Tail Drift
- October 29, 2014
- Attract Mode Games
![Tail Drift Game Cover](https://img.gamebrain.co/games/442/tail_drift_attractmode_2014_15_xl.jpg)
![](https://img.gamebrain.co/games/440/tail_drift_attractmode_2014_22_xl.jpg)
![](https://img.gamebrain.co/games/445/tail_drift_attractmode_2014_18_xl.jpg)
![](https://img.gamebrain.co/games/446/tail_drift_attractmode_2014_19_xl.jpg)
"Tail Drift" is a free-to-play, 360-degree arcade racer set in the skies with tours through floating islands, ancient temples, and canyons. Compete in 27 unique events with 9 hand-crafted tracks, 8 planes, and 4 power-ups, while striving for the Crown and dominating Game Center with 27 leaderboards and 13 achievements. Recommended for iPhone 5 and up, supports English and multiple other languages.
Reviews
- The game has a unique concept of racing planes along a tubular track, which could be fun and innovative.
- Some players found the challenges related to fuel and momentum engaging, showcasing potential for interesting gameplay.
- The graphics are considered decent by some, and the game could be enjoyable in a casual setting, especially for younger audiences.
- The game is unfinished and lacks content, with only two tracks available and many promised features never implemented.
- Controls are described as sluggish and frustrating, making the gameplay experience less enjoyable.
- As a mobile port, it suffers from poor optimization for PC, leading to a lack of features like multiplayer and local play, which diminishes its appeal.
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics of the game receive mixed reviews; some players find them overly colorful and reminiscent of a smartphone port, while others praise them as amazing and innovative. Overall, the visual style seems to divide opinions, with a notable reference to inspiration from F-Zero.
“The game is great, the graphics are amazing, the game system works fine, and it's definitely something innovative.”
“The graphics feel like an obvious smartphone port; they're too plastic and colorful for my taste. It seems the developers got the idea for this game while playing F-Zero GX. The grind begins after level 5, where you are forced to repeat older levels to collect coins and upgrade your plane.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players criticize the grinding in Tail Drift, noting that it is particularly tedious due to the need for repetitive tasks to unlock upgrades for planes, with only two tracks available in the game.
“Tail Drift only contains two tracks, one of which is locked behind a wall of highly repetitive grinding for plane upgrades.”
“The grinding in this game feels endless and tedious, making it hard to stay engaged.”
“I spent hours grinding for resources, only to realize it was all for a minor upgrade that didn't feel worth the effort.”
- music1 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The music in the game is considered reasonable, but players note a limited variety, with only 2-3 tracks being prominent, indicating potential for improvement in the soundtrack.
“The music is reasonable, but I think I only heard about 2-3 tracks, so there is room for improvement.”
- gameplay1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay features various modes, with the classic race being considered average due to lackluster AI opponents. However, players find the time trial and time extension modes to be the standout elements, offering opportunities for improvement and replayability.
“The gameplay modes are nice - the classic race is 'ok', as the opponents are not the brightest, but time trial and time extension is where the game shines in my opinion, as you can always try and do better.”