- September 16, 2017
- BIG EVIL CORPORATION
Tanglewood
Platforms
About
"TANGLEWOOD is a single-player platformer game with great graphics and marvelous music, originally designed for and released on SEGA Mega Drive/Genesis and later made available for modern systems. The game, built in raw 68000 assembly code, is now on Steam and includes the Mega Drive ROM for digital copies. It is a true 16-bit platformer, playable on original Mega Drive consoles and most clone consoles."
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- Tanglewood is a charming homage to 16-bit platformers, combining nostalgic elements with modern gameplay mechanics, resulting in a delightful experience.
- The game features beautiful graphics and animations, creating an immersive atmosphere that captures the essence of classic Sega Genesis titles.
- Players appreciate the engaging puzzles and the emotional connection to the character Nymn, making the gameplay feel rewarding and memorable.
- The game lacks a tutorial or clear instructions, which can lead to confusion about controls and mechanics, requiring players to refer to external resources.
- Some players find the puzzles repetitive and the overall gameplay can feel simplistic, lacking the depth and challenge found in more contemporary titles.
- The soundtrack is minimal and sometimes absent, leading to moments of silence that detract from the overall atmosphere of the game.
music
43 mentions Positive Neutral NegativeThe music in the game has received mixed reviews, with some praising its quality and atmospheric fit, while others note its minimal presence and occasional silence. When the soundtrack does play, it is often described as beautiful, nostalgic, and effective in enhancing the game's emotional moments, though some players wished for more frequent musical accompaniment. Overall, the music is seen as a strong point that complements the visuals and gameplay, despite its sparse implementation.
“The music matches the themes and the gameplay involved, and by itself, you'll be wanting to listen to more of it; it's lovely!”
“The soundtrack is what really brings the whole package together, smacking of newer platformers like Inside or Limbo. The soundtrack is at once creepy and ethereal, dread and panic flow through you when on the run from an enemy 15 times bigger than you on the screen!”
“The music is subtle and effective, and when it does show up, it's always fitting to the situation and never outstays its welcome.”
“Maps are mostly empty, enemies are basic, and the music is noticeably lacking.”
“The game is noticeably quiet at times, to the point that I could've thought the level's music track must have bugged out, but even basic sound effects seem to be missing from things as simple as the default jump you can perform.”
“The only things about the game I really have a gripe about is how the music isn't looping, creating many moments of silence.”