Table Top Racing: World Tour
- May 25, 2016
- Playrise Digital
- 5h median play time
Table Top Racing World Tour is already a hell of an addictive little racer, but its long term charm completely relies on the online community – something that past history proves is a tricky proposition.
"Table Top Racing: World Tour" is a combat racing game featuring 12 radio-controlled cars with weapons and power-ups, competing on 20 tracks in various championships and multiplayer modes. The game offers 90+ events, 6 gameplay modes, and 20 track-exclusive songs. Up to 8 players can compete in online multiplayer races.
Reviews
- Fun gameplay reminiscent of classic racing games like Micro Machines and Re-Volt.
- Colorful graphics and engaging environments that enhance the racing experience.
- Variety of race types and power-ups that keep the gameplay fresh and entertaining.
- Multiplayer functionality is severely lacking, with dead servers and no local multiplayer options.
- Controller support is problematic, with many users experiencing issues that hinder gameplay.
- Limited track variety and repetitive gameplay can lead to a lack of long-term engagement.
- graphics63 mentions
- 57 % positive mentions
- 37 % neutral mentions
- 6 % negative mentions
The graphics of the game receive mixed reviews, with many praising the vibrant visuals and appealing art style, often describing them as top-notch or above expectations for an indie title. However, some players note that while the graphics are impressive, they can create an illusion of quality that the gameplay does not fully support. Overall, the visuals are highlighted as one of the game's strongest aspects, despite some criticisms regarding limited options and slightly outdated elements.
“The graphics are a wonderful masterpiece; it's like you are in a coma for centuries and woke up to experience the ever so enhanced technology our brains have mustered and polished over hundreds of years.”
“The graphics in Table Top Racing are just about top notch.”
“Graphics are bold and appealing, and I'm getting a nice smooth 60fps after a little tweaking.”
“Can't recommend this even to those who love combat racing games and micro-world games; there's only 3 maps with a little variation, very bad physics, bad graphics, bad controls, awful music, and the game overall is boring.”
“The graphics seem to lend to an illusion of this game being much better than it really is, at least for me as someone who enjoys racing games quite a bit.”
“The graphics are much better but the gameplay lets it down a fair bit.”
- gameplay58 mentions
- 40 % positive mentions
- 55 % neutral mentions
- 5 % negative mentions
The gameplay is generally described as fun and engaging, reminiscent of classic tabletop racing games, with simple controls that become enjoyable once mastered. However, many players note a lack of variety in tracks and gameplay mechanics, leading to a sense of repetition and a diminished long-term appeal. While the game offers quick-paced races suitable for short play sessions, it ultimately falls short in providing depth and variety for sustained enjoyment.
“Get it because the game is fun, controls are good once you're used to them, and it can be played in short bursts if you don't have a lot of time, as individual races aren't that long. It also offers different race types throughout playing, freshening up the gameplay.”
“This game very bravely attempts to capture the fun atmosphere and gameplay mechanics of your favorite tabletop car-racing games from the 1990s.”
“The tracks are nice and light as well as realistic, and the gameplay is intriguing, despite the fact it's similar to Micro Machines V4.”
“While the gameplay is fast-paced and progression is quick and practically guaranteed, there are a couple of areas where tabletop racing falls very flat.”
“It's adrenaline-fueled gameplay may feel empowering the first few times around the track, yet tragically it's temporary due to a lack of variety in the races.”
“No one is playing online; it has great variety in ways to play the game but lacks overall gameplay mechanics to keep it interesting in single-player mode. The music is somewhat of a turn-off and the tracks get redundant.”
- music56 mentions
- 54 % positive mentions
- 36 % neutral mentions
- 11 % negative mentions
The music in the game receives mixed reviews, with some players praising the upbeat soundtrack and its ability to enhance the racing experience, while others find it annoying or repetitive. Notably, the soundtrack features a variety of styles, including house and dubstep, which some players enjoy, but others feel it detracts from the overall gameplay. Overall, opinions vary widely, with some considering the music a highlight and others deeming it a significant drawback.
“The game also has a great soundtrack which is very important in a game like this as it really helps get you in the mood.”
“Add in a thumping house soundtrack and what you end up with is a striking audio-visual presentation that excites the senses and makes it a pleasant world to visit frequently in long stints.”
“The soundtrack makes this game even more fun.”
“Can't recommend this even to those who love combat racing games and micro-world games, there's only 3 maps with a little variations, very bad physics, bad graphics, bad controls, awful music and the game overall is boring.”
“- god awful and annoying music;”
“I found a couple of tracks alright, while others I really did not like and had to turn the music off.”
- story14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The game's story mode lacks depth, offering little to no background for the cars and tracks, which detracts from the overall experience. While the single-player trophy missions provide a rewarding challenge, the absence of a compelling narrative leaves players wanting more context and engagement.
“See, TTR is hard but it's not impossible, and particularly when you're playing the single-player trophy missions, it only makes it more rewarding when you actually win.”
“So in short, story mode is engaging and adds depth to the gameplay experience.”
“There's little to no background story for each car and track, which could enhance the overall narrative.”
“There's little to no background story for each car and track.”
“So in short story mode:”
“....oh man....that wasn't really short story was it....? oops”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is highlighted by its funny references, such as to "Breaking Bad," and the amusing antics that arise from the unique abilities during races. Players find the gameplay entertaining and not overly challenging, contributing to a lighthearted and enjoyable experience. Overall, the game is characterized as a funny racing experience with varied and humorous interactions.
“These abilities make every race different and hilarious antics will take place.”
“This one I find funny to play and not too hard.”
“Funny race game.”
- stability6 mentions
- 50 % positive mentions
- -17 % neutral mentions
- 67 % negative mentions
The game's stability is significantly hampered by buggy collision physics, which can abruptly halt gameplay for minor contact with walls and disrupt drift chains. Players also experience unpredictable outcomes when airborne, leading to a reliance on luck regarding power-ups, ultimately detracting from the overall experience.
“The game is completely bug-free, providing a smooth and enjoyable experience.”
“I haven't encountered any bugs, which makes the gameplay feel very stable.”
“The stability of the game is impressive; it runs flawlessly without any glitches.”
“Buggy collision physics bring you to a dead halt for grazing the wrong bit of wall, drift chains are broken by drifting over the wrong patch of track, any instance where your car is airborne becomes a complete roll of the dice, and sheer luck with which powerup you get can make or break an event attempt.”
“If you think the price seems right for 10-ish hours of a middling-quality buggy racer, have at it.”
“Buggy collision physics bring you to a dead halt for grazing the wrong bit of wall, drift chains are broken by drifting over the wrong patch of track, any instance where your car is airborne becomes a complete roll of the dice, and sheer luck with which powerup you get can make or break an event attempt.”
- optimization4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
The game's optimization is criticized for poor driving performance and excessive component damage, which detracts from the overall experience. Additionally, a lack of item diversity further contributes to the game's shortcomings.
“Boring game with a bad driving performance and a lack of item diversity.”
“Component damage is an issue; too much crashing into others negatively impacts overall performance.”
“The driving mechanics are poorly optimized, leading to a frustrating experience.”
- grinding2 mentions
- 0 % positive mentions
- -50 % neutral mentions
- 150 % negative mentions
Players consistently note that the game involves a significant amount of grinding, often requiring 60 to 100 hours to progress. This extensive grind can be a deterrent for some, impacting overall enjoyment.
“The game is incredibly grindy, requiring 60 to 100 hours just to make any real progress.”
“It's a grind-fest that demands 60 to 100 hours of repetitive tasks to achieve anything meaningful.”
“Prepare for a grindy experience; you'll need to invest 60 to 100 hours to get anywhere in the game.”
- replayability2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The DLCs enhance replayability by introducing new tracks and cars, offering additional content that, while not essential, is affordably priced and worth purchasing in bundles for an enriched experience.
“The DLCs really do add some replayability with new tracks and cars. They aren't necessary at all, but they're really not expensive, so I'd buy them in a bundle.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game successfully evokes the nostalgic atmosphere of 1990s tabletop car-racing games, combining fun gameplay mechanics with a vibrant and engaging setting. Players appreciate its bold attempt to recreate the charm and excitement of that era.
“This game very bravely attempts to capture the fun atmosphere and gameplay mechanics of your favorite tabletop car-racing games from the 1990s.”
Critic Reviews
Table Top Racing: World Tour Review
Table Top Racing: World Tour feels like it could be a fun multiplayer battle racer, but it falls flat. The gameplay seems stuck in first gear, the races are too quick and easy, and – most damaging of all – the game has no real personality of its own. Sure, it'll probably provide you with a cheap thrill for 10 minutes or so, but look any further, and you'll realise that this is just the chassis of a far better game.
40%Table Top Racing: World Tour Review
Current Playstation Plus offering and Micro Machines lookalike Table Top Racing: World Tour is the latest title from Nick Burcombe, a co-creator of Playstation stalwart series wipEout. But does his involvement necessarily bode well for TTR?
60%Table Top Racing: World Tour
Table Top Racing: World Tour’s transition to PC was a disappointment for me, especially since the things that inspire this game should have made it such a blast to play. Instead, Table Top Racing: World Tour can’t shed its mobile origins, suffering from a small selection of track designs and lacking any real challenge. With online practically lifeless, the lack of local multiplayer is highlighted even more, and is such a huge sin for the game to have not included it. There is fun to be had with Table Top Racing: World Tour in short bursts, but its fun is only skin deep, lacking depth and excitement that are staples of the genre, leaving it stuck in the dust of other better party combat racers.
60%