead to repetitive gameplay and a sense of stagnation in the overall experience.
  • gameplay
    34 mentions Positive Neutral Negative

    The gameplay is praised for its engaging blend of deckbuilding and board mechanics, offering a unique and strategic experience reminiscent of "Slay the Spire" combined with classic auto-battler elements. Players appreciate the challenging enemies and innovative mechanics, such as tiles with beneficial or harmful effects and the option to acquire cards with negative impacts. While some balance issues and frustrations exist, the overall gameplay loop is solid, rewarding, and encourages thoughtful decision-making.

    • “It's a fun game, I really enjoy the extra strategy added to the deckbuilding/play experience by the board mechanics and with two heroes that are implicated with the board.”
    • “Great mix of Slay the Spire style mechanics with a classic auto-battler.”
    • “The gameplay loop is solid and progression is tangible in card rewards and relics.”
    • “The gameplay is absolutely cruel where you have no choice but to take damage.”
    • “The game might need some balance or mechanics tweaks, but which ones might be debatable.”
    • “This mechanic is fine overall, but can be frustrating at times.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game has received mixed feedback, with users appreciating the card art and expressing hope for a more developed original soundtrack (OST) in the future. However, many feel that the current background music is sparse and contributes to a hollow atmosphere during gameplay, suggesting that a wider variety of tracks could enhance the overall experience. Overall, while the potential for improvement is recognized, the current state of the music leaves players wanting more.

    • “Music and card art is great.”
    • “I can only imagine how far it could come with more people and time, such as additional heroes, cards, settings, and more personalized music, animations, and hero aspects.”
    • “However, I believe this can be easily fixed and I look forward to seeing an OST developed.”
    • “I understand that the game is in early access and it's a very small team that is making the game, and I say this with no malice, but the background music is very empty and leads to a hollow feeling throughout the whole run.”
    • “One large factor that seemed to almost instantly go away was when I replaced the background music.”
    • “I feel the main reason for this is a mix of the card draw and deck management feeling cumbersome, the lack of a range of music, and bosses feeling way too tanky, even as a boss enemy.”
  • graphics
    4 mentions Positive Neutral Negative

    The graphics are widely praised for their stunning art style and beauty, contributing to a smooth gameplay experience. Players appreciate the visual appeal alongside the challenging and rewarding combat mechanics in this deckbuilding game.

    • “A fantastic deckbuilder with beautiful graphics, smooth gameplay, and interesting choices.”
    • “The art style is amazing, and the combat is challenging yet rewarding.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be slow and tedious, with gameplay pacing that hampers enjoyment and card abilities that feel overly complicated.

    • “As of now, the gameplay is a little too slow and card abilities are a little too tedious.”
  • story
    2 mentions Positive Neutral Negative

    The story involves players selecting two heroes for each mission, suggesting a narrative that emphasizes teamwork and character dynamics, with a minimum of four heroes available to enhance gameplay variety.

Buy Tendryll

15h Median play time
15h Average play time
15-15h Spent by most gamers
*Based on 2 analyzed playthroughs

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