- May 16, 2022
- Liminal Loop Games
Sunline
Platforms
About
Features of this Game Expansive World Narrative Rich Immersion Parkour Movement System What to expect Sunline is a first-person 3D free-running game that follows the story of Ana, a rebellious and gadgety teen in the utopian art-nouveau architecture of this solarpunk city of Elyria. When a devastating storm threatens the city she loves, she must put her parkour skills to the test as she becomes…
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- Highly appealing art style and enjoyable gameplay, making it a fun experience.
- The game is free, providing good value for a short playtime.
- The characters and story, while simple, are engaging and evoke emotional connections.
- The game is plagued by numerous bugs and glitches that hinder gameplay.
- Controls can be unresponsive and mechanics inconsistent, making parkour challenging.
- The story feels underdeveloped and the ending is abrupt, leaving players wanting more.
gameplay
16 mentions Positive Neutral NegativeThe gameplay of Sunline is characterized by a mix of appealing elements and significant flaws, including collision bugs, inconsistent mechanics, and poor level design that hinder player experience. While some players find it enjoyable despite its jankiness, many criticize the confusing controls, lack of polish, and repetitive audio issues, making it difficult to recommend in its current state. Overall, it offers a fun experience for those willing to overlook its shortcomings, but it falls short of higher-quality standards.
“Highly appealing art style and pretty good gameplay.”
“Gameplay, however, is still fun and if you can get behind the flaws, it's a neat little freebie.”
“As decent as this is for a free game, gameplay-wise, don't go into this expecting Mirror's Edge quality, is all I'm saying.”
“Sunline is a game which is difficult to recommend in its current state: collision bugs, repeating audio, buggy mechanics are the main issues, as well as poor lighting.”
“Vaulting sometimes doesn't work and it is difficult to keep momentum at times because of faulty geometry; there is a part in the last level in which it is extremely difficult if not impossible to get to the needed area because of how weird the mechanics are and the level design in that area; in the same area, there is a trigger which replays an audio, regardless if you already listened to it, over and over (depending on if you touch it, upon which it activates).”
“It's pretty fun but controls and overall game mechanics are buggy and janky at times and the game as a whole is still very unpolished and buggy with setting menus that don't even work.”