Tendryll
- April 30, 2024
- Brute Farce
"Tendryll is a single-player strategy game, described as a combination of Slay the Spire and Into the Breach. Assemble a team of heroes, each with their own move deck and unique abilities, to battle corrupted Tendryll. Coordinate your heroes' moves and attacks to overcome deadly enemies, traps, and environmental hazards in this turn-based tactics roguelike deckbuilder."
Reviews
- Tendryll offers a unique blend of roguelike deckbuilding and tactical combat, providing engaging gameplay with interesting mechanics.
- The art style is beautiful and the game is well-polished for an early access title, making it visually appealing and enjoyable to play.
- The game encourages creative strategies through its dual-hero system, allowing for diverse builds and combinations that keep each run fresh.
- The game suffers from balance issues, particularly with bosses being overly tanky and the randomness of card draws leading to frustrating gameplay experiences.
- Players have noted that the card draw mechanic can feel limiting, with only three cards drawn per turn, which can hinder strategic options.
- As an early access game, there is a concern about the current lack of content and the need for more heroes and cards to enhance replayability.
- gameplay38 mentions
- 47 % positive mentions
- 45 % neutral mentions
- 8 % negative mentions
The gameplay is praised for its unique blend of mechanics reminiscent of "Slay the Spire" and classic auto-battlers, offering a challenging and engaging experience with a solid progression system. Players appreciate the innovative split-hand mechanic and the strategic depth it adds, though some express a desire for more options and balance in card draws. Overall, the game is seen as fun and rewarding, with room for future improvements and expansions.
“Great mix of Slay the Spire style mechanics with a classic auto-battler.”
“The gameplay loop is solid and progression is tangible in card rewards and relics.”
“Unique, very challenging enemies that use interesting mechanics and pose a serious threat to players, forcing them to truly think through every situation.”
“The game might need some balance or mechanics tweaks, which ones might be debatable.”
“My second piece of feedback is that even though I love the split hand mechanic, having only 3 cards per character a turn really limits your options and player agency.”
“The gameplay is absolutely cruel where you have no choice but to take damage.”
- music8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The music in the game has been criticized for feeling empty and contributing to a hollow experience during gameplay. Players express hope for an improved original soundtrack (OST) as the game develops, noting that the current lack of variety in the background music detracts from the overall enjoyment. Despite its shortcomings, there is optimism that these issues can be addressed in future updates.
“However, I believe this can be easily fixed and I look forward to seeing an OST developed.”
“I understand that the game is in early access and it's a very small team that is making the game, and I say this with no malice, but the background music is very empty and leads to a hollow feeling throughout the whole run.”
“I feel the main reason for this is a mix of the card draw and deck management feeling cumbersome, the lack of a range of music, and bosses feeling way too tanky, even as a boss enemy.”
“One large factor that seemed to almost instantly go away was when I replaced the background music.”
- graphics5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics of the game are widely praised for their stunning art style and striking designs, making it one of the most aesthetically pleasing deckbuilders available. Players appreciate the smooth gameplay and the visual appeal that enhances the overall experience, contributing to the game's challenging yet rewarding combat.
“A fantastic deckbuilder with beautiful graphics, smooth gameplay, and interesting choices.”
“The art direction and designs are also super striking and refreshing, probably the most aesthetically cool and pleasing deckbuilder on the market right now, which is also a huge plus.”
“The art style is amazing, and the combat is challenging yet rewarding.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be slow and tedious, with gameplay pacing that feels sluggish and card abilities that require excessive effort to manage.
“The gameplay is a little too slow, and card abilities are a bit too tedious.”
- story2 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
The story involves players selecting two heroes for each mission, suggesting a narrative that emphasizes teamwork and character dynamics, with a minimum of four heroes available to enhance gameplay variety.