- February 11, 2017
- Whale Hammer Games
- 11h median play time
Tahira: Echoes of the Astral Empire
Slightly above average or simply inoffensive. Fans of the genre should enjoy them a bit, but a fair few will be left unfulfilled.
Platforms
About
Tahira: Echoes of the Astral Empire is a turn-based strategy RPG set in a post-apocalyptic world. Lead a ragtag group of survivors, including the eponymous heroine Tahira, against the oppressive Astral Empire. Engage in tactical combat, manage resources, and make difficult decisions that will impact the story's outcome in this emotionally charged game.
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- Engaging tactical combat with a variety of strategies and unit abilities, reminiscent of The Banner Saga.
- Beautiful art style and immersive soundtrack that enhance the overall experience.
- Compelling story with interesting characters, set in a unique Middle Eastern-inspired world.
- The game is quite short, with a cliffhanger ending that leaves many plot points unresolved.
- Non-combat sequences feel empty and lack depth, detracting from the overall narrative experience.
- Repetitive combat mechanics and limited enemy variety can lead to a monotonous gameplay experience.
story
72 mentions Positive Neutral NegativeThe story of the game is described as immersive and engaging, featuring compelling characters and a unique setting, but it suffers from an abrupt ending that leaves many plot threads unresolved, leading to a sense of incompleteness. While the writing quality varies and lacks significant player choices, the narrative is enhanced by beautiful art and a haunting soundtrack. Overall, players appreciate the story's potential and emotional depth, but many express a desire for a sequel to fully realize its promise.
“The story is well written and mainly presented within dialog boxes.”
“The story works perfectly with the haunting musical score as well as with the gorgeous artwork and beautiful animations.”
“I love the depth in the story, and the parallels with real-world political complexity where no side is entirely 'in the right', old sins have long shadows, and there is, at best, only the 'least worst' solution.”
“The real problem is the game set up for a three-act story, and then just ends after act 1.”
“The story ends very abruptly.”
“Massive cliffhanger: compared to a traditional story plot line, this title, presumably the first in a series, ends before the climax.”