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Amazing Cultivation Simulator

Amazing Cultivation Simulator Game Cover
92%Game Brain Score
gameplay, story
grinding, stability
92% User Score Based on 2,016 reviews

Platforms

PCCloudNVIDIA GeForce NOWWindows
Amazing Cultivation Simulator Game Cover

About

Amazing Cultivation Simulator is a single player survival role playing game. It was developed by GSQ Games and was released on November 24, 2020. It received very positive reviews from players.

"Amazing Cultivation Simulator" is a game set in a mythical world where aspiring immortals follow the path of cultivation and join sects for training. After your sect is destroyed by greed, you must gather its scattered seeds and rebuild the Taiyi Sect in Tiancang, balancing good and evil while striving for power. Join the game's community through Discord or Twitter for assistance and updates.

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92%
Audience ScoreBased on 2,016 reviews
gameplay63 positive mentions
grinding56 negative mentions

  • The game offers a unique blend of colony management and Chinese cultivation themes, providing a rich and immersive experience.
  • Players appreciate the depth and complexity of the mechanics, which encourage experimentation and strategic planning.
  • The community is active and supportive, with many guides and resources available to help new players navigate the game's intricacies.
  • The steep learning curve and lack of clear tutorials can be overwhelming for new players, making it difficult to understand the game's mechanics.
  • The English translations are often poor, leading to confusion about item functions and gameplay elements.
  • The game can become tedious due to micromanagement requirements, especially as the number of disciples increases.
  • gameplay
    388 mentions Positive Neutral Negative

    The gameplay of "Amazing Cultivation Simulator" is characterized by its deep and complex mechanics, requiring significant time investment to fully understand and master. Players often find themselves navigating a steep learning curve, with many mechanics poorly explained, necessitating the use of guides and community resources. While the game offers a rich blend of base-building, cultivation, and emergent storytelling, it can be frustrating for those unaccustomed to intricate systems, making it best suited for dedicated players who enjoy unraveling complex gameplay.

    • “The game merges traditional base-building mechanics with intricate systems of spiritual cultivation, alchemy, and martial arts, creating a unique blend that stands apart from typical management sims.”
    • “It's deep with many mechanics, and some of them are genuinely interesting.”
    • “The gameplay revolves around managing a sect of cultivators, each with distinct personalities, skills, and cultivation paths.”
    • “The game is great but lacks explanation for many mechanics.”
    • “The mechanics are not always clear, and it's taken a lot of trial and error (mostly error) for me to get as far as I have.”
    • “The main reason I've spent so much time in this game is because it fails at explaining its own mechanics despite a lengthy tutorial.”
  • story
    121 mentions Positive Neutral Negative

    The game's story is a complex blend of emergent narratives and scripted elements, heavily influenced by Taoist philosophy and wuxia storytelling, which can engage players for hundreds of hours. While the main storyline offers depth and multiple paths, it is often criticized for being tedious and poorly translated, leading many players to focus on the sandbox aspects instead. Overall, the narrative experience is rich but can feel sparse in character development, requiring players to actively seek out and piece together the story through exploration and interaction.

    • “At surface looks like a fun sect building game, but in truth has very deep mechanics and an interesting story you can explore if you wish that can keep you engaged for hundreds of hours.”
    • “The game’s art style, UI, and narrative elements immerse players in a world steeped in Taoist philosophy, folklore, and classic wuxia storytelling.”
    • “If it wasn't for Sseth's video I would avoid this game as a 'Rimworld clone', but it actually has way more mechanics inside, as well as a proper story and mysteries in the world of cultivation.”
    • “Additionally, the narrative, while rich in atmosphere, can feel sparse in explicit storytelling or character development, relying heavily on player-driven emergent narratives rather than scripted events.”
    • “Loved this game until I found out that there's a glitch that blocks any and all story progression based on RNG (major NPCs with clues can die randomly before you even have a chance to meet them) and not only do the devs know this glitch exists but they seem completely uninterested in fixing it.”
    • “The main quest/story is unbelievably tedious to advance to the point where I think the devs don't actually expect anybody to try to complete it.”
  • graphics
    60 mentions Positive Neutral Negative

    The graphics of the game are characterized by a stylized, painterly aesthetic that evokes classical Chinese ink wash paintings, effectively immersing players in its mythic ambiance. While not cutting-edge, the visuals are charming and consistent with the game's themes of Taoist philosophy and folklore, offering a pleasing experience that enhances gameplay despite some UI scaling issues. Overall, the art style is appreciated for its beauty and cultural resonance, even if it may not meet the expectations of players seeking high-end graphics.

    • “The game’s art style, UI, and narrative elements immerse players in a world steeped in Taoist philosophy, folklore, and classic wuxia storytelling.”
    • “Visually, Amazing Cultivation Simulator employs a stylized, painterly aesthetic reminiscent of classical Chinese ink wash paintings, which enhances its mythic ambiance.”
    • “The game's graphics are impressive, with beautiful and detailed environments that capture the essence of ancient China.”
    • “While the graphics may not be cutting-edge, they effectively convey the mystical and immersive atmosphere of the game world.”
    • “Graphics: middling, there isn't anything special happening here - you are looking at something close to what we would have seen in 2006 maybe in some cases earlier.”
    • “Cons: yeah, it is a bit janky, UI can get a bit used to, graphics are RPG Maker assets tier.”
  • grinding
    57 mentions Positive Neutral Negative

    The grinding aspect of the game is heavily criticized for being tedious and time-consuming, requiring extensive micromanagement and repetitive tasks to progress. Players note that while the game offers a rich and engaging experience, the necessity for constant resource management and character training can detract from enjoyment, making it feel more like a chore than a rewarding challenge. Despite its grindy nature, some players appreciate the depth and complexity it brings, particularly for those who enjoy cultivation themes and colony simulation games.

    • “You'll need a second life for grinding.”
    • “The game can be tedious and require a lot of micromanaging, and other times it turns into an AFK simulator while you speed up time to wait for some task to finish. You also have to monitor the task being finished to make sure nothing goes wrong (event trigger, invasion, etc).”
    • “The main quest/story is unbelievably tedious to advance to the point where I think the devs don't actually expect anybody to try to complete it. Parts of the game are poorly translated from Chinese, and the first boss is literally a filter for casuals that will destroy your base and cultivators the first time you get to that point of the game.”
    • “It has very little content, and in order to compensate for it, the devs employed the classic mobile game strategy of making it grindy and slow, without any real challenge to it. It just becomes a game of clicking and waiting.”
  • music
    35 mentions Positive Neutral Negative

    The music in the game is widely praised for its beauty and ability to enhance the immersive experience, with many reviewers noting its mesmerizing quality and traditional themes that complement the game's aesthetic. While some players find the soundtrack repetitive at times, the overall consensus is that it significantly contributes to the game's enchanting atmosphere and is worth listening to, with several expressing a desire to purchase the soundtrack. However, there are occasional issues with the music stopping unexpectedly, which can detract from the experience.

    • “Ambient sound design, traditional music, and detailed character animations deepen the sense of place, making the sect’s rise feel like a true spiritual journey rather than just another resource management task.”
    • “An excellent title for lovers of deep management/strategy games, with an enchanting setting, appealing art and some of the most beautiful music I've ever heard in a video game.”
    • “The music is absolutely fantastic, and the art style and UI take a little getting used to, but after a while, you hardly pay it much attention as you're too busy wondering why someone is flying around your village, checking things out.”
    • “Music: your typical fare from the orient, it definitely isn't bad but if you've heard the chord progression once you've heard it a thousand times before.”
    • “Music: good, but repetitive.”
    • “Sometimes, the game stops the music, even if you've set it to loop endlessly, making the game feel a bit dead.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players highlighting its absurd and often crude comedic elements, such as transforming poop into a living being and the bizarre consequences of character interactions. While the main quest can be tedious and poorly translated, the game's quirky scenarios and emergent stories provide a consistent source of laughter, making it enjoyable despite its flaws. Overall, the humor is described as both entertaining and integral to the experience, appealing particularly to fans of Chinese culture.

    • “The main quest/story is unbelievably tedious to advance to the point where I think the devs don't actually expect anybody to try to complete it. Nonetheless, I would recommend this game because of the flavor and funny interactions, such as turning a piece of poo into a living person and then helping them achieve godhood, or selling dozens of cut-off penises to merchants for profit.”
    • “And sometimes the fan translation makes for some weird and funny translation issues.”
    • “It has its funny moments, like using 'poop' as a treasure.”
  • replayability
    20 mentions Positive Neutral Negative

    The game boasts exceptional replayability, driven by its diverse factions, cultivation paths, and gameplay modes, alongside robust modding support and an active community. While some players may find the fixed map and campaign limiting, the depth of mechanics and customization options ensure that each playthrough can offer a unique experience, making it highly engaging for those who enjoy varied gameplay styles. Overall, the replay value is consistently rated as outstanding, with many users highlighting the game's potential for infinite replayability.

    • “The game’s modding community and continuous developer support add longevity and replayability.”
    • “Genuinely, this game has incredible replay value with so many different ways to play.”
    • “Incredible replayability value, lots of customization options, an excellent tutorial, and an immensely active community on their official Discord server.”
    • “It may be off-putting if you like playing the same way every time and want replay value from a different world to try it in.”
    • “The game suffers a little bit from replayability due to having a set map and campaign, though considering that a single playthrough can take hundreds of hours and there being enough deep systems to still facilitate multiple runs with different gameplay styles and focuses, I don't feel like it's a real issue.”
    • “So yeah, the replay value is there.”
  • stability
    11 mentions Positive Neutral Negative

    The game's stability is heavily criticized, with numerous reports of freezing, bugs, and glitches that significantly hinder gameplay. Players express frustration over the lack of polish and the need for extensive troubleshooting, making it difficult to recommend despite some enjoyable elements. Overall, the game is perceived as unstable and frustrating, detracting from the overall experience.

    • “I don't have the time to waste troubleshooting a game in order to make it playable.”
    • “Game freezes in two of the mini tutorials, no way to fix the freeze except opening the task manager and ending the application altogether.”
    • “After all the testing and learning and installing countless mods to fix blatant gaps in both quality of life and functionality - I found the game to be relatively shallow, buggy, imbalanced, and lacking polish.”
  • optimization
    11 mentions Positive Neutral Negative

    The optimization of the game has received mixed reviews, with some players expressing frustration over performance issues like stuttering, even on capable PCs, and a lack of strategic depth in gameplay mechanics. While there is a significant amount of content and potential for optimization in various systems, many feel that the game's random worker assignment and overall mechanics require better refinement. However, ongoing updates and mod support offer some hope for improvement, appealing to players who can overlook current shortcomings.

    • “Cultivators have moods, relationships, and ambitions that influence their performance and loyalty.”
    • “High level of polish in many aspects of both graphics, gameplay, and performance.”
    • “There is an absurd amount of content for that and I have barely scratched its surface: crafting, equipment, level ups (which are non-trivial and can be optimized a lot, it's not some exp bar that makes 'pling, level up!'), formations (put multiple disciples into one for higher effectiveness - and so many options to build those formations), skills in a lot of forms and colors which your disciples can learn.”
    • “I'm so sick of games with optimized meta progression scripting where there's no room to think and do things your own way.”
    • “There isn't much optimization/strategy to perform.”
    • “If you are not the kind of player that can forgive and forget the lack of optimization in a game's mechanics, you might want to give it a pass.”
  • character development
    11 mentions Positive Neutral Negative

    Character development in the game is a standout feature, with players noting its depth and meaningful systems that enhance individual growth, particularly in combat. While the narrative may lean on player-driven stories rather than explicit storytelling, the game prioritizes character progression over village development, making it a rewarding experience for those who enjoy intricate character mechanics. Overall, the focus on character development is emphasized throughout the gameplay, especially in the midgame, distinguishing it from other titles like RimWorld.

    • “Honestly though, this game is focused more on character development than it is village development, it seems like.”
    • “Really deep character development, many different systems that work well together.”
    • “Most focus definitely seems to be on character development midgame onwards from the posts I have read on the forums so far.”
    • “Additionally, the narrative, while rich in atmosphere, can feel sparse in explicit storytelling or character development, relying heavily on player-driven emergent narratives rather than scripted events.”
    • “The grind in the game works conceptually and feels rewarding as the whole idea is about waidan/neidan; furthermore, colony sim gets hybridized a lot with what I can only describe as 'RPG-like mechanics' and character development that will trivialize most survival challenges by early to mid-game; at which point it becomes all about creating the most successful sect.”
    • “It's like RimWorld with a higher focus on individual character development around combat; the building management is just a small section in comparison, in my opinion.”
  • emotional
    5 mentions Positive Neutral Negative

    Players express a range of emotional experiences in the game, from deep attachment to characters—evidenced by tears during significant moments like ascension to immortality—to frustration with the chaotic and often unclear mechanics that can lead to unexpected losses. The game's charming graphics and depth contribute to a wholesome atmosphere, but the lack of a coherent social system and narrative can detract from the emotional engagement for some players. Overall, while the game can evoke strong feelings, its complexity and randomness may hinder a fully immersive emotional experience.

    • “I cried when my very first character ascended to immortality and left behind my sect forever.”
    • “Pros about this game are its insane depth, a very cuddly and wholesome graphics style which also has a pretty high quality standard.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is described as hauntingly beautiful, featuring a diverse range of environments from tranquil forests to dark caves, effectively conveying a mystical and immersive experience. While the narrative relies on player-driven stories rather than explicit character development, it still manages to evoke a strong sense of atmosphere, despite some translation inconsistencies. Overall, the visuals, though not cutting-edge, contribute significantly to the game's enchanting ambiance.

    • “The atmosphere is haunting and beautiful, with environments ranging from tranquil bamboo forests and serene mountains to dark caves and ancient temples.”
    • “While the graphics may not be cutting-edge, they effectively convey the mystical and immersive atmosphere of the game world.”
    • “Some of the translations were able to capture the essence of the original names and some are misses, but overall the atmosphere gets across, which is something very unexpected.”
    • “Some of the translations were able to capture the essence of the original names, while others missed the mark. Overall, the atmosphere is conveyed, which is quite unexpected.”
    • “The game lacks a cohesive atmosphere, making it difficult to immerse myself in the world.”
    • “Despite the interesting setting, the atmosphere feels flat and uninspired, failing to engage the player.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect has faced criticism due to a recent negative review bombing linked to a Chinese mobile game with microtransactions, although this issue does not affect the PC version. Despite this, players still praise the game for its graphics and soundtrack.

    • “Recent negative review bombing due to a Chinese mobile game launch that has microtransactions... nothing to do with this PC version.”
    • “All in all this is a great game, the graphics are beautiful, the soundtrack is amazing, and all my ads are now in Chinese.”
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80h Median play time
94h Average play time
19-134h Spent by most gamers
*Based on 32 analyzed playthroughs
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Frequently Asked Questions

Amazing Cultivation Simulator is a survival role playing game.

Amazing Cultivation Simulator is available on PC, Windows, Cloud and NVIDIA GeForce NOW.

On average players spend around 94 hours playing Amazing Cultivation Simulator.

Amazing Cultivation Simulator was released on November 24, 2020.

Amazing Cultivation Simulator was developed by GSQ Games.

Amazing Cultivation Simulator has received very positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.

Amazing Cultivation Simulator is a single player game.

Similar games include Elin, Tale of Immortal, The Matchless Kungfu, Noble Fates, The Scroll Of Taiwu and others.