- February 19, 2026
- Cyanide Studio
- 3h median play time
Styx: Blades of Greed
Platforms
About
Styx: Blades of Greed is a single player action adventure game with a fantasy theme. It was developed by Cyanide Studio and was released on February 19, 2026. It received mostly positive reviews from players.
The master of stealth is back! Explore the dizzying heights of the Iserian Continent and cunningly eliminate your enemies. Thanks to your Quartz powers, you are freer than ever. Be creative: Never has it felt so good to be greedy.



- Large, vertical, and intricately designed open world levels offer exciting exploration and freedom of approach.
- Fluid and expanded movement mechanics including double jump, grappling hook, and glider add depth to traversal.
- Core stealth gameplay remains engaging with a variety of gadgets and powers, allowing multiple stealth or aggressive styles.
- Styx's character retains much of his sarcastic charm and humor, adding personality to the experience.
- Distinct environments and soundtrack contribute to an immersive atmosphere fitting the franchise's style.
- The game is a worthy continuation for fans of the series and stealth genre despite some flaws.
- Performance and optimization issues are prominent, including frequent crashes, stuttering, and poor framerate especially on some hardware.
- Control scheme changes feel clunky and unintuitive on keyboard, including complicated ability activation.
- AI behavior is simplistic and inconsistent, often breaking stealth immersion with poor reactions and predictable patterns.
- The story is considered weak, unfocused, and less engaging with underdeveloped characters and awkward pacing.
- Repeated fetch quests across a few large areas lead to repetition and fatigue, diminishing mission variety.
- Some game features from previous entries were removed or simplified, such as loss of direct clone control, no rewards for pure stealth, lack of mission replays, and less impactful armor/equipment roles.
- Visual issues include excessive motion blur, lighting flickering, texture pop-in, and general unevenness due to Unreal Engine 5 limitations.
- The game lacks endgame content or new game plus resulting in reduced replay value.
- Bugs range from minor glitches to game-breaking softlocks and progression blocking issues.
story
414 mentions Positive Neutral NegativeThe story in this game received mixed to mostly negative feedback, with many players criticizing it as repetitive, weak, and centered around monotonous fetch quests involving collecting quartz. While the narrative attempts to continue the series and includes some enjoyable missions and character banter, overall it is seen as disjointed, underdeveloped, and less engaging than previous entries, often detracting from player immersion and replayability. Some highlights exist in select story missions and character interactions, but the lack of depth and polish leaves the story feeling like an afterthought amid a buggy and mechanically uneven experience.
“The story was great, it leads up to a compelling conclusion and I would love to see another game in the series to see what sort of shenanigans Styx gets up to during the story.”
“But the story kept bringing me back, and the more fleshed out the story got, the more I began to enjoy the game and I ended up tolerating the gameplay because of how wonderful the story was.”
“What a fantastic experience it was, if you loved the previous games it is an absolute must that you should get this one too, the story was just so good, it's worth the money and time put into it.”
“The whole game is a bunch of fetch quest nonsense, each act you need to do 6 fetch quests before getting to anything looking like a real quest.”
“Clearly, it felt undercooked with lacking conversations, barely any chat with your allies, story can be summed to gather x amount of quartz in y level... repeat.. then story mission... repeat that for the 5 acts.”
“Almost every quest follows the same pattern of going to a location, realizing you can't do the objective, and then backtracking somewhere else to go to then go back to the original location; it feels like the open world is just there to add padding to these fetch quests.”
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Frequently Asked Questions
Styx: Blades of Greed is a action adventure game with fantasy theme.
Styx: Blades of Greed is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.
On average players spend around 5 hours playing Styx: Blades of Greed.
Styx: Blades of Greed was released on February 19, 2026.
Styx: Blades of Greed was developed by Cyanide Studio.
Styx: Blades of Greed has received mostly positive reviews from players. Most players liked Styx: Blades of Greed for its story but disliked it for its optimization.
Styx: Blades of Greed is a single player game.
Similar games include Styx: Shards of Darkness, Styx: Master of Shadows, Aragami 2, Thief, Assassin's Creed Shadows and others.












