- July 19, 2023
- Bobby Sanders
Surface Runner
Platforms
About
This is a game demo The player plays as an AI experiencing sentience for the first time and all of the emotions that come with that. The player will progress through three different levels gaining more and more sentience. -narrative driven-platformer -team of 4 college students making it in 4 months -Created all in Unreal -puzzle solving and parkour gameplay accompany the story -Controller reco…







- The game has interesting gameplay elements, particularly in the children's room level.
- The voice acting and narration add a humorous touch, especially with overlapping voices during soft-locks.
- There is potential for future updates and improvements, indicating promise from the development team.
- Platforming mechanics are poorly designed, leading to frustrating gameplay experiences.
- Graphics optimization issues cause significant performance problems, including high resource usage and lag.
- The game suffers from numerous bugs, including soft-locks and awkward animations, making it feel unfinished.
graphics
6 mentions Positive Neutral NegativeThe graphics in the game receive mixed reviews; some players find them stunning and immersive, while others experience significant issues such as glitches and limited settings that hinder gameplay. Many users express frustration with the inability to adjust graphics quality effectively, leading to a poor experience in certain areas. Overall, the graphics seem to be a point of contention, with a divide between those who appreciate the visual design and those who struggle with performance.
“Wow, amazing! The game is so good, the lore is so deep, and the graphics are stunning, to say the least.”
“But if you run in better settings, the graphics are so glitchy.”
“Boring; also, the graphics only work on low settings, and I can't progress past the level where I search for the lights since I can't see them.”
“Cannot change graphics settings.”