- November 6, 2015
- DuCats Games Studio
Swordbreaker The Game
Platforms
About
"Swordbreaker The Game" is a fantasy-themed, interactive fiction game where players become the titular hero and face challenges through a choose-your-own-adventure style format. Navigate treacherous lands, make crucial decisions, and engage in combat using swords and spells to uncover the truth about your destiny. The game features multiple endings based on your choices.











- The artwork is fantastic, with over 300 unique scenes that enhance the visual experience.
- The game offers a fun and humorous choose-your-own-adventure experience with multiple endings and ways to die.
- High replayability due to the numerous choices and outcomes, making it enjoyable for fans of interactive fiction.
- The writing and translation from Russian to English are often poor, leading to confusing and juvenile dialogue.
- Gameplay heavily relies on trial and error, with many choices resulting in instant death without clear logic.
- The user interface is clunky, requiring excessive scrolling and clicking, which detracts from the overall experience.
story
60 mentions Positive Neutral NegativeThe story of the game is a mixed bag, with some players enjoying its entertaining twists and choose-your-own-adventure format, while others criticize it for being generic and poorly translated. Many reviews highlight the intricate branching paths and replayability, but also note that the narrative can feel disjointed and lacks depth. Overall, while the artwork is praised, the story's execution leaves much to be desired, making it a hit or miss depending on player expectations.
“I enjoyed the story very much—so much so that I played through several times to get all the achievements.”
“A few surprising and entertaining twists in the story.”
“Incredible artwork and a fun story with multiple endings and methods to reach them make this a game well worth its asking price.”
“There isn't any real story here, just a series of dead ends (literally, you die) until you figure out the random sequence to make it to one of the game's three endings.”
“The hero's name is 'the hero' and most characters' names are 'blacksmith', 'cook', 'mystery man', etc., so the story feels uninspired and quite generic.”
“I would suggest for developers to get a better screenwriter, because this game has big potential that is wasted on a crappy story.”