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SWORD ART ONLINE Last Recollection

SWORD ART ONLINE Last Recollection Game Cover
63%Game Brain Score
story, gameplay
grinding, stability
63% User Score Based on 246 reviews

Platforms

Xbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxWindowsPlayStation
SWORD ART ONLINE Last Recollection Game Cover

About

SWORD ART ONLINE Last Recollection is a single player and multiplayer role playing game with a anime theme. It was developed by AQURIA Co., Ltd. and was released on October 5, 2023. It received mostly positive reviews from players.

"Sword Art Online: Last Recollection" for PS4 and PS5 is an immersive RPG that explores the themes of soul, passion, and the story of life. Players journey through a virtual world, battling foes and uncovering the mysteries of their past. With captivating graphics and a rich narrative, Last Recollection promises a deeply emotional and unforgettable experience.

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63%
Audience ScoreBased on 246 reviews
story42 positive mentions
grinding28 negative mentions

  • The combat system has been significantly improved, offering a faster and more fluid experience compared to its predecessor.
  • The storyline is engaging and well-written, providing a satisfying conclusion to the Sword Art Online gameverse.
  • The game runs smoothly on PC, showcasing better graphics and performance thanks to the Unreal Engine.
  • The game lacks meaningful exploration and feels overly linear, with many areas designed like corridors rather than open worlds.
  • There is excessive grinding required to progress, particularly in raising affinity points, which can be tedious and demotivating.
  • Key features from previous titles, such as weapon upgrading, crafting, and a dating system, have been removed or significantly downgraded.
  • story
    248 mentions Positive Neutral Negative

    The story of the latest Sword Art Online game has received mixed reviews, with some praising its emotional depth and character development, while others criticize it for being predictable and filled with filler content. Many fans appreciate the improved presentation and narrative execution compared to previous titles, but feel that the gameplay mechanics detract from the overall experience, particularly due to excessive grinding and tanky bosses. Overall, it seems to cater primarily to die-hard fans of the series, offering a solid conclusion to the overarching narrative, albeit with some shortcomings in pacing and engagement.

    • “The writing is amazing and the story itself is fun, exciting, and heartfelt.”
    • “The story actually feels heavily thought out and executed with care.”
    • “The story is on par with any other SAO game; I thoroughly enjoyed it; the end credits got me teary-eyed, perfect sendoff for those who've played all the games.”
    • “The storyline is boring, nothing that draws you into the plot.”
    • “I feel it was a mistake to put so much faith in this disappointing last chapter, even pre-ordering it in anticipation of finally closing the story of this separated arc of SAO.”
    • “Reasons being the story, lack of content, and feeling of lacking any care from the devs on this game.”
  • gameplay
    90 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with many players finding it repetitive and bogged down by excessive cutscenes that detract from the overall experience. While some appreciate the introduction of tactical arts and the fun mechanics, others criticize the lack of depth and engaging content, leading to boredom over time. Overall, the gameplay is seen as solid but not exceptional, with many recommending other titles in the series for a better experience.

    • “The gameplay is solid and fun, the characters are all full of life, and I feel with future updates (which will most likely add new dungeons at higher levels, new weapons, and maybe free character events like in Lycoris) this game will prove to be one of the most solid entries from the game-verse.”
    • “Gameplay is good, movement feels great, and the character combos are amazing.”
    • “The gameplay might actually be the best in the whole series, rivaling that of Hollow Realization.”
    • “The cutscenes are so boring - but that's not the main issue; it's the amount of time those cutscenes take compared to the actual gameplay itself.”
    • “Waste of money, 10-year-old graphics, gameplay is way too slow and not satisfying, story is mediocre.”
    • “The gameplay has become more brain-dead than Lycoris and even more so than Hollow Realization.”
  • graphics
    43 mentions Positive Neutral Negative

    The graphics of the game show noticeable improvements over its predecessor, particularly in animations and certain visual elements, but opinions are mixed. While some players appreciate the enhanced visuals and open-world design, others criticize the graphics for feeling outdated or inconsistent, with comparisons to older games and complaints about optimization issues. Overall, the visuals are seen as a mixed bag, with some praising their beauty while others find them lacking or disappointing.

    • “The animation and visuals of the unison arts and finish arts are beautiful.”
    • “Great graphics, gameplay, RPG core, story...”
    • “Although the graphics are improved, the exploration is somewhat lacking.”
    • “Waste of money, 10 years old graphic gameplay way too slow and not satisfying, story is heh.”
    • “The graphics (and animations) at first look pretty good if you look at the pictures on the Steam store, but then you get into the game and you realize how cropped these pictures are or that some of these pictures are taken from either a finisher or a story cutscene.”
    • “Graphics look like a Roblox game at max settings.”
  • grinding
    37 mentions Positive Neutral Negative

    Reviews indicate that while the game features fluid combat and a compelling story, it suffers from excessive grinding, particularly in affinity and skill progression, which can lead to a frustrating experience. Players noted that despite the absence of traditional material grinding, the need for extensive grinding to unlock certain skills and raise affection detracts from enjoyment. Overall, the game attempts to streamline the grinding experience but ultimately leaves players feeling that it is either too tedious or insufficiently rewarding.

    • “Some may think 'no grinding for materials? I can just enjoy the game', well... no... it's not, and the reason is simple: no grinding is just as boring as excessive grinding.”
    • “Having that in the game is a staple, and they just got rid of it, but it's not as if they just got rid of the affection system; it's still there, but remember when I said there was no grinding?”
    • “You'll need a second life for grinding.”
    • “This game has not even a third of the amount of content Lycoris offered, yet can still bring you into 100+ hours from grinding alone.”
    • “Affinity grinding caused me to go from 40 hours to 120 hours.”
    • “All of the sword skills are unlocked by default with the exception of a few ultimate skills that seem to require endless grinding to achieve.”
  • optimization
    22 mentions Positive Neutral Negative

    The game's optimization is highly praised, with significant improvements over its predecessor, "Alicization Lycoris," resulting in a smoother and faster experience. Players appreciate the fluid combat and solid performance on PC, aided by Unreal Engine, with no major bugs reported. However, excessive grinding and high enemy HP may detract from the overall enjoyment for some players.

    • “The performance is wonderful, they really knocked it out of the park.”
    • “Wow, the main issue here is how much better optimized the game is than its predecessor, Alicization Lycoris.”
    • “This game stands out as the most optimized and smooth Sword Art Online (SAO) game I've ever played.”
    • “Aberrant optimization and graphics.”
    • “Fluid combat, the conclusion to the Sword Art Online 'gameverse' story, as well as a solid performance on PC (thanks, Unreal Engine!) may attract SAO fans - but too much grinding, combined with enemies with too much HP, will push most of them away.”
    • “This game is what Alicization Lycoris should have been: all the characters are here, it's optimized vastly better, it's nowhere near as grindy.”
  • music
    22 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with some praising it as one of the best soundtracks in the series, highlighting the area themes, boss music, and cutscene scores. However, others criticize it for lacking memorable tracks, with some players forgetting the music entirely. Overall, the soundtrack is noted for its quality and customization options, with a nostalgic nod to previous titles.

    • “The area themes, the boss music, the cutscene OSTs, the music in this game is absolutely amazing and possibly one of the best out of all the SAO games.”
    • “The soundtrack is the absolute best we've gotten since Lost Song or Millennium Twilight.”
    • “The game runs smooth, looks great, and the soundtrack is wonderful as always.”
    • “- [b]awful ost[/b], there is not a single memorable track, so much so that at some point I forgot the game had music.”
    • “The combat is fine, feels more like a baby's first hack and slash combined with Lost Song combat honestly.”
    • “- dating (chatting and stuff like that) with characters is missing, even though it has been in every other (except Lost Song and AW vs SAO).”
  • emotional
    4 mentions Positive Neutral Negative

    The game features exceptional writing and a fun, exciting, and heartfelt story that resonates with players. Many reviewers noted that the emotional impact of the ending surpasses the overall narrative, leaving a lasting impression despite the game's overall enjoyment.

    • “The writing is amazing and the story itself is fun, exciting, and heartfelt.”
    • “The ending was more emotional than the story, but the game was still good.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, users report that the game's stability is generally good, with a smooth combat flow and fewer bugs compared to its predecessor at launch. However, some players still experience notable bugs that detract from the overall experience.

    • “The game is very buggy.”
    • “The game is very buggy.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is heavily criticized, with players expressing that they would prefer watching ads on YouTube over continuing to play, indicating a frustrating and unenjoyable experience with in-game purchases or advertisements.

    • “I would honestly have more fun watching YouTube ads than playing this game any further.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is often delivered through well-crafted characters, such as the merchant Kainan, whose relatable motives and actions provide comedic moments that resonate with players.

    • “You meet a merchant named Kainan, who is personally one of my favorite characters because his motives are understandable and his actions sometimes bring humor.”
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46h Median play time
46h Average play time
46-46h Spent by most gamers
*Based on 2 analyzed playthroughs
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SWORD ART ONLINE Last Recollection is a role playing game with anime theme.

SWORD ART ONLINE Last Recollection is available on Xbox Series X|S, PC, PlayStation 5, PlayStation 4 and others.

On average players spend around 46 hours playing SWORD ART ONLINE Last Recollection.

SWORD ART ONLINE Last Recollection was released on October 5, 2023.

SWORD ART ONLINE Last Recollection was developed by AQURIA Co., Ltd..

SWORD ART ONLINE Last Recollection has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

SWORD ART ONLINE Last Recollection is a single player game with multiplayer and local co-op support.

Similar games include 刀剑神域 异绊集结, SWORD ART ONLINE Alicization Lycoris, Sword Art Online: Fatal Bullet, Tales of Arise, Accel World VS Sword Art Online and others.