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Swordbreaker The Game

Swordbreaker The Game delivers on its promise of a choose-your-own-adventure story. If you like reading and enjoy a somewhat crazy adventure, this isn’t a bad way to spend a few hours, especially if you’re in self-isolation mode right now.
Swordbreaker The Game Game Cover
72%Game Brain Score
story, graphics
gameplay, grinding
75% User Score Based on 130 reviews
Critic Score 60%Based on 1 reviews

Platforms

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Swordbreaker The Game Game Cover

About

Swordbreaker The Game is a single player action adventure game with a fantasy theme. It was developed by DuCats Games Studio and was released on November 6, 2015. It received neutral reviews from critics and mostly positive reviews from players.

"Swordbreaker The Game" is a fantasy-themed, interactive fiction game where players become the titular hero and face challenges through a choose-your-own-adventure style format. Navigate treacherous lands, make crucial decisions, and engage in combat using swords and spells to uncover the truth about your destiny. The game features multiple endings based on your choices.

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75%
Audience ScoreBased on 130 reviews
story26 positive mentions
grinding3 negative mentions

  • The game features beautiful artwork and a unique art style that enhances the overall experience.
  • It offers a fun and engaging choose-your-own-adventure format with multiple paths and endings, encouraging replayability.
  • The dark humor and absurd scenarios provide an entertaining experience, making it enjoyable for fans of the genre.
  • The English translation is often poor, leading to awkward phrasing and confusion in the story.
  • The gameplay heavily relies on trial and error, which can be frustrating as many choices lead to instant death without clear indications.
  • The user interface is clunky, requiring excessive clicking and scrolling, which disrupts the reading pace and overall flow of the game.
  • story
    94 mentions Positive Neutral Negative

    The game's story is a mixed bag, with some players enjoying its entertaining and interactive nature, while others criticize it for being nonsensical and poorly translated. Many appreciate the multiple endings and branching paths, but find the frequent deaths and repetitive gameplay frustrating. Overall, it offers a unique choose-your-own-adventure experience with beautiful artwork, though it may not satisfy those seeking a deep or coherent narrative.

    • “The game offers an interactive story in which the player has the opportunity to influence the story through versatile decisions.”
    • “Incredible artwork and a fun story with multiple endings and methods to reach them make this a game well worth its asking price.”
    • “The story is very dynamic and changes according to the choices you make.”
    • “The translation from Russian is poor, but it's not like there is any real story to begin with.”
    • “There isn't any real story here, just a series of dead ends (literally, you die) until you figure out the random sequence to make it to one of the game's three endings.”
    • “The hero's name is 'the hero' and most characters' names are 'blacksmith', 'cook', 'mystery man', etc., so the story feels uninspired and quite generic.”
  • graphics
    49 mentions Positive Neutral Negative

    The graphics in this visual novel are widely praised for their unique and stylized comic book art style, which enhances the overall experience and complements the engaging story. While some users noted that certain images appeared low resolution or less polished, the majority found the artwork to be beautiful, captivating, and a significant draw for the game. Overall, the visuals are considered a standout feature, contributing to the game's replayability and immersive storytelling.

    • “The artwork is beautiful and horrifying at the same time.”
    • “Incredible artwork and a fun story with multiple endings and methods to reach them make this a game well worth its asking price.”
    • “Visually, Swordbreaker looks wonderful with a really nice art style that is, drum roll please, not anime or manga-inspired, which is a breath of fresh air considering that most of the visual novels that I've read to date on Steam have been.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through short bits of text and looking at somewhat low-resolution comic book fantasy art style images.”
    • “I did not see it, but after playing around with the graphics settings, it was determined that the computer's setting has to be 1280x800 (older game).”
    • “One playthrough doesn’t take that long, and as to be expected, the scenes repeat themselves after some time, but the graphics are well done, and the music is okay too.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating the soundtrack as decent and fitting, while others find it repetitive and annoying, particularly the "death music." Many users suggest that additional tracks would enhance the experience, and some even recommend muting the game in favor of external music. Overall, while the artwork is praised, the music's quality and appropriateness for the game's theme are frequently questioned.

    • “Great artwork, soundtrack, and story.”
    • “The gameplay is quite simple, the music is pretty good and you have multiple ways to play.”
    • “The artwork is stellar, while accompanied with some pretty good music.”
    • “The music is decent, I guess, though some extra music tracks would have helped it.”
    • “I also suggest muting the game, as it has rather loud, obnoxious rock music that doesn't lend itself to a medieval theme.”
    • “The only other complaint is that the music gets old very quickly.”
  • humor
    21 mentions Positive Neutral Negative

    The humor in the game is characterized by its blend of dark comedy and parody, often manifesting through absurd and hilarious death scenes that result from player choices. While the writing may initially seem bland, it reveals a unique style that elicits laughter through its ridiculous scenarios and unexpected outcomes. Overall, players appreciate the game's ability to deliver funny moments and engaging trial-and-error gameplay, making it a memorable experience.

    • “Swordbreaker the game is a hilarious 'choose your own adventure' style visual novel game in which you are presented conundrum after conundrum ranging from simple tasks such as choosing the left, middle, or right hallway to venture down or more tension-fraught decisions including whether to ask an apparition a question or smack it on its ass.”
    • “The death scenes are very funny, because with wrong decisions the hero loses one of three lives.”
    • “Some of the ways the hero meets his end are flat-out hilarious.”
  • gameplay
    17 mentions Positive Neutral Negative

    The gameplay of this visual/interactive novel is primarily centered around clicking through text and images, with standard visual novel mechanics that may appeal to fans of choose-your-own-adventure stories. While the trial-and-error approach can lead to entertaining outcomes and multiple endings, it may also frustrate players due to its lack of linear progression and the necessity to remember choices for future playthroughs. Overall, the game offers a mix of innovative mechanics and juvenile writing, making it enjoyable for those who appreciate text-based adventures but potentially tedious for others.

    • “If you liked reading choose your own adventure books, the gameplay of Swordbreaker, with its art, music, and writing, is entertaining and often results in ridiculous death panels of your character being brutally mauled by some denizen of the castle, whether on land, sea, or air.”
    • “Though the trial and error gameplay here won't appeal to everyone, the numerous branching panels and possible endings have me excited to go through the game several more times, laughing as I hear the 'death music' and seeing what ridiculous reason there is for my choice being incorrect once again.”
    • “This game introduces an interesting mechanic where your actions (rated from heroic, cowardly, and evil) ultimately influence the ending of the game.”
    • “As a visual/interactive novel, this doesn't feature any notable gameplay; it's just a lot of clicking through short bits of text and looking at somewhat low-resolution comic book fantasy art style images.”
    • “So in the end, it's pure trial and error slugfest, and with the necessity to remember the correct answers for next gameplay (because you'll die even if you're lucky sooner or later), this game becomes a boring chore without the slightest trace of engagement from the player.”
    • “The greatest issue of Swordbreaker is its trial-and-error gameplay.”
  • replayability
    10 mentions Positive Neutral Negative

    The game boasts high replayability due to its multitude of choices, diverse outcomes, and various death sequences, encouraging players to explore different paths. Users appreciate the user-friendly interface that enhances the experience, making it easy to revisit the game for new adventures. Despite some frustrations, the overall consensus is that the replay value is significant, driven by its random story elements and numerous endings.

    • “There are many different choices that you can make throughout the game, giving it some nice replayability.”
    • “A multitude of choices and a fast, user-friendly interface make the replayability a great feature.”
    • “Also, the replayability is quite high as there are a number of outcomes and death sequences to discover as you take alternate paths and make different decisions throughout the castle walls.”
    • “Apart from its random story and breathtaking visuals, it’s hard to believe how much replay value Swordbreaker contains.”
    • “It can be pretty aggravating at times, especially when the game cheats you during a climactic boss fight, but with Swordbreaker’s endless amount of replayability, I’d say that makes up for it.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The atmosphere of the game is enhanced by its atmospheric soundtracks, which effectively immerse players in the game world and contribute to the overall emotional experience.

    • “The atmospheric soundtracks truly immerse you in the game's world, enhancing every moment of gameplay.”
    • “The haunting melodies and ambient sounds create a captivating atmosphere that keeps you engaged.”
    • “Every note in the soundtrack adds to the overall ambiance, making the experience feel alive and dynamic.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be repetitive and tedious, particularly when aiming for 100% completion. The need for excessive restarting and scrolling through lengthy descriptions adds to the frustration, with some suggesting improvements like additional lives or keyboard shortcuts to streamline the process. Overall, achieving full completion is seen as a laborious task.

    • “It gets repetitive getting near 100%. They probably should have added +1 life per ending (up to 6) to help facilitate death-farming without excessive restarting.”
    • “I agree with other reviewers that it is tedious to scroll every time to read the entire description, and I really wish I could have used numbers on the keyboard to make choices.”
    • “Getting 100% achievements can be a little tedious.”
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2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Swordbreaker The Game is a action adventure game with fantasy theme.

Swordbreaker The Game is available on Nintendo Switch, PlayStation 4, Windows, PC and others.

On average players spend around 2 hours playing Swordbreaker The Game.

Swordbreaker The Game was released on November 6, 2015.

Swordbreaker The Game was developed by DuCats Games Studio.

Swordbreaker The Game has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its story but disliked it for its gameplay.

Swordbreaker The Game is a single player game.

Similar games include Disturbed, Soul Gambler, Vlad the Impaler, The Lords of the Earth Flame, Sorcery! Parts 1 & 2 and others.