Opaline Game Cover
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"Opaline is a single-player Role Playing game with a captivating plot that lets you play as two separate parties. With around 18 hours of playtime, you can explore dungeons, discover up to 14 relics, and help people along the way. The game features visible monsters, mouse control, and adjustable difficulty levels, making it an engaging experience for all players."

  • PC
  • Windows

Reviews

60%
Audience ScoreBased on 38 reviews
story8 positive mentions
gameplay5 negative mentions
  • Opaline offers a charming 16-bit RPG experience with a heartfelt story and engaging character dynamics between Gallow and Liza.
  • The game features a split-party mechanic that adds strategic depth, along with numerous secret rooms and side quests that encourage exploration.
  • Despite its flaws, the game has a nostalgic appeal and can provide joy and entertainment for fans of indie RPGs, especially when purchased on sale.
  • The game suffers from poor writing, with a forgettable storyline and shallow character development that fails to explore its interesting premise.
  • Many technical issues exist, including a lack of a quest tracker, unpolished visuals, and gameplay that can feel repetitive and grindy.
  • The final boss fight is frustratingly difficult, and the overall game balance is off, leading to a less enjoyable experience for players.
  • story38 mentions

    The game's story is a mixed bag, with some players appreciating its nostalgic charm and engaging premise, while others criticize it for being weak, bland, and poorly developed. The split-party mechanic and side quests add depth, but the lack of a quest tracker and some writing errors detract from the overall experience. While it may entertain casual players, those seeking a deep narrative or emotional engagement may find it lacking.

    • “While the game may have received some negative reviews for being unpolished, it offers a nostalgic 16-bit experience filled with adventure, romance, and an engaging story.”
    • “The story is an interesting premise. But it's one that you can take at surface level and just enjoy, nothing too emotionally deep to get into so a casual story you can play through.”
    • “This story has some interesting elements in that this order of knights have to work in former enemy territory and thus have a poor reputation amongst the locals.”
    • “The story is weak.”
    • “Moreover, the story is focused on the main objective, making the characters feel empty and bland.”
    • “The story had so much potential but it wasn't developed at all.”
  • gameplay10 mentions

    The gameplay has received mixed reviews, with some praising the strategic split-party mechanic and the abundance of content, while others criticize it for being repetitive and poorly executed, with awkward controls and low-quality visuals. Despite these issues, some players found enjoyment in the story, suggesting that it can overshadow the gameplay shortcomings. Overall, the experience varies significantly among players, with a notable divide between those who appreciate the depth and those who find it lacking.

    • “The split-party mechanic adds a nice layer of strategy, and the secret rooms and side quests offer plenty of content for fans of retro RPGs.”
    • “But the credits say he handled the gameplay, and it shows; it's well balanced and has lots of very cool loot, an Aldorlea signature.”
    • “I've just finished playing this game (had 18 hours of gameplay) and I honestly enjoyed playing it!”
    • “The gameplay is repetitive and boring.”
    • “At first glance, the overall gameplay is terribly bad: the story lacks context, so I've been mostly confused while playing. The controls feel a bit awkward (WASD doesn't work; you will have to use the arrow keys), the music and artwork are very lazy for an RPG game, and for whatever reason, if you want to take a screenshot using F12, it doesn't work and the game has bugs.”
    • “I really liked the unusual story, but the gameplay was sometimes boring.”
  • music7 mentions

    The music in the game has received mixed reviews, with some players appreciating its relaxing and epic soundtracks, while others criticize it as being lazy and poorly integrated into the overall gameplay experience. Despite these criticisms, many agree that the music and sound effects complement each other well, with specific praise for the romantic menu music.

    • “Some epic soundtracks stand out well quality-wise.”
    • “The maps were pretty and the music was nice.”
    • “At first glance, the overall gameplay is terribly bad: the story lacks context, so I've been mostly confused while playing. The controls feel a bit awkward (WASD doesn't work; you will have to use the arrow keys). The music and artwork are very lazy for an RPG game, and for whatever reason, if you want to take a screenshot using F12, it doesn't work and the game has bugs.”
    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
  • graphics6 mentions

    The graphics of the game are a mixed bag; while some users appreciate the artwork and find it attractive, many criticize the low-quality RPG Maker engine that lacks full HD support and customization options. The visuals are described as inconsistent, with some elements being disappointing compared to the promotional images, and overall, the graphics do not meet the expectations of modern PC gamers.

    • “Artwork in this game is really nice.”
    • “As with all RPG Maker games, the poor quality engine displays badly in fullscreen and doesn't have full HD support or any graphics tweaking options, making this unacceptable for any dedicated modern PC gamer.”
    • “The music and artwork is very lazy for an RPG game.”
    • “At first glance, the overall gameplay is terribly bad: the story lacks context, the controls feel a bit awkward (WASD doesn't work, you will have to use the arrow keys), and for whatever reason, if you want to take a screenshot using F12, it doesn't work and the game has bugs.”
  • humor3 mentions

    The game's humor is characterized by a focus on lightheartedness and silliness, often prioritizing comic relief over the development of mature themes. While some players appreciate the funny moments, such as the character Monique's rescue attempt, the overall reliance on humor is seen as a key flaw that detracts from the game's depth.

    • “The authors focus more on light humor, silliness, and comic relief than taking mature themes seriously.”
    • “I loved the funny moment when Monique came to free us; Mother Alicia is very bad at being a supervillain.”
    • “The game is filled with light humor, silliness, and comic relief.”
  • emotional2 mentions

    The emotional dynamic between Gallow and Liza is characterized by a heartfelt tension, as their destinies create distance while their feelings bring them closer. However, the narrative remains accessible and casual, lacking profound emotional depth for those seeking a more intense experience.

    • “The dynamic between Gallow and Liza is heartfelt, as their destinies seem to pull them apart while their feelings draw them closer.”
  • monetization2 mentions

    The monetization strategy of the game is criticized as a blatant cash grab, characterized by poor quality, reliance on stock assets, and a lack of genuine development effort, which ultimately tarnishes the reputation of amateur developers.

    • “It's horribly basic, riddled with grammatical and spelling errors, full of stock copy-pasted RPG Maker assets. No real game development has taken place here; this is just a cash grab, shovelware polluting Steam for profit.”
    • “This kind of cash grab construction kit shovelware from bad actors like Andorlea gives amateur developers a bad name.”
  • grinding2 mentions

    Reviews indicate that while some players find certain aspects of the game to involve a grind, overall, it is considered a great old-school RPG with minimal grinding required, making it accessible and enjoyable for players.

    • “The game has some grindy elements that can make progress feel tedious.”
    • “While the game is enjoyable, the grinding can become repetitive and frustrating.”
    • “The grinding aspect detracts from the overall experience, making it feel like a chore.”
  • stability1 mentions

    The game exhibits some stability issues, particularly noted on one mountain map where players encountered glitches that allowed them to walk in the sky.

    • “There were a few glitches I found, mostly just in that one mountain map where I discovered a way to walk around in the sky.”
  • character development1 mentions

    Reviews indicate a lack of character development, with players expressing disappointment over the absence of growth or depth in the characters throughout the game.

    • “There is no character development.”
    • “The game lacks any meaningful character development.”
    • “I was disappointed by the absence of character development.”
  • atmosphere1 mentions

    The atmosphere of the game is characterized as cute, creating a charming and inviting environment for players.

    • “It has a cute atmosphere.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

18hMedian play time
18hAverage play time
18-18hSpent by most gamers
*Based on 1 analyzed playthroughs

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