- April 28, 2023
- Dominik Hackl
Summit
Platforms
About
Explore a giant mountain massif in this classical 2D Metroidvania. Climb daring mountain passes, explore forgotten ruins and gather equipment as you ascend your way to the ultimate destination - the Summit. This already war-torn country has recently been befallen by a mighty set of catastrophes. Your unlikely protagonist, a member of the weak Ruby tribe, turned out to be one of a few survivors of…
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- The map design is impressive, with interesting layouts and rewarding exploration that encourages revisiting areas with new abilities.
- The visuals and soundtrack are well-crafted, contributing to an engaging atmosphere and immersive experience.
- The game shows great potential for a solo project, with a variety of secrets and challenges that keep players hooked.
- The controls are spotty, particularly with the climbing and grabbing mechanics, leading to frustrating deaths and inconsistent gameplay.
- Boss fights and platforming often suffer from bugs and hit detection issues, making them feel unfair and poorly designed.
- The platforming can be tedious and lacks variety, with limited abilities that do not enhance the overall experience.
gameplay
5 mentions Positive Neutral NegativeGameplay reviews highlight a mix of experiences, with some players appreciating the tight controls and visual quality, while others express frustration with the climbing and grabbing mechanics, which they feel need improvement for better responsiveness. Overall, there is potential for varied gameplay, but technical issues with core mechanics detract from the experience.
“So far, I haven't played very much, but the controls seem tight, the graphics are nicely crisp and clean, and there was a good bit of variation to the gameplay already, with much more to come apparently.”
“The climbing/grabbing mechanics in general could do with some polish to make it more forgiving.”
“Despite the mechanics mostly working fine elsewhere, I was unable to grab onto the wall and jump toward the boss to attack it; my character would just fall down instead.”
“The climbing and grabbing mechanics in general could use some polish to make them more forgiving.”
“I really wanted to like this game because it's beautiful, but in a game where you are climbing a mountain, I would expect the ledge grabbing mechanic to actually work.”