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"Subterra is a single-player Erotic Role Playing game with approximately 6 hours of playtime. In a dark, post-apocalyptic world, humanity survives underground and faces the threat of the Pale disease and the evil Devordor. Join Dryst as he embarks on a classic-style RPG journey to save his sister Dian and potentially restore light to humanity."

  • PC
  • Windows

Reviews

62%
Audience ScoreBased on 61 reviews
story6 positive mentions
stability5 negative mentions
  • Decent story that engages players, with some interesting characters.
  • Art style is appreciated by some players, adding a visual appeal to the game.
  • Good for casual gamers looking for a short, easy RPG experience to kill time.
  • Combat is repetitive and lacks depth, leading to a boring gameplay experience.
  • The game is riddled with bugs and technical issues, affecting overall enjoyment.
  • Short playtime and linear story make it feel underwhelming, with many players finishing it in just a few hours.
  • story26 mentions

    The game's story is generally described as decent but linear, lacking depth and player agency, with a straightforward plot that can be completed in a few hours. While some players find it entertaining and appreciate its humor, others criticize it for being simplistic and cliche, with minimal character development and an abrupt ending. Overall, the narrative is serviceable for a short gaming experience but does not offer much in terms of innovation or complexity.

    • “Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today.”
    • “The story goes that humans were chased from the surface of the earth by a monster and are forced to live underground.”
    • “Characters are interesting, the plot is engaging, and the gameplay... well, it is RPG Maker, so decent.”
    • “It's a linear mess with a copy-pasted story and as many flipped assets as the developer could be bothered to drag and drop in the construction kit.”
    • “The story finishes abruptly, with no real ending.”
    • “The story is more than simplistic, and the characters have a teaspoon of depth.”
  • stability6 mentions

    The game exhibits notable stability issues, with users reporting various bugs and glitches that can hinder gameplay, such as preventing access to certain areas. While some players acknowledge these problems as typical for an early access title, the overall experience is marred by these inconsistencies. Despite its short length and straightforward storyline, the presence of these bugs detracts from the overall enjoyment.

    • “The game runs smoothly without any major bugs or glitches.”
    • “I appreciate the stability of the gameplay; it allows me to focus on enjoying the experience.”
    • “The performance is solid, providing a reliable gaming experience without interruptions.”
    • “The achievements are somewhat buggy.”
    • “There are a few glitches still in the game after all this time, some that prevent you from going to certain areas on the map.”
    • “It's a short, easy RPG that is occasionally buggy.”
  • monetization4 mentions

    The monetization of the game is heavily criticized as a blatant cash grab, with users pointing out its low-quality assets and misleading marketing that exaggerates gameplay length. Many feel it reflects poorly on amateur developers and contributes to the prevalence of subpar titles on platforms like Steam.

    • “It's horribly basic, riddled with grammatical and spelling errors, full of stock copy-pasted RPG Maker assets... no real game development has taken place here, this is just a cash grab, it's shovelware polluting Steam for profit.”
    • “This kind of cash grab construction kit shovelware from bad actors like Andorlea gives amateur developers a bad name.”
    • “^_^ can you say cash grab?”
  • graphics3 mentions

    The graphics in this RPG Maker game are generally criticized for their low quality, particularly in fullscreen mode, lacking HD support and customization options, which may disappoint modern PC gamers. While some players appreciate the art style, others find it inconsistent, noting issues like character design that doesn't align with gameplay mechanics. Overall, the graphics seem to be a mixed bag, with significant room for improvement.

    • “The achievements were a little glitchy and took a few playthroughs for them to unlock, but I loved the graphics and felt it was worth the price.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “The in-game artwork is terrible; your main character is always seen with a sword but can only equip axes.”
  • gameplay3 mentions

    The gameplay is described as decent for an RPG Maker title, offering around 3 hours of playtime, though some users experienced glitches. While the characters and plot are engaging, the overall experience may feel short and somewhat incomplete, especially given its early access status.

    • “Characters are interesting, the plot is engaging, and the gameplay is decent for an RPG Maker title.”
    • “My verdict about this game is that it's not bad. It's a pretty short RPG Maker game (about 3 hours of gameplay), but there are some glitches in the game. Since it's still in early access, I'm not going to complain too much.”
    • “Not quite sure what I just played, but definitely not 10 hours of gameplay. I had to do stuff and left it AFK for like 2-3 hours.”
    • “My verdict about this game is that it's not bad... it's a pretty short RPG Maker game (about 3 hours of gameplay), but there are some glitches in the game. Since it's still an early access game, I'm not going to complain too much.”
  • grinding3 mentions

    Players appreciate the exploration aspect of grinding through dungeons but note that the experience is often hindered by a lack of enemy respawns, leading to minimal to no grinding required to progress.

    • “No grinding required; enemies never respawn.”
    • “Very minimal to no grinding needed.”
    • “I love exploring and grinding through dungeons, but I found myself just trying to get from point A to point B.”
    • “The grinding feels repetitive and tedious, making it hard to stay engaged with the game.”
    • “After hours of grinding, I still feel like I'm not making any real progress, which is frustrating.”
  • music2 mentions

    The music in the game is praised for its relaxing quality and imaginative composition, contributing positively to the overall experience despite some gameplay issues. Reviewers appreciate the solid musical backdrop that enhances the atmosphere of each dungeon and area.

    • “Each dungeon/area includes some imagination, solid music, and simple puzzles, and I have nothing negative to say considering this game was likely made by a team of one or two people.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The collision detection is wonky, but doesn't hurt the game, and each dungeon/area includes some imagination, solid music, and simple puzzles.”
  • humor1 mentions

    The humor in the game is highlighted as a standout feature, particularly the character or element referred to as the 'pale,' which users find exceptionally funny, despite the overall story being considered average.

    • “The story is middling, though the humor is absolutely hilarious.”
    • “The jokes are clever and keep you laughing throughout the game.”
    • “I love how the game uses absurd situations to create laugh-out-loud moments.”
  • character development1 mentions

    The game's short duration of about four hours limits character development, leaving players wanting more depth despite an engaging story. Overall, it may not be worth playing unless available at a significantly reduced price.

    • “The game is super short; you can beat it in 4 hours. It's really easy, and while I did like the story, the short length means there's not much character development. I don't recommend it unless you're really bored and it's on sale for like a dollar.”
    • “Character development feels rushed and shallow, leaving me wanting more depth and growth from the characters.”
    • “I was disappointed with the lack of meaningful character arcs. The potential was there, but it just didn't deliver.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
6hAverage play time
5-10hSpent by most gamers
*Based on 4 analyzed playthroughs

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