TAIKER
- November 30, 2016
- Team 4U
"Taiker is a platformer RPG. Peggy and her robot assistant Chopy will explore various area. Obtain skills to beat enemy and solve puzzles."
Reviews
- The game features fun mechanics with juggling enemies and smooth combat, making it engaging to play.
- The art style is attractive, with well-designed character portraits and environments that enhance the overall experience.
- The platforming and puzzle elements are well thought out, providing a good challenge and encouraging players to explore their abilities.
- The game suffers from a significant drop in quality after the initial sections, with frustrating enemies and a steep difficulty spike.
- There are numerous bugs and control issues, including a lack of proper keyboard support and unresponsive controls at times.
- The game feels unfinished, with problems in level design, menu navigation, and overall polish that detract from the experience.
- gameplay11 mentions
- 36 % positive mentions
- 36 % neutral mentions
- 27 % negative mentions
The gameplay features engaging mechanics, such as juggling enemies and thoughtful platforming puzzles that challenge players' skills. However, some reviewers find the combat to be repetitive and lacking in depth, with no significant penalties for spamming attacks. While the controls can occasionally feel unresponsive, many players still enjoy the overall experience.
“This game has fun mechanics with juggling enemies with attacks, but instead of most beat 'em ups where you have many combos, in Taiker you have dashes after attacks.”
“The platforming in this game and the puzzles that are created with the platforming mechanics are actually really thought out and challenge the player's knowledge of what they are able to do.”
“The combat is dynamic and responsive, even if it is repetitive, and the only real issues I found in gameplay were the aforementioned multi-directional input attacks and some 'I totally jumped, why did I just fall' moments.”
“Came out on early access with no advertising or fanfare, and most curiously almost no gameplay videos to be found.”
“Once I got into the actual gameplay, things weren't much better.”
“There's no gameplay mechanic that punishes you for sticking with the x spam, nor is there anything rewarding you for switching things up.”
- graphics7 mentions
- 29 % positive mentions
- 29 % neutral mentions
- 43 % negative mentions
The graphics of the game are generally praised for their detailed 3D models and beautiful artwork, which are key attractions for players. However, some users feel that the overall graphical experience lacks excitement and sophistication, with a standard font that detracts from the game's aesthetic. Additionally, there are calls for more customizable graphics settings and better control options for keyboard users.
“In the graphics section, I personally like 3D models with many details and partly drawn scenarios.”
“I want to give the game credit where it's due: the artwork and character design is beautiful, and the main thing that drew me towards this game in the first place.”
“The graphics are alright, nothing really fancy and not a lot of wow moments.”
“There is no in-game menu for sound, graphics, or really anything.”
“Graphical and resolution choice is in a pre-menu before the game starts.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The music in the game features a consistent and fun theme, but players find it repetitive and short, detracting from the overall experience. Additionally, the abrupt cessation of music during interactions with characters has been noted as a frustrating oversight. While there is potential for improvement, many feel that the music issues remain unaddressed despite early access updates.
“The focused theme of the game is consistent, and the music is fun. Although this game is, in all honesty, below average, I can see potential.”
“Why does the music just stop playing entirely when I start talking to people?”
“They used early access to correct some glaring translation errors, but they didn't address any other issues with music or text or the general combat system.”
“The soundtrack is repetitive and short.”
- story2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story follows Peggy, a determined character on a quest to defeat rogue robots and restore safety to her land, aided by her robotic companion, Chopy. While the narrative appears engaging, the focus of the reviews leans more towards the enjoyable combat and level design rather than an in-depth exploration of the plot.
“The combat is fast, fluid, and rewarding, the levels are designed well, and are fun to look around in. I haven't played a lot due to my schedule, but the story seems good.”
- monetization1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game's monetization strategy appears to be low-key, as it launched in early access without significant advertising or promotional gameplay videos, suggesting a subtle approach to attracting players.
“The monetization model feels exploitative, pushing players to spend money to enjoy basic features.”
“It's frustrating to see so many paywalls in a game that should be accessible to everyone.”
“The in-game purchases are overpriced and offer little value, making it hard to justify spending.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game features stunning artwork and character design, which significantly contributes to its appeal, although the reviews do not provide further insights into the depth of character development itself.
“The character development in this game is incredibly deep, allowing players to form genuine connections with the characters as their stories unfold.”
“I love how the characters evolve throughout the game, each facing their own challenges and growing in unique ways that feel authentic.”
“The intricate backstories and personal growth of each character make the gameplay experience truly immersive and engaging.”