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Superdimension Neptune VS Sega Hard Girls

At the end of the day, Superdimension Neptune VS Sega Hard Girls is a serviceable port of an already somewhat dated and niche title.
Superdimension Neptune VS Sega Hard Girls Game Cover
81%Game Brain Score
story, gameplay
grinding, stability
91% User Score Based on 381 reviews
Critic Score 74%Based on 12 reviews

Platforms

PCSteam DeckWindowsPlayStationPlaystation Vita
Superdimension Neptune VS Sega Hard Girls Game Cover

About

Superdimension Neptune VS Sega Hard Girls is a single player role playing game with a comedy theme. It was developed by IDEA FACTORY and was released on June 12, 2017. It received mostly positive reviews from critics and very positive reviews from players.

"Superdimension Neptune VS Sega Hard Girls" is a collaboration project between Dengeki Bunko and SEGA, featuring anthropomorphized Sega consoles. Play as Neptune, IF, and other familiar faces in an all-new adventure with 1080p graphics. Customize your team with class changes, unlock special skills, and navigate treacherous dungeons with various actions in this JRPG.

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91%
Audience ScoreBased on 381 reviews
story43 positive mentions
grinding36 negative mentions

  • The game features a humorous and engaging story that blends the Neptunia franchise with Sega's character concepts, providing a lighthearted experience.
  • Gameplay mechanics have been improved with the introduction of an action gauge system, allowing for more strategic combat and exploration with new movement options like climbing and sprinting.
  • The character interactions and voice acting are entertaining, with plenty of fourth-wall breaks and references that will delight fans of both franchises.
  • The game suffers from repetitive dungeon design and enemy encounters, with many assets recycled from previous titles, leading to a lack of variety.
  • Difficulty spikes can be frustrating, as some bosses are significantly harder than regular enemies, making it challenging to gauge appropriate leveling.
  • Technical issues such as crashes and performance problems, especially on certain hardware configurations, detract from the overall experience.
  • story
    271 mentions Positive Neutral Negative

    The story of "Superdimension Neptune vs Sega Hard Girls" is a lighthearted and humorous journey through Sega's console history, featuring time travel mechanics that allow players to engage with various eras. While the narrative is filled with witty dialogue and character interactions, some players find it shallow and repetitive, with a structure that can lead to uneven pacing and confusion due to its mission-based format. Overall, the game appeals to fans of the Neptunia series and those who enjoy meta-commentary, though it may not satisfy those seeking a deep or serious storyline.

    • “Released in 2017, it appeals not only to fans of the Neptunia series but also to those who appreciate meta-commentary and lighthearted storytelling.”
    • “The story follows If and Segami as they hop through Sega’s console eras (Mega Drive, Saturn, Game Gear, and Dreamcast) to fix a timeline devoured by the sinister Time Eater.”
    • “The real appeal has always been the story, character interactions, and the metalinguistic humor, with jokes breaking the fourth wall and offering critiques (or praise) of the gaming industry.”
    • “The overall story has a couple of twists but it's still what you would expect from a Neptunia game; it also isn't really important to the mainline games.”
    • “The simplicity and repetition come at a great cost to the game as it can very quickly become a text-a-thon that only serves to make an otherwise interesting and exciting story concept mind-numbingly boring at times.”
    • “The game's structure does feel like a bit of a concession given its roots as a portable game, but the lack of any compelling content in those missions makes it feel like a grind.”
  • gameplay
    138 mentions Positive Neutral Negative

    The gameplay in "Superdimension Neptune vs Sega Hard Girls" features a blend of traditional turn-based mechanics with innovative elements like mobility, transformation, and time travel, encouraging strategic planning and exploration. While some players appreciate the fresh twists and humor, others find the controls awkward and the overall experience repetitive, particularly for newcomers to the Neptunia series. Despite its flaws, the game retains a solid core that fans of the franchise may enjoy, though it may not serve as the best entry point for new players.

    • “In terms of gameplay, Superdimension Neptune vs Sega Hard Girls introduces a few innovations to the traditional Neptunia combat system.”
    • “The battle system shakes up the traditional Neptunia formula with a clever gauge mechanic that rewards strategic pacing.”
    • “The gameplay mixes dungeon quests, exploration, customization of weapons and items, and a lot of references to Sega consoles, the other games from this series, and other world references.”
    • “I'm sure the game is fun, but I got to experience practically no gameplay due to the game simply not working past the tutorial.”
    • “The gameplay follows the format of the re;birth trilogy, but in an even more simplified way, making the combat repetitive and the progression monotonous.”
    • “The gameplay will get stale, fast.”
  • humor
    54 mentions Positive Neutral Negative

    The humor in "Superdimension Neptune vs Sega Hard Girls" is widely praised for its clever writing, engaging character interactions, and self-aware, meta-commentary on gaming culture. Players appreciate the blend of parody and nostalgia, with consistent laughs stemming from the quirky characters and their playful banter, particularly Neptune's chaotic antics. Overall, the game is celebrated for its lighthearted tone, humorous dialogue, and strong voice acting, making it a standout title for fans of the genre.

    • “Encounters with the Sega Hard Girls introduce contrasting personalities and playful commentary on gaming history, creating interactions that blend parody, nostalgia, and character-driven humor.”
    • “The real appeal has always been the story, character interactions, and the metalinguistic humor, with jokes breaking the fourth wall and offering critiques (or praise) of the gaming industry.”
    • “Neptune is especially chaotic in this game and it's hilarious.”
  • graphics
    46 mentions Positive Neutral Negative

    The graphics of the game maintain the vibrant, anime-inspired aesthetic typical of the Neptunia series, featuring bright colors and expressive character models that enhance the overall charm. While the visuals are polished and consistent, they do not push technical boundaries and are comparable to previous titles in the franchise, with some users noting bland environments and stiff animations. Overall, the graphics are considered appealing and user-friendly, particularly for a game originally released on the PS Vita, though they may not satisfy those seeking cutting-edge visuals.

    • “Visually, the game retains the vibrant, anime-inspired art style characteristic of the Neptunia series, with bright colors and expressive character models that bring the cast to life.”
    • “The graphics are very good looking, especially during EXE drives.”
    • “The game has great and beautiful HD visuals.”
    • “Environments are bland, animations are stiff, but the charm comes from the characters, not the graphics.”
    • “The graphics… well… this is a game originally released for the PS Vita.”
    • “Don’t expect next-gen graphics.”
  • music
    44 mentions Positive Neutral Negative

    The music in the game is generally praised for its catchy and energetic tracks that enhance the adventurous atmosphere, with standout themes like the library's and opening/ending songs receiving particular acclaim. However, many reviewers noted the heavy reuse of music and assets from previous titles, which can make the experience feel repetitive, especially for long-time fans. Overall, while there are new compositions that add value, the mixed reception highlights a blend of enjoyable and lackluster elements in the soundtrack.

    • “The soundtrack features catchy and energetic tunes that match the game’s adventurous spirit, enhancing the overall atmosphere and helping to immerse players in its vibrant world.”
    • “The music is absolutely gorgeous and I found that numerous times I was humming the library's theme.”
    • “The soundtrack is very good, since it's varied and fun.”
    • “Dungeons, music, and pretty much all assets you can think of are reused from older games. There are new soundtracks, but you will run into the same dungeons four times. A few have some variants or more levels to them, but that doesn't help much.”
    • “Some of the music, dungeon layouts, voice clips, etc. are recycled from past games, so if you've played the others, it might feel a tad lazy.”
    • “The battle track was grating on my soul, so I always tried to sweep the battle as quickly as possible so I could defeat the real enemy: the music.”
  • grinding
    37 mentions Positive Neutral Negative

    The grinding aspect of the game is a significant point of contention among players, with many describing it as excessively tedious and time-consuming, particularly due to class changes and difficulty spikes that necessitate prolonged grinding sessions. While some players appreciate the aesthetic appeal and the option to auto-kill encounters for experience, others find the grinding to be a frustrating requirement, especially for achievements and leveling up. Overall, the game offers a mixed experience, where grinding can be both a necessary evil and a source of entertainment, depending on the player's tolerance for repetitive gameplay.

    • “On the positive side, there are no grindy achievements, and as long as you pay attention to the archive and what dungeons are fully cleared, it shouldn’t take more than 30 hours to 100% the game.”
    • “This game is the most grindy of all Nep games, but it's even worse than that.”
    • “You have this thing called a class change that adds many grinding hours to an already very grindy RPG.”
    • “Only thing I wish was there was more content in this game; the true end expects you to grind as if there's much more content than there is. The experience stops gaining you levels within a reasonable amount of time really quickly considering how strong the true end boss is (grinding is painfully long before you get strong enough to defeat them).”
  • optimization
    4 mentions Positive Neutral Negative

    The game's optimization is mixed, with performance rated 8/10; while the graphics are adequate, users report inconsistent performance due to the re;birth engine, including issues like v-sync dropping to 30fps when unable to maintain 60fps. However, the voice acting is highlighted as a strong point, showcasing engaging performances in both English and Japanese.

    • “As it runs on the re;birth engine (based on PhyreEngine), inconsistent performance is to be expected; for example, v-sync switching to 30fps if it can't maintain a solid 60fps 100% of the time with no option to disable it.”
    • “~ performance: 8/10 - graphics aren't anything they don't need to be.”
    • “As it runs on the re;birth engine (based on PhyreEngine), inconsistent performance is to be expected. For example, v-sync switches to 30fps if it can't maintain a solid 60fps 100% of the time, with no option to disable it.”
  • stability
    4 mentions Positive Neutral Negative

    The game's stability is mixed, with some users reporting occasional crashes and soft-freezes that necessitate restarts, particularly after significant achievements like obtaining rare items. However, others have noted that the PC port runs smoothly with minimal glitches. Frequent saving is recommended to mitigate the impact of these issues.

    • “Additionally, the game suffers from crashes and freezes, so be sure to save frequently.”
    • “These soft-freezes all require a restart and are especially frustrating if you just obtained a rare item.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its character-driven narrative, which resonates well with fans familiar with the series, though newcomers may struggle to connect without prior knowledge. While the English dub captures the characters' quirky essence, some players find the Japanese audio track offers greater emotional depth. Overall, the story evokes genuine feelings, with moments that can elicit tears and a strong motivation to continue playing.

    • “The English dub captures the quirky essence of the characters well, though some players might prefer the Japanese audio track, which tends to carry more emotional subtlety.”
    • “It's a typical 'nep' story and even made me shed a tear every now and then, and I'm always excited to keep grinding to find out what's going to happen next.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers note that while the story is average, the character design stands out as a highlight, contributing positively to the overall character development experience.

    • “The character design is truly captivating, adding depth to the overall experience.”
    • “The character development is impressive, making each character feel unique and relatable.”
    • “I love how the characters evolve throughout the story, showcasing their growth and struggles.”
  • replayability
    3 mentions Positive Neutral Negative

    Players appreciate the game's high replayability due to its multiple endings and the ability to explore different eras in any order. Additionally, using a controller enhances the overall experience, making it more enjoyable to revisit the game.

    • “The game offers multiple endings and incredible replayability, allowing you to visit any era in any order.”
    • “Playing with a controller enhances the experience and adds to the game's replayability.”
    • “The game offers multiple endings and replayability, allowing you to visit any era in any order, but it still feels repetitive after a few playthroughs.”
    • “While the game is more playable with a controller, the lack of meaningful choices makes replaying it less appealing.”
    • “Despite the promise of replayability, the gameplay mechanics don't change enough to keep it interesting after the first run.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The game's atmosphere is significantly enhanced by its catchy and energetic soundtrack, which complements the adventurous spirit and immerses players in a vibrant world.

    • “The soundtrack features catchy and energetic tunes that match the game’s adventurous spirit, enhancing the overall atmosphere and helping to immerse players in its vibrant world.”
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20h Median play time
38h Average play time
5-90h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Superdimension Neptune VS Sega Hard Girls is a role playing game with comedy theme.

Superdimension Neptune VS Sega Hard Girls is available on PC, Steam Deck, Windows, PlayStation and others.

On average players spend around 38 hours playing Superdimension Neptune VS Sega Hard Girls.

Superdimension Neptune VS Sega Hard Girls was released on June 12, 2017.

Superdimension Neptune VS Sega Hard Girls was developed by IDEA FACTORY.

Superdimension Neptune VS Sega Hard Girls has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Superdimension Neptune VS Sega Hard Girls is a single player game.

Similar games include Megadimension Neptunia VII, Super Neptunia RPG, Hyperdimension Neptunia U: Action Unleashed, Fairy Fencer F, Megatagmension Blanc + Neptune VS Zombies and others.