Skip to main content

Sword Art Online: Integral Factor

Sword Art Online: Integral Factor Game Cover
68%Game Brain Score
story, graphics
grinding, stability
68% User Score Based on 1,100 reviews

Platforms

PCWindows
Sword Art Online: Integral Factor Game Cover

About

Sword Art Online: Integral Factor is a single player and multiplayer open world role playing game with anime and science fiction themes. It was developed by Asobimo, Inc. and was released on August 21, 2023. It received mostly positive reviews from players.

The popular smartphone game SWORD ART ONLINE: Integral Factor (SAOIF) will now be available on Steam! Play it with a controller or your keyboard with custom key configurations! See the world of Aincrad come to life on a large PC monitor! This time, the protagonist is...you! You appear in this online RPG as a member of an Assault Team, working with other imprisoned players to reach the 1…

Skip User Reviews

68%
Audience ScoreBased on 1,100 reviews
story56 positive mentions
grinding44 negative mentions

  • Engaging story that complements the SAO Aincrad arc and offers a new perspective with customizable player characters.
  • Strong SAO atmosphere with faithful anime visuals, a variety of floors to explore, and cooperative multiplayer features.
  • Fairly generous free-to-play system with plenty of events, daily bonuses, and the ability to progress without spending money.
  • Excessive loading screens and long load times significantly disrupt gameplay flow.
  • Numerous technical issues including crashes, audio problems, and poor PC port optimization, especially at launch.
  • Gacha system with low drop rates, no pity mechanics, and expensive premium currency, creating frustrating grind and perceived pay-to-win elements.
  • story
    202 mentions Positive Neutral Negative

    The story in Sword Art Online: Integral Factor is generally praised for being immersive and offering a fresh perspective on the Aincrad arc, allowing players to feel like part of the narrative with their own original character. However, it is often described as linear, heavily quest-focused, and sometimes repetitive with excessive dialogue and loading screens, which can detract from the pacing and emotional impact. Fans of the anime appreciate the faithful yet slightly altered storyline, though non-fans may find it predictable or slow due to its visual novel style and reliance on established characters.

    • “One of the best story arcs to come out of Japan!”
    • “They actually spent time on the story and though it does not have complex cinematic cut scenes, they really do tell a story on caliber with the anime.”
    • “It is the best SAO game ever, it starts you as an original character in the beta, alongside a new character, then you play in an alternative way the story could have developed. The gameplay is interactive with many weapons to choose from, the gacha system is fair, and even if the game is at this point old it still looks great.”
    • “Unfortunately, the story of named characters is shoved down your throat at almost every step.”
    • “The story in this game doesn't revolve around you (and/or any friends you may or may not have); instead, it's the very same as in the anime, manga, and light novels, with all the same famous pre-established characters and their arcs, and your character is just inserted into the story in a meaningless way.”
    • “Dialogue choices either don't really matter or you're forced to pick a certain one to progress the story; the story itself is littered with cameos that don't make any sense, which seems intended to make players care more about the story than they otherwise would.”
  • graphics
    80 mentions Positive Neutral Negative

    The graphics in Sword Art Online: Integral Factor are generally considered outdated and reflective of its mobile game origins, with visuals that some find underwhelming or simplistic compared to modern standards. However, the art style is praised for faithfully capturing the anime's aesthetic, and the game runs relatively smoothly on various platforms, though performance and graphical quality can vary by device. Fans of the series may appreciate the nostalgic design, but a more advanced graphical upgrade for the PC port is widely desired.

    • “The vivid, anime-style visuals are faithful to the source material and bring the world of SAO to life in stunning detail.”
    • “The graphics of Integral Factor are well-crafted, capturing the anime's aesthetics.”
    • “The graphics for the mobile platform are top-notch, and the soundtrack is nostalgic for the original series.”
    • “It had crashed a lot, graphics look like from a game more than 10 years old, and the gameplay is rough/unpolished.”
    • “The graphic and battle mechanic feels like playing a mobile game on emulator with graphic quality of PlayStation 3.”
    • “But I can't ensure you will super enjoy this game, and just a reminder, the graphics have a 'mobile phone feeling', kinda upset they didn't upgrade it when they put this game on Steam though.”
  • gameplay
    73 mentions Positive Neutral Negative

    The gameplay of Sword Art Online: Integral Factor offers intuitive mechanics and smooth combat that appeal to both new and experienced MMO players, with some praising its cooperative elements and story integration. However, many reviews note issues such as repetitive and grind-heavy content, easy difficulty, frequent loading times, buggy or unpolished mechanics, and a heavy reliance on gacha systems that can hinder progression. Overall, while the gameplay captures the essence of the source material and provides engaging moments, it suffers from pacing inconsistencies, technical shortcomings, and lack of depth in combat variety.

    • “The gameplay is engaging, the combat is dynamic, and the character development allows you to feel real progress.”
    • “The game's mechanics are intuitive and smoothly integrated, making it easy for new players to pick up, yet complex enough to provide depth for experienced gamers.”
    • “First and foremost, Integral Factor's gameplay is a dream come true for both MMO and SAO enthusiasts.”
    • “Some bosses stop gameplay at what should feel like a really powerful moment and choose to tell it visual novel-style instead.”
    • “The story is paced too fast - short times in gameplay feel like they're coupled with what should be a much longer time in the story, creating a ludonarrative dissonance.”
    • “The core gameplay loop outside of the start is a bunch of broken buggy combat grind.”
  • grinding
    48 mentions Positive Neutral Negative

    Grinding in this game is a significant and often repetitive aspect, with many players finding it tedious due to low drop rates and demanding farming requirements. While some enjoy the grind and the steady progression it offers, others criticize the game's reliance on gacha mechanics, slow pacing, and the increased difficulty of endgame content, making it feel grind-heavy and occasionally borderline pay-to-win. Teaming up with others can alleviate some of the grind, but overall, players should be prepared for extensive farming and resource gathering.

    • “It's not grindy like a Korean MMO (at least, not yet), but the random gacha mechanics for the development of sword skills—and even the production of weapons—do make things take longer.”
    • “You'll need a second life for grinding.”
    • “And they stealth-nerfed the drop rates for chaos armor stones and weapon stones, making the farm for them more tedious than it already was.”
    • “It is such a monumental task to catch up with all the end game content it will take a very long time to do so and as time goes by it keeps getting harder and harder for newcomers. Honestly, I think a lot of enemies' difficulties and total power requirements need to be reduced and please please make the drop rates better. Trying to get drops in this game is so hard and tedious to do; not everyone has time to do this. The drop rates need to be increased. This is the biggest problem I have with the game.”
    • “Trying to collect shards to make crystals is very tedious and sometimes boss materials won't drop and the amount that does drop is very small. It is a nightmare to farm the chaos armor; this is just cruel.”
  • stability
    18 mentions Positive Neutral Negative

    The game suffers from frequent bugs, including persistent freezes during loading screens, black screens on launch, and disappearing skill glitches. Stability issues such as slow loading, sound glitches, and network troubles are common, especially on PC, with many players experiencing crashes and lock-ups even after extended periods. Despite ongoing problems and hacker presence, stability improvements remain lacking.

    • “Way too many loading screens and glitches in the game. Sometimes it gets a black screen when opening, and skills obtained from pulls sometimes disappear due to glitches.”
    • “Constantly freezes during loading screens, and by constantly I mean 90 percent of the time.”
    • “The issue that has been occurring more and more often is constant lock-ups and freezes that happen all the time.”
  • music
    17 mentions Positive Neutral Negative

    The music throughout the game is generally praised for its chill, cozy, and nostalgic qualities, often enhancing the overall atmosphere with a unique and beautiful orchestral soundtrack. However, some technical issues with background music and volume balancing have been noted, and a few players find it necessary to lower the music to avoid distraction. Overall, the soundtrack is regarded as a strong and memorable aspect, contributing positively to the experience.

    • “The music is chill and cozy.”
    • “The graphics for the mobile platform are top-notch, and the soundtrack is nostalgic for the original series.”
    • “That soundtrack... the symphony orchestras... they're uniquely beautiful and chilling.”
    • “I have to lower the background music to nearly 0 to make this game playable.”
    • “No music, no voices, no sfx.”
    • “But on the Steam version there are some problems such as the background music and voice just stop and suddenly play. I understand that there are still some bugs because it just got released but I hope that they will fix the game.”
  • monetization
    16 mentions Positive Neutral Negative

    The monetization system is widely criticized for being aggressive and toxic, often feeling like a cash grab with limited ethical consideration. Technical issues with in-game purchases, especially on certain platforms, further frustrate players. However, some note the presence of free premium currency and optional microtransactions, allowing progress without spending money, which is a common but necessary model to sustain free-to-play games.

    • “The gacha (or monetization for us western people) is okay; the developers provide lots of free "pulls" and you can get premium currency relatively easily. Compared to other mobile gacha games, it's very cheap to buy stuff with real money, which you ultimately don't need to do at all.”
    • “Like many mobile and free-to-play games, Integral Factor incorporates a monetization system through microtransactions. Players can purchase cosmetic items, character enhancements, and other advantages through in-game purchases.”
    • “It's important to note that while microtransactions are optional, they may influence game progression for those who choose not to spend real money.”
    • “I'm yet to see an ethically delivered Bandai Namco gaming product, and this particular mobile cash grab really exemplifies it... the monetization is downright toxic, to the point it makes people setting payout ratios for poker machines look like bastions of morality.”
    • “In-game purchases don't even work on Steam; when the game launches, clicking any microtransaction bricks up the whole game and you have to close it and restart it.”
    • “Game gets stale after a few floors, and in-game purchases are broken.”
  • optimization
    13 mentions Positive Neutral Negative

    Optimization has been a significant issue, with initial performance problems including stuttering, crashing, and poor scaling, especially on high-end hardware and multi-platform setups. While recent updates have improved stability and overall performance, sound stuttering and subpar controller support remain problematic. The game’s mobile origins explain some limitations, but further optimization is needed for a smoother experience.

    • “Rough first couple of hours, but runs smoothly now.”
    • “Ok, since they fixed the crappy launch, the performance is overall good.”
    • “I look forward to an update that lets this run smoothly as I played a bit on phone a while ago and really enjoyed it.”
    • “Poorly optimized game requiring fiddling around with application properties, and worse still, multi-platform account sharing requires transfer of data between devices, risking loss of progress if not done properly.”
    • “It is kind of fun and all, but its scaling is terrible, the menus and interfaces are awful, and optimization is not great.”
    • “If it weren't for the crashing upon startup or at random intervals when playing, I'd recommend playing; but for now, until the developers fix the optimization, I recommend playing on mobile for a bit longer. Also, the controller support is trash—fix the controller scheme.”
  • humor
    4 mentions Positive Neutral Negative

    The humor is delivered primarily through visual novel-style dialogue choices, some of which lead to amusing and cozy moments that enhance the solo gaming experience. While there are surprising and funny elements, the humor is subtle and not the main focus of the game.

    • “It's mostly told through a visual novel style where you can make some choices that do not seem to affect the story much, but some choices can lead to funny dialogue, which I appreciated. This further serves the cozy vibes when just chilling and soloing the game like you would a JRPG.”
    • “Seeing more of Laughing Coffin was a shock and kept me on my toes.”
    • “To conclude, it's funny to get back to Aincrad, but not really the kind of thing that you want to spend a lot of time on.”
  • emotional
    3 mentions Positive Neutral Negative

    The game effectively captures the emotional depth and high stakes of Sword Art Online, immersing players in both thrilling battles and the tense atmosphere of exploration and survival. However, some story breaks interrupt the flow, lessening the overall emotional impact in certain sections.

    • “Thank you Bandai with a heartfelt breaker.”
    • “What really stands out is how the game captures the emotional depth and high stakes of Sword Art Online — from the thrill of battle to the atmosphere of exploration and survival.”
  • character development
    3 mentions Positive Neutral Negative

    Character development is praised for its faithful adaptation of the anime/manga, offering deep customization of characters' clothing, weapons, and skills. Players experience real progress through dynamic combat and evolving team strategies, supported by engaging visuals and immersive gameplay.

    • “The gameplay is engaging, the combat is dynamic, and the character development allows you to feel real progress.”
    • “The game play reflects the manga/anime brilliantly, from the interface, character designs, and canon fighting gameplay (from character team-up switch ups to the projected attack ranges when enemies attack, so you can both see and dodge the enemy). It simulates the world spectacularly; each floor is relatively different, giving you reasons to try out different weapons to capitalize on weakness damage. As you progress, you can uncover skill records with special attributes so you can focus on your favorite weapon. You can team up with the in-game original characters (or use your own assist character) as well as customize their clothing, weapons, and skills!”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is praised for authentically capturing the emotional intensity and immersive world of the original anime, blending thrilling battles with a strong sense of exploration and survival. Additionally, it fosters a social environment conducive to forming long-term friendships, despite its grind-heavy gameplay.

    • “Sword Art Online: Integral Factor is an excellent game that perfectly captures the atmosphere of the popular anime.”
    • “What really stands out is how the game captures the emotional depth and high stakes of Sword Art Online—from the thrill of battle to the atmosphere of exploration and survival.”
    • “Decent game, good atmosphere for making new long-term friends, very much a grind to improve kind of game.”
Skip Game Offers

Buy Sword Art Online: Integral Factor

6h Median play time
5h Average play time
3-7h Spent by most gamers
*Based on 3 analyzed playthroughs
Skip Games Like Sword Art Online: Integral Factor
Skip FAQs

Frequently Asked Questions

Sword Art Online: Integral Factor is a open world role playing game with anime and science fiction themes.

Sword Art Online: Integral Factor is available on PC and Windows.

On average players spend around 5 hours playing Sword Art Online: Integral Factor.

Sword Art Online: Integral Factor was released on August 21, 2023.

Sword Art Online: Integral Factor was developed by Asobimo, Inc..

Sword Art Online: Integral Factor has received mostly positive reviews from players. Most players liked Sword Art Online: Integral Factor for its story but disliked it for its grinding.

Sword Art Online: Integral Factor is a single player game with multiplayer and local co-op support.

Similar games include SAO Integral Factor - MMORPG, Undawn, BLEACH Brave Souls, Sword Art Online: Hollow Realization, Tower of Fantasy and others.