Steel Battalion: Heavy Armor
- June 19, 2012
- FromSoftware
Steel Battalion puts the "hard" in hardcore. An innovative use of the hardware and a nice change from all the usual dance titles. Sit down, control a tank and kill bad guys
Steel Battalion: Heavy Armor is a video game developed by FromSoftware and published by Capcom for the Xbox 360. It is a sequel to both Steel Battalion and Steel Battalion: Line of Contact on the Xbox. It was announced at the 2010 Tokyo Game Show, and requires the Kinect sensor. The game uses a combination of the standard Xbox 360 controller and the Kinect for gameplay.
Reviews
- story1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
- graphics1 mentions
- 0 % positive mentions
- 100 % neutral mentions
- 0 % negative mentions
Critic Reviews
Steel Battalion: Heavy Armor review: emergency ejection
STEEL BATTALION: HEAVY ARMOR FEELS LIKE WATCHING SOMEONE PLAY THROUGH A WINDOW
10%Steel Battalion: Heavy Armor Review
Steel Battalion puts the "hard" in hardcore. An innovative use of the hardware and a nice change from all the usual dance titles. Sit down, control a tank and kill bad guys
60%Steel Battalion: Heavy Armor Review
Steel Battalion: Heavy Armor is a glorious failure, a noble attempt to reconcile the previously disconnected casual and hardcore camps. The game’s mature subject matter, stern difficulty level and high degree of profanity and graphic violence will ensure that the Kinectimals crowd gives it a wide berth, and the casual stigma of Kinect means that those individuals who rearranged their living rooms to accommodate that infamously massive Steel Battalion controller back in 2002 will turn their noses up at this well-intentioned but ultimately flawed effort.
40%