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Subterror is a single player and multiplayer action adventure game. It was developed by Team Monumental and was released on January 3, 2025. It received positive reviews from players.

What Lies BeneathAt the bottom of the ocean floor lie The Biospheres. These weather-controlled domes once supported vast arrays of lifeforms, but have since been abandoned. Explore arid deserts, dark forests, and frozen tundras. But don't stay too late, as you are not alone out in the great abyss. What Lies WithinVenture into procedural dungeons deep within The Biospheres. Discover why the underw…

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86%
Audience ScoreBased on 240 reviews
gameplay13 positive mentions
story3 negative mentions

  • Fun and engaging gameplay loop that is enjoyable with friends, providing plenty of laughs and scares.
  • Unique mechanics like the Morse code system for unlocking doors add depth and creativity to the gameplay.
  • Polished graphics and sound design enhance the overall atmosphere, making it a visually appealing experience.
  • Repetitive gameplay can lead to boredom after a few hours, with limited content and enemy variety.
  • Some enemies are poorly balanced, often resulting in instant kills that can feel frustrating and unfair.
  • Lack of clear instructions and guidance for new players can make the initial experience confusing and overwhelming.
  • gameplay
    30 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a fun and engaging loop that incorporates unique mechanics, such as the morse code for unlocking doors, and a variety of enemy types that enhance the experience. While many players appreciate the depth and visual design, some criticize the repetitiveness of the core gameplay and the lack of a compelling narrative. Overall, the game is seen as a solid entry in the extraction genre, with potential for future updates to expand its content and replay value.

    • “One of the best extraction games with awesome graphics, incredible gameplay, and engaging enemy types.”
    • “The morse code mechanic to lock and unlock doors is implemented very nicely and requires you to use it in creative ways at times.”
    • “Excellent gameplay, sound design, aesthetics, and mechanics.”
    • “Player count aside, the core gameplay is the same as in Lethal Company: dock to a biosphere, enter the biosphere, enter the facility in said biosphere, loot the place, encounter different monsters, escape without dying.”
    • “The game has very little story and what it does have makes no sense, and the gameplay gets very repetitive and rote very quickly.”
    • “I still really dislike this gameplay loop.”
  • graphics
    23 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming low-poly aesthetic that draws comparisons to Minecraft, appealing to some players while being seen as simplistic by others. While many appreciate the art style and its ability to create an engaging atmosphere, there are concerns about the need for further polish and improvements in lighting. Overall, the visuals are considered a strong point, though opinions vary on their depth and impact on gameplay.

    • “One of the best extraction games with awesome graphics, incredible gameplay, and engaging enemy types.”
    • “What I really like is how the aesthetic atmosphere and diversity of the maps changes the deeper you go.”
    • “The art style is incredible; I enjoy the blocky style, though it's easy to compare it to Minecraft.”
    • “I really love the art style and the gameplay loop, but it feels like there is still a bit of polishing that needs to be done to really bring out the best of the game.”
    • “This game could be better than Lethal Company if they just made it harder and improved the graphics.”
    • “I find it refreshing to see graphical minimalism done well, and I feel the graphical style is done fairly well, with my main complaint being that lighting can feel bad, especially from the vac-lights, where they tend to do more glare than illumination.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is a standout feature, with players enjoying a mix of hilarious and absurd moments, often shared with friends during co-op gameplay. Many reviews highlight the comedic value of unexpected events, such as the ability to keep the bodies of fallen teammates, and the overall atmosphere that fosters both laughter and screams. Overall, the game is praised for delivering a fun and entertaining experience, filled with memorable and funny clips.

    • “Hilarious co-op fun with simple graphics and lots of laughs.”
    • “It feels a bit easier than Lethal Company, but the gameplay style is quite similar — you go in with your friends, try to complete your objective, and usually end up screaming and laughing instead.”
    • “The amount of godly/stupidly funny clips I got in just 1.5 hours is insane.”
  • story
    11 mentions Positive Neutral Negative

    The game's story is criticized for being minimal and lacking coherence, with players expressing a desire for deeper lore and narrative elements. While some appreciate the unique gameplay mechanics and inspirations from other titles, many feel that the repetitive nature of the gameplay and absence of environmental storytelling detracts from the overall experience. Overall, the consensus is that the game could benefit significantly from a more developed story and campaign structure.

    • “I honestly prefer a bit more story, myself (not that it's completely devoid of 'lore').”
    • “I like this; you can tell it draws inspiration from other games but is also kind of original. It has the traveling plot of content warning, but instead of a diving bell or old world, it's a submarine and biospheres, an inventory system like Lethal Company which started the whole quota genre, but the quota is calories you feed to a monster, which is the most original quota system I've seen.”
    • “The game has very little story and what it does have makes no sense, and the gameplay gets very repetitive and rote very quickly.”
    • “No environmental storytelling at all.”
    • “I really miss some story campaigns in these types of games.”
  • atmosphere
    5 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive aesthetic, diverse map designs, and effective tension, creating a compelling experience filled with both humorous and scary moments. While some players find it can become boring over time, many recommend it for its engaging interiors and balanced level design that enhances the overall enjoyment, especially in multiplayer settings.

    • “What I really like is how the aesthetic atmosphere and diversity of the maps changes the deeper you go.”
    • “Perfect game for friends--brilliant atmosphere, level design, and monsters.”
    • “A good balance of atmospheric tension and actual threats.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the difficulty in navigating dark and confusing environments, which detracts from the overall emotional experience. While the game offers a variety of maps and choices, the inconvenience of item shopping and finding entrances adds to the grind, making it feel punishing rather than enjoyable.

    • “Very tedious and punishing in a way that does not allow you to feel any of the emotions people are looking for in a game like this.”
    • “My only real gripes are, again, that finding entrances can be frustrating and take up way too much time, and shopping for items is very inconvenient, partly for the same reasons that it can be tedious to find entrances - the pitch black ocean domes with confusing layouts.”
    • “Great concept, but it feels like a grinding game. There are many maps and choices on what to do, but the experience can become repetitive.”
  • stability
    2 mentions Positive Neutral Negative

    Overall, the game's stability is generally strong, with users reporting a smooth experience and minimal bugs. The only notable issue is occasional instability in the in-game voice chat feature.

    • “Overall performance and stability are pretty good, fairly bug-free for the most part, other than in-game voice chat sometimes being a bit buggy.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is generally solid, with good overall performance and stability. Most users report it as fairly bug-free, although some have noted occasional issues with in-game voice chat.

    • “Overall performance and stability are quite good, with the game being mostly bug-free, except for occasional issues in the in-game voice chat.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers highlight the potential for high replayability in the game, particularly if the base gameplay is expanded to include engaging multiplayer features. Many express enthusiasm for future updates that could enhance this aspect further.

    • “The current base gameplay can be expanded to create an amazing and fun multiplayer game with a lot of replay value. Please keep working on it!”
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4h Median play time
4h Average play time
3-4h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Subterror is a action adventure game.

Subterror is available on PC and Windows.

On average players spend around 4 hours playing Subterror.

Subterror was released on January 3, 2025.

Subterror was developed by Team Monumental.

Subterror has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Subterror is a single player game with multiplayer and local co-op support.

Similar games include Murky Divers, MIMESIS, PILGRIM, PONE, The Headliners and others.