- July 29, 2021
- White Dew Games
Symbiotic Love
Platforms
About
"Symbiotic Love" is a Yuri visual novel set in an all-girls high school, where two girls meet and form a profound bond. The game features full Mandarin voice acting, beautiful music, and high-resolution CGs. With multiple endings, player choices significantly impact the story's outcome, leading to a powerful emotional journey.





- The story is captivating and beautifully written, with a strong emotional impact and depth.
- The art style and music are both praised as beautiful and enhance the overall experience.
- The game features multiple endings that are choice-dependent, providing a unique gameplay experience.
- Technical issues such as crashes, lag, and unresponsive interface significantly detract from the gameplay experience.
- Many players found the endings rushed and unsatisfying, with some plot points feeling unresolved.
- The choices can be confusing and require external guides to achieve all endings, which can be frustrating.
story
32 mentions Positive Neutral NegativeThe story of the game is described as a captivating and emotionally charged narrative that explores themes of love and tragedy, reminiscent of "Romeo and Juliet." Players appreciate the depth provided by switching perspectives between the two protagonists, though some find the time jumps and pacing inconsistent. While the writing is generally praised, the endings are seen as lacking substance, and the overall linearity of the plot may not appeal to everyone.
“Painful yet beautiful story.”
“That being said, symbiotic love is an intriguing story that has plenty of length (~12-14 hours for 100% completion in my case) and narrative depth to it, with switching points of view between the two protagonists.”
“It becomes clear in minute one that this story will go dark places (the main theme being Romeo and Juliet is not accidental), which only makes the slice of life segments all the more bittersweet.”
“The endings didn’t add anything to the game; I feel like the author just put anything in his mind to add more endings. My talk here is about the endings where [spoiler] (Zihua's mother told her she will take her somewhere but then the game ended) [/spoiler], and when [spoiler] (she just looked at a letter and the game ended) [/spoiler]. But the rest were good and showed you many possible scenarios for how the story can end.”
“The description says, 'choices matter with different endings', but this is pretty literal since the story is mainly linear and the ending is the only thing that differs based on choices.”
“I also didn't like the plot twist.”