The premier fighting game series enters a new generation

In the "Street Fighter™ 6" Open Beta, players can experience the latest entry in the iconic fighting game series. This beta includes a variety of game modes, stages, and characters for fighters to battle it out in fast-paced action. With stunning graphics and refined gameplay, both veteran and new players will enjoy testing their skills in this open beta.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Cloud
  • NVIDIA GeForce NOW
  • Play​Station
  • Xbox

Reviews

89%
Audience ScoreBased on 30,895 reviews
gameplay1,244 positive mentions
monetization200 negative mentions
  • gameplay3,000 mentions

    The gameplay of Street Fighter 6 has received widespread acclaim for its smooth mechanics, engaging combat, and innovative drive system, which introduces new layers of strategy and depth. Players appreciate the balance between accessibility for newcomers and complexity for veterans, with various control schemes and extensive tutorials aiding in the learning process. However, some mechanics, particularly the drive impact and drive rush, have sparked debate, with critics arguing they can lead to overly simplistic or frustrating gameplay experiences, potentially overshadowing the skill-based elements that define the franchise.

    • “The gameplay is so smooth and diverse that every match feels like a true art form.”
    • “Gameplay: it's fun mastering the mechanics, matchups, and etc. it's surprisingly balanced as well.”
    • “The new mechanics, awesome characters, and incredible physics make this a must-play for anyone who loves the genre.”
    • “This is not Street Fighter, it's Fortnite with fighting mechanics.”
    • “Drive rush is too overcentralizing as a mechanic, allowing people free neutral skips, free blockstring extensions, and full damage combos off light attacks.”
    • “Drive impact is the worst mechanic I've ever seen in a fighting game, I actually found myself preferring SFV crush counters and V-trigger.”
  • story2,011 mentions

    The story aspect of "Street Fighter 6" has received mixed reviews, with many players appreciating the new "World Tour" mode that allows for character creation and RPG elements, providing a fun and engaging way to learn the game's mechanics. However, criticisms abound regarding the story's depth and coherence, with some describing it as shallow, repetitive, and poorly executed, often feeling like a series of fetch quests rather than a compelling narrative. Overall, while the story mode offers a unique experience for newcomers, it may not satisfy those seeking a rich and intricate storyline typical of other gaming franchises.

    • “The mechanics are very easy to get used to and the game is story-rich as well, giving a new player to the Street Fighter series a fun way to meet the characters and play the arcade-like games too.”
    • “The custom characters are so much fun (you can mix and match moves of any character), the story mode is jam-packed with content and funny moments, and the hub area is super cool with an arena in the center.”
    • “World tour mode is engaging and fun (even if you do some running around until you find fast travel points) with just the right amount of challenge, fun, and story.”
    • “The story mode, traditionally a highlight or at least a fun diversion in previous games, falls flat in Street Fighter 6.”
    • “The story is written by a 3-year-old kid; you must spend your time farming levels or else you can never progress further in the story mode because over-leveled NPCs will one-hit kill you.”
    • “World tour mode is a grindfest centered around boring NPCs with a nonsense story that has nothing to do with Street Fighter and tries to be political, or something.”
  • graphics1,239 mentions

    The graphics of Street Fighter 6 have received widespread acclaim for their stunning visuals, detailed character models, and vibrant environments, showcasing a significant improvement over previous titles. However, some players have noted inconsistencies in character designs and performance issues, particularly in the World Tour mode, which can detract from the overall experience. Overall, the game is praised for its artistic direction, blending a modern aesthetic with the franchise's classic elements, making it visually appealing to both newcomers and veterans alike.

    • “The graphics are incredible and it feels really satisfying and smooth.”
    • “Stunning graphics, great gameplay, amazing story mode, one of the best street fighter games out there in my opinion.”
    • “The graphics are stunning, with meticulously detailed character models and vibrant, dynamic environments.”
    • “However, the characters and the game itself are ugly, which is weird to me, because graphics in recent Capcom games have been pretty good so far, but in this game, it's simply a hardcore challenge to even make a decent looking character.”
    • “The graphics on the streets are simply monstrous; it’s a shame to release something like this in 2023...”
    • “The overall aesthetic feels like a departure from the series' iconic art direction.”
  • music838 mentions

    The music in Street Fighter 6 has received mixed reviews, with many players finding it underwhelming compared to previous entries in the series. While some appreciate the hip-hop and modern aesthetic, others criticize it as repetitive and lacking memorable themes, often describing it as "elevator music" or "generic rap." The addition of a jukebox feature allows players to access older soundtracks, but many feel that the current music does not capture the iconic essence of the franchise.

    • “Visuals are great, sound design hits, music is solid overall, and the mode offerings are great!”
    • “The music amps up the adrenaline during fights, and the sound effects are so intense that every hit feels physical.”
    • “The music is amazing (fete foraine is a personal favorite of mine) and the characters, old and new, ooze personality; there's something for everyone here.”
    • “The music in this title is tough to pin down - on the one hand it fits the hip-hop aesthetic that the title is going for, in the same vein as Street Fighter III, but on the other hand it comes off as somewhat cheesy (especially with the character select screen).”
    • “The worst overall music or themes in any Street Fighter ever.”
    • “The second thing that called my attention is that the music is absolutely horrible, other than a couple of exceptions the pieces are not only boring simpletons, but they just don't go with the ambience of the stage/fight.”
  • monetization817 mentions

    The monetization in *Street Fighter 6* has been widely criticized for being aggressive and predatory, with many players expressing frustration over the reliance on microtransactions for characters, costumes, and other content in a full-priced game. Reviewers note that the pricing structure often forces players to purchase more in-game currency than necessary, leading to a feeling of being nickel-and-dimed. While the core gameplay is praised, the monetization practices are seen as a significant drawback that detracts from the overall experience.

    • “Microtransactions for cosmetics and characters hurts a lot, but I'm more willing to shell out for characters knowing they also have voice acting, animation work, story mode inclusions, etc.”
    • “Incredible game and a big leap in the right direction for the franchise as a whole, but it's kinda hard to excuse the greedy monetization practices.”
    • “The monetization in this game is aggressive and way too greedy on the consumer, there is no way to unlock characters for free and if you want to buy just one character the amount of money you have to pay is insane in comparison to the price of the DLC.”
    • “The monetization in this game is highly predatory, especially compared to Street Fighter V.”
    • “A truly amazing fighting game, but a little tainted by Capcom's greed and abusive practices with their DLCs and in-game purchases.”
    • “The monetization is aggressive and way too greedy on the consumer; there is no way to unlock characters for free, and if you want to buy just one character, the amount of money you have to pay is insane in comparison to the price of the DLC.”
  • optimization400 mentions

    The optimization of the game has received mixed reviews, with many praising its performance in core modes like the fighting ground, which runs smoothly even on lower-end systems. However, significant issues persist in the world tour mode, where players report stuttering, lag, and inconsistent frame rates, particularly on the Steam Deck and older hardware. Additionally, concerns about the impact of Denuvo anti-piracy measures on performance have been highlighted, leading to frustration among users regarding overall optimization.

    • “But it is great; it offers tons of different ways to play, it runs smoothly, each character has a decently broad toolkit and loads of charm, it onboards new players effectively with its numerous training/combo trial options - a top tier modern fighting game on most levels.”
    • “The game is optimized to perfection, running smoothly on Capcom's Resident Evil engine.”
    • “This game is amazing, well optimized, the single player slaps, the music could be better, it looks amazing, but it's hardly accessible which is the biggest struggle into getting new people into it!”
    • “It's impossible to compete in this game because performance is so terrible.”
    • “The performance of some parts of the game are awful: world tour (single player campaign) and the battle hub (where you interact with players in some arcade environment and play matches).”
    • “Unfortunately, it is plagued with optimization issues, denuvo bottlenecking, a battle pass, and especially a lot of dropped and eaten inputs while on classic controls, the worst and most frustrating issue of all.”
  • humor234 mentions

    The humor in the game is widely appreciated, with players finding joy in the quirky character designs, hilarious custom avatars, and amusing interactions within the story mode and battle hub. Many reviews highlight the comedic elements of gameplay, such as funny character abilities and unexpected moments during fights, contributing to an overall lighthearted and entertaining experience. The character creator, in particular, is noted for its potential to produce absurd and laugh-inducing creations, making the game not just a fighting experience but also a source of fun and creativity.

    • “The character creator is hilarious, and the community has been fun and generally very respectful.”
    • “The commentator feature in vs battles is a nice and very funny addition that had me and friends absolutely dying of laughter while we were playing.”
    • “World tour mode is great to run around just beating up random citizenry and the player creator allows for some hilarious fighters.”
    • “The main weak spot, in my opinion, is the story mode, which is abysmally unfunny, poorly paced, and imbalanced.”
  • grinding229 mentions

    The grinding aspect of the game has received mixed reviews, with many players finding the World Tour mode to be excessively tedious and repetitive, often requiring significant time investment to progress or unlock cosmetics. While some appreciate the depth and character customization opportunities, others criticize the reliance on grinding for essential gameplay elements and the high cost of microtransactions for quicker access to content. Overall, the grinding experience is seen as a double-edged sword, offering both rewarding gameplay for dedicated players and frustration for those seeking a more streamlined experience.

    • “You'll need a second life for grinding.”
    • “The inclusion of an actually palatable single player mode is quite impressive because it means there's something to do if you aren't grinding ranked, labbing combos, or playing with friends (lol imagine playing a fighting game with friends, right guys?)”
    • “Story is written by a 3-year-old kid; you must spend your time farming levels or else you can never progress further in the story mode because overleveled NPCs will one-hit kill you.”
    • “The single player mode is a grindy unbalanced mess with cringy dialogue, designed to waste your time so you buy costumes instead of trying to unlock them for free.”
    • “World tour is overly long, abysmally paced, grindy, ugly, poorly balanced, and a complete waste of time.”
  • character development175 mentions

    Character development in the game has received mixed reviews, with many praising the character designs and visual fidelity while others criticize the lack of depth in the narrative and character arcs. Some players appreciate the attention to detail in character appearances, which reflect their personalities, while others feel that certain designs are overly complicated or out of place within the series. Overall, while the character designs are often highlighted as a strong point, the storytelling and character development aspects seem to fall short of expectations.

    • “The character designs are stunning, especially the female fighters—body physics are really on point here!”
    • “The character designs are all impeccable; you'll understand quite a bit of each character's personality just by slightly looking at each outfit, their pose, and their facial expression in the select screen.”
    • “Street Fighter 6 is a triumphant return to form, sporting some of the most engaging new mechanics, character designs, and onboarding tools in the series to date.”
    • “The narrative feels disjointed, lacking the compelling arcs and character development that fans have come to expect.”
    • “I cannot express enough just how much I loathe the character designs.”
    • “The character designs are awful, the animations are overdone, the flamboyance is beyond obnoxious, and the controls are clunky and more akin to a Mortal Kombat game.”
  • stability114 mentions

    The game's stability has received mixed reviews, with many players praising its overall performance and graphics, noting that it runs well on various hardware, including the Steam Deck. However, numerous reports highlight frequent freezing, crashes, and bugs, particularly in specific modes like World Tour, leading to frustration among users. While some consider it one of the most polished fighting games available, the stability issues detract from the overall experience for many players.

    • “The game runs great on a multitude of devices, including the Steam Deck and ROG Ally.”
    • “Most polished fighting game I've tried; it runs great and has a lot of thought behind it to help beginners get a hang of everything.”
    • “I'll recommend only for the fact that the game looks good, runs great out of the box surprisingly, and has a massive amount of single-player content that is interwoven with the online content thanks to the battle hub.”
    • “The game freezes randomly and kicks me out of matches, causing me to lose matchmaking rating.”
    • “Frequently freezes for no reason on more than decent hardware.”
    • “I can't even run the game because it constantly crashes or freezes.”
  • replayability36 mentions

    The game boasts exceptional replayability, with a wealth of single-player content, diverse character creation options, and a balanced roster of characters that ensure dynamic matchups. Players appreciate the engaging arcade mode and the ongoing updates that promise to enhance the experience further. Overall, the combination of various game modes and the vibrant online community contributes to its high replay value, making it a standout in the fighting game genre.

    • “From Ryu's timeless hadouken to newcomer Lucia's blazing kicks, every character feels distinct and balanced, ensuring dynamic matchups and endless replayability.”
    • “I primarily look for replayability, and I can already tell this game has it in spades because I don't think I've even reached the halfway point in just the one mode yet, and I'm enjoying every hour of it.”
    • “From spectating high-level gameplay, playing older Capcom video games in the hub, custom characters, and extreme battle, this game has a ton of replayability right out of the box.”
    • “While classic fighting games focused on the 1v1 aspect and left nothing else to replayability, this installment focuses on turning the player's mastery of the game into a story aspect and a reason for why someone who's bad at the game should pick it up again and again instead of being a trash mob for online killers.”
    • “But the difference is that in Dragon's Dogma, after you beat the game, you can start it all over again with all the equipment and items you have that adds replay value, so there's no excuse why it can't be done in this game.”
    • “From spectating high-level gameplay, playing older Capcom video games in the hub, custom characters, and extreme battle (which I'm not even going to get into), this game has a ton of replayability right out of the box.”
  • emotional36 mentions

    The emotional aspect of *Street Fighter 6* resonates deeply with players, evoking nostalgia and connection through its characters and community support. Many express feelings of joy and camaraderie, particularly in the World Tour mode, while others highlight moments that trigger strong emotional responses, such as poignant character dialogues. However, some players also note frustrations with the game's storytelling and design, indicating a mixed emotional experience overall.

    • “I cried so hard when Ken said to Ryu, 'I used to be a street fighter, Ryu, but now I'm Bro Ken.'”
    • “I grew up with SF2, and seeing this game just made me so emotional. This game series has come a long way, and I can't believe we have it. SF6 is the best game in the series, hands down.”
    • “I cannot believe I cried over a video game; this is intense.”
  • atmosphere18 mentions

    The game's atmosphere is highly praised, with reviewers highlighting its excellent graphics, art style, and immersive sound design that includes captivating music and chilling audio effects. Players appreciate the balance between competitive and casual environments, which enhances the overall experience and keeps them engaged in the world. The atmosphere is considered one of the standout features, particularly in the context of Capcom's offerings.

    • “Excellent in creating atmosphere.”
    • “The music is quite great as well and really draws you into the world and its atmosphere.”
    • “The sound design was top-notch, with bone-chilling audio effects adding to the game's eerie atmosphere.”
    • “I'm still in metro city because I've gotten so lost in the atmosphere and fighting random strangers.”
    • “I generally don't like mechanics that just let you get out of things for free and create the atmosphere of rock-paper-scissors, which is what drive impact pretty much does for me.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Critic Reviews

89% average critic score

Buy Street Fighter 6

Play time

26hMedian play time
75hAverage play time
10-90hSpent by most gamers
*Based on 74 analyzed playthroughs

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