- April 16, 2012
- Jim Guthrie
- 4h median play time
Superbrothers: Sword & Sworcery EP
Platforms
About
Superbrothers: Sword & Sworcery EP is a single player role playing game with fantasy and mystery themes. It was developed by Jim Guthrie and was released on April 16, 2012. It received mostly positive reviews from both critics and players.
Traverse a mythic little realm, use a sword to do battle & evoke sworcery to solve mystical musical mysteries.







- Beautiful and distinctive pixel art style that creates a unique, immersive atmosphere.
- Exceptional soundtrack and sound design by Jim Guthrie that greatly enhances the experience.
- Clever, quirky narrative with humorous and engaging writing, including meta and fourth-wall-breaking elements.
- Controls are clunky and unintuitive on PC due to being a direct mobile touchscreen port, causing frequent player frustration.
- Gameplay is slow paced, with excessive backtracking and long, tedious walking between locations.
- Some puzzles are vague or involve trial-and-error, and moon phase mechanics require real-world waiting or cheating, detracting from game flow.
- music1,210 mentions Positive Neutral Negative
The music in Superbrothers: Sword & Sworcery EP is widely praised as its standout feature, with Jim Guthrie's atmospheric, immersive, and emotionally evocative soundtrack often described as one of the best in gaming. The score seamlessly integrates with the pixel art and gameplay to create a unique, chilling, and nostalgic mood, elevating the overall experience even when some find the gameplay and story lacking. Many players recommend the game primarily for its music, which remains memorable and enjoyable well beyond the playtime.
“The music is absolutely incredible, with Jim Guthrie's soundtrack being a standout that perfectly complements the game's atmosphere and visuals.”
“This game has one of my favorite soundtracks of all time, composed by Jim Guthrie; the music is phenomenal and I still listen to it frequently.”
“The music and sound design are fantastic and really make this shine, bringing the atmosphere to life in a uniquely immersive way.”
“The main selling point - Jim Guthrie's music and sound - I have to admit didn't appeal, firstly, because coming in, I had no idea who he is, and I had to go and listen to some of his music (not really my style, a bit like The Eagles with less passion), but also because with very few exceptions, the soundtrack is ambient or just background noise (i.e., a few looping notes), and the few moments of what I would consider real soundtrack are mostly bland, except for odd, all too brief moments.”
“The reviews for this game are mixed, and for good reason; an overly pixelated art style (the main player's head is 4 pixels) and a mostly forgettable soundtrack leads one to the conclusion that this is at best a self-obsessed vanity project, and at worst, a hero-worship project gone far too far.”
“Just buy the soundtrack instead, the music is the only thing worth a damn in this game.”
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Frequently Asked Questions
Superbrothers: Sword & Sworcery EP is a role playing game with fantasy and mystery themes.
Superbrothers: Sword & Sworcery EP is available on Nintendo Switch, PC, Mac OS, Phone and others.
The main story can be completed in around 4 hours, while the entire game is estimated to take about 5 hours to finish. On average players spend around 3 hours playing Superbrothers: Sword & Sworcery EP.
Superbrothers: Sword & Sworcery EP was released on April 16, 2012.
Superbrothers: Sword & Sworcery EP was developed by Jim Guthrie.
Superbrothers: Sword & Sworcery EP has received mostly positive reviews from both players and critics. Most players liked this game for its music but disliked it for its grinding.
Superbrothers: Sword & Sworcery EP is a single player game.
Similar games include RiME, Owlboy, Brothers: A Tale of Two Sons, Tengami, Call of the Sea and others.






