Super Dream Dasher
- October 29, 2021
- Puddleside
In "Super Dream Dasher" , play as Wish, a purple ball with impressive agility, on a mission to restore the shattered planet using his powerful dash. Overcome enemies, hazards, and bosses, collect turnUps for power-ups and purchases from littles in town. Enjoy increasingly difficult levels with stunning environments, and choose your pace for a high score or a relaxingly paced game.
Reviews
- Solid level design and tight controls make for an enjoyable precision platforming experience.
- The game features a catchy soundtrack and charming presentation that enhances the overall experience.
- Offers a good amount of content, especially for players aiming to achieve high ranks in levels.
- Lacks polish in certain mechanics, such as an overly aggressive auto lock-on and inconsistent frame rates.
- Boss battles are frustratingly designed, with issues like poor camera angles and cluttered screens making them difficult to navigate.
- The linear level progression can be punishing, as being stuck on one level prevents access to the rest of the game.
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is highly praised, described as catchy and well-suited to the overall experience, enhancing the cute art and engaging gameplay. Reviewers note that the soundtrack contributes significantly to the game's enjoyable atmosphere, making it appealing for players of all ages.
“A very enjoyable platformer with excellent presentation, tight controls, and catchy music.”
“The cute art and banging soundtrack will ensure that a kid could enjoy it.”
“Solid little precision platformer with a good soundtrack, definitely has enough content for the price, especially if aiming for 100%.”
- gameplay1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Gameplay is marred by a lack of polish, with an overly aggressive auto lock-on mechanic that can hinder rather than help, particularly during boss fights. Additionally, the spinning spike enemies introduce frustrating RNG elements that can derail attempts at achieving high ranks, while the final two bosses are described as particularly disappointing and challenging in a negative way.
“The auto-lock mechanic is more aggressive than it needs to be, often leading to deaths rather than assistance, especially during boss fights. Additionally, the spike enemies that continue spinning through resets introduce an unnecessary element of RNG, which can undermine your S-rank attempts. The final two bosses are genuinely among the worst experiences I've ever had in a game.”
“The gameplay feels unpolished, with mechanics that often hinder rather than help. The aggressive auto-lock can lead to frustrating deaths, particularly in challenging encounters, and the spinning spike enemies add an element of randomness that can ruin your progress.”
“Overall, the gameplay is marred by a lack of polish, with mechanics that create more frustration than enjoyment. The final bosses are particularly disappointing, making for a negative experience that overshadows the game's potential.”