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Sunken

Sunken Game Cover
36%Game Brain Score
humor
gameplay, story
36% User Score Based on 50 reviews

Platforms

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Sunken Game Cover

About

Sunken is a single player role playing game with a fantasy theme. It was developed by Hit the Crow and was released on May 26, 2016. It received negative reviews from players.

"Sunken" is an atmospheric, dungeon crawling ARPG with Roguelike elements that focuses on immersive gameplay and survival in a dark, eerie setting. Crafting is crucial, allowing players to create items and abilities using recipes found while exploring. With randomized monsters and loot, every playthrough offers new challenges and rewards.

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36%
Audience ScoreBased on 50 reviews
humor2 positive mentions
gameplay3 negative mentions

  • The game features superbly designed locations and world-building that create an engaging atmosphere.
  • The permadeath mechanic adds tension and encourages players to keep their learned skills, enhancing replayability.
  • The developers are very active and responsive to the community, which is a positive sign for future updates and improvements.
  • The game feels unfinished and lacks polish, with slow combat and numerous bugs that hinder the overall experience.
  • There is a significant lack of content and updates, leading to concerns about the game's abandonment by the developers.
  • Players often find the combat system clunky and unrefined, making it difficult to enjoy the gameplay fully.
  • gameplay
    22 mentions Positive Neutral Negative

    The gameplay is characterized as challenging and reminiscent of the Diablo style, but it suffers from a lack of polish and speed, with many reviewers noting the need for improvements in user interface, sound, and overall mechanics. The absence of a tutorial and minimap makes the game feel overly hardcore, potentially alienating new players, while the permadeath feature adds a layer of difficulty without punishing skill progression. Crafting mechanics are appreciated, but overall, the gameplay could benefit from more depth and replayability.

    • “Its permadeath mechanic avoids save/load spamming (also a good thing), but still allows the player to keep learned skills.”
    • “I do like the crafting mechanics and having to make your way to a room on each floor in order to craft.”
    • “The lack of minimap/automapping, the lack of tutorial, or any explanations of basic game mechanics or even showing the user the keybindings seems to be their way of doing hardcore.”
    • “Need more polish though (arts, gameplay, UI, SFX, and music) and more tangible replayability.”
    • “The first level could act as sort of a tutorial zone that introduces the player to the mechanics.”
  • story
    10 mentions Positive Neutral Negative

    The game's story is described as strange yet intriguing, with players uncovering details through hints, which keeps their interest piqued. However, the narrative suffers from poor voice acting that detracts from the experience, making it difficult for some players to engage fully. Overall, while the story has potential, it currently feels underdeveloped and dry.

    • “Strange, but good in-game story, learned from hints, which does pique the interest.”
    • “Crafting is dry so far, as is the story.”
    • “The first level seemed lacking; because of the horrible voice acting, I could not follow the story (had to concentrate not to giggle and cringe).”
    • “Reminds me a lot of playing Titan Quest on hardcore.”
  • replayability
    6 mentions Positive Neutral Negative

    The game offers some replayability due to random content changes in subsequent playthroughs, but static maps and a lack of polish in various aspects hinder its overall replay value. Players express a desire for more dynamic elements to enhance the experience.

    • “Static maps really hurt replayability in these sorts of games.”
    • “Has replay value as some of the content will change on subsequent playthroughs or after death, due to the randomness.”
    • “Need more polish in terms of art, gameplay, UI, sound effects, and music, and more tangible replayability.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is noted as having potential, but it falls short of being truly compelling due to issues like poor voice acting and an unengaging intro video. While some elements are appreciated, overall, the atmosphere needs significant improvement to enhance the gaming experience.

    • “You can't really be hardcore without the right atmosphere, which the horrible voice acting and poor intro video certainly do not set.”
    • “The game fails to create an immersive atmosphere, leaving players feeling disconnected and uninterested.”
    • “Despite the potential for a rich environment, the lack of engaging sound design and visuals makes the atmosphere feel flat and uninspired.”
  • music
    4 mentions Positive Neutral Negative

    The music in the game is generally considered stable but requires further refinement, particularly in ambient sounds and overall polish. While players find the current state playable, they express a desire for enhancements to improve the overall experience and replayability.

    • “There are a few things in need of tweaking, as others have posted, relating to ambient sounds and music, but overall the game is stable and in very playable condition as it stands and will only improve from here in my opinion.”
    • “Need more polish in terms of music and other aspects like arts, gameplay, UI, and SFX, as well as more tangible replayability.”
    • “There are a few things in need of tweaking, particularly regarding ambient sounds and music, but overall the game is stable and in very playable condition as it stands and will only improve from here in my opinion.”
  • stability
    2 mentions Positive Neutral Negative

    The stability of the game has been criticized for being buggy and slow, with poor animations and models. Additionally, there is a lack of meaningful environmental interaction and combat impact, further detracting from the overall experience.

    • “The game is buggy, slow, and features poor animations and models, with no real environmental interaction and no impact on combat at all.”
    • “The game is buggy, slow, and features poor animations and models, with no real environmental interaction and no impact on combat at all.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics have received mixed reviews, with some praising the vibrant visuals and detailed environments, while others criticize the character models and occasional performance issues. Overall, the aesthetic appeal is noted, but technical execution varies across different platforms.

  • humor
    2 mentions Positive Neutral Negative

    The game's intro video is consistently described as hilarious, providing a comedic touch that players find entertaining, despite its frequent repetition at startup.

    • “The intro video (which the game wants to show you every time you start the game) is hilarious!”
  • grinding
    2 mentions Positive Neutral Negative

    Players appreciate the grinding aspect of the game, noting that it enhances the experience by allowing them to level up and prepare for challenging boss battles at the end of each level.

    • “The grinding in this game feels endless and tedious, making it hard to stay engaged.”
    • “I find the grinding mechanics to be overly repetitive, which detracts from the overall enjoyment.”
    • “While the game has potential, the excessive grinding required to progress is frustrating.”
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Frequently Asked Questions

Sunken is a role playing game with fantasy theme.

Sunken is available on PC, Windows and Linux.

Sunken was released on May 26, 2016.

Sunken was developed by Hit the Crow.

Sunken has received negative reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Sunken is a single player game.

Similar games include Stoneshard: Prologue, Dead Age, bit Dungeon II, Alaloth: Champions of The Four Kingdoms, Planet Centauri and others.