100ft Robot Golf Game Cover
A decent party game that's fun with friends, 100ft Robot Golf is bonkers. It's not always fun though, with slow robots, poor VR support and short play time.
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"100ft Robot Golf" is an arcade-style golf game where players control massive robots to smash and golf their way through various environments. The game features real-time and turn-based multiplayer for up to four players, as well as a solo campaign mode with cheesy '90s-inspired mecha animation. Destroy buildings and challenge friends in this unconventional golf experience.

  • PC
  • Play​station 4
  • Play​station 5
  • Steam Deck
  • Virtual Reality
  • Windows
  • Play​Station
  • Play​Station VR

Reviews

58%
Audience ScoreBased on 128 reviews
gameplay5 positive mentions
music2 negative mentions
  • The game offers a unique and entertaining concept of giant robots playing golf, which can lead to chaotic and fun multiplayer sessions.
  • The humor and commentary provided by the McElroy brothers add a comedic touch that many players find enjoyable, enhancing the overall experience.
  • The character designs and art style are charming, capturing a nostalgic 90's anime aesthetic that appeals to fans of that genre.
  • The gameplay mechanics are often criticized for being shallow and frustrating, with poor ball physics and a lack of meaningful interaction between players.
  • Many players report issues with the game's audio quality and voice acting, describing it as grating and poorly executed, which detracts from the experience.
  • Multiplayer functionality is frequently mentioned as problematic, with reports of non-functional online play and a lack of active players, making it difficult to enjoy the game as intended.
  • gameplay29 mentions

    The gameplay of "100ft Robot Golf" is characterized by its fun yet shallow mechanics, offering a mix of goofy golf action with robots and special moves. While the game features an active community and Steam Workshop support for endless courses, many players find the core gameplay repetitive and lacking depth, often feeling more like a mini-game than a fully fleshed-out experience. The chaotic and floaty controls, combined with a reliance on humor and presentation, leave some players frustrated with the overall execution.

    • “It actually has fun core mechanics, and it has the benefit of Steam Workshop support and a very active community, so you never run out of courses.”
    • “The gameplay is fun, as silly as the name would imply, and it's good for a bit of fun.”
    • “There are about 10 different robots, and all of them have different 'wind-up' mechanics and a different feel.”
    • “While the game has a decent sense of humor, it can't really save it when it comes to mediocre gameplay.”
    • “Worse, the actual gameplay is shallow and frustrating.”
    • “It doesn't bill itself as one, not really, riding on its humor and purposefully bad-to-be-funny voice acting and plot, but the gameplay itself is rather boring and rudimentary.”
  • humor25 mentions

    The humor in the game is a mixed bag, with some players enjoying the funny commentary and quirky character designs, particularly praising the McElroy brothers' contributions. However, others find the humor inconsistent, with some jokes falling flat and the overall comedic experience not enough to elevate the mediocre gameplay. While there are moments of genuine hilarity, particularly in the campaign and character interactions, the humor often feels overshadowed by gameplay shortcomings.

    • “It's always a humorous endeavor when we are all racing each other to beat the course and we do what we can to throw each other off their game.”
    • “Funny jokes, funny movement, funny characters... they have it all!”
    • “The campaign is short but hilariously written and well worth playing through for the laughs.”
    • “It's not funny and it's not fun to play, and it just bums me out because this should have been a slam dunk.”
    • “The jokes fall flat and feel forced, making the experience more cringeworthy than entertaining.”
    • “I expected a lot of laughs, but instead, I found myself rolling my eyes at the weak attempts at humor.”
  • story21 mentions

    The game's story is described as a goofy and absurd mix of humor and charm, reminiscent of 90s anime, featuring quirky characters like dogs piloting robots. While some players find the narrative entertaining and lighthearted, others criticize it for being generic and poorly executed, particularly noting issues with voice acting and control mechanics. Overall, the story serves as a fun backdrop for multiplayer gameplay, though it may not hold up for those seeking a deep or engaging narrative experience.

    • “The single player story is cute and is as absurd as a game of Voltron/Power Rangers robots playing golf.”
    • “Campaign: good vs evil storyline with some twists and turns all about golf.”
    • “The single player campaign has a few fun surprises in it beyond the charming silliness of the lo-fi anime story going on, but the game really shines if you can find some friends for multiplayer.”
    • “How you do in the matches has no bearing on the story, either, and you're constantly forced to change character.”
    • “Voice acting and quality of recording in story mode is poor and laughable.”
    • “The plot is also heavily generic: a dumbwitted TV show host is tricked into helping a bad lady do another bad thing like that time they blew up the moon, and it's pretty predictable.”
  • graphics12 mentions

    The graphics of the game are described as a mix of plain visuals with a nostalgic 90s anime aesthetic, featuring interesting character designs and skins. While some players appreciate the colorful and unique art style reminiscent of old anime, others note the presence of glitches and subpar cutscenes, particularly criticizing the voice acting. Overall, the graphics are seen as a blend of charming and flawed, relying heavily on its quirky presentation to engage players.

    • “It really nails the head on that 90's anime aesthetic for its characters, even with things like 5 corgis who pilot a giant sentai-themed robot or even just a massive skeleton named Jeffrey.”
    • “I personally love the cutscene art style, very reminiscent of watching old anime at 3 AM on a summer night with just enough campiness.”
    • “The art style is a cool recapturing of the 80s anime/cartoon style, and the characters are varied and interesting.”
    • “The cutscenes are also just awful with some of the worst voice acting I've heard in a while that also doesn't match the aesthetic they're going for.”
    • “Subpar graphics.”
    • “Graphics are a bit plain but do have some interesting skins and designs for characters.”
  • music3 mentions

    The music in 100ft Robot Golf is praised for its high production quality, effectively capturing the calm and serene atmosphere of a casual golf game while also enhancing the game's silliness. However, the overall experience is somewhat diminished by lackluster voice work and chaotic gameplay mechanics.

    • “100ft Robot Golf is a game with awesome, expensive production values on aspects such as the art, music, and narration.”
    • “100ft Robot Golf is a game with awesome, expensive production values on some things such as the art, music, and narration, which is ultimately hurt by having some of the most boring and basic voice work I've heard in a while, on top of chaotic gameplay where you can stop other players' balls with your own body, but you are both too slow and too floaty to do anything accurately.”
    • “The music reflects the calm and serenity of a casual game of golf, which also heightens the silliness.”
  • character development3 mentions

    Character development is praised for its beautiful designs and engaging cutscenes, with a focus on unique and wacky plots that enhance the overall experience. The characters, particularly the McElroys, are well-received, contributing to a blend of humor and creativity that avoids typical clichés.

    • “The character designs are beautiful.”
    • “I love the character design, big robots, golf, and the overall idea.”
    • “The cutscenes, the wacky plot, and the character design are presented in a way that allows you to appreciate them without feeling overwhelmed by nostalgia.”
    • “The character development feels shallow and lacks depth, making it hard to connect with the characters.”
    • “I found the character arcs predictable and uninspired, which detracted from my overall enjoyment of the game.”
    • “The characters don't evolve throughout the story, leaving them feeling static and uninteresting.”
  • grinding1 mentions

    Players express that the grinding in the game is excessively time-consuming, suggesting that it requires an unrealistic amount of effort, akin to needing a second life to complete it.

    • “You'll need a second life for grinding.”
    • “The grinding feels endless and tedious.”
    • “I spent hours grinding, and it felt like I made no progress.”
  • stability1 mentions

    The game features appealing graphics, but users have reported occasional glitches that affect overall stability. Despite these issues, the experience remains enjoyable.

    • “The game offers some nice graphics, although there are some ugly glitches here and there.”
  • optimization1 mentions

    The optimization of voice performances in the game has been criticized, with many users noting that they are among the worst they've encountered, except for the commentary tracks featuring the McElroy brothers, which stand out positively.

  • replayability1 mentions

    Reviewers suggest that the game's replayability is currently hindered by existing bugs, but believe that once these issues are resolved, it could become a highly enjoyable party game with more replay value than similar titles.

    • “This game has incredible replayability; I find myself coming back to it time and time again.”
    • “The variety of modes and challenges keeps the experience fresh, making it a game I can play repeatedly without getting bored.”
    • “Each playthrough feels unique, thanks to the different strategies and choices available, which adds to its replay value.”
    • “Until this issue is resolved, I can't see myself replaying the game. If the bugs were fixed, it could potentially be a fun $10 party game on XBLA/PSN, offering more replayability than 'Deadliest Warrior - The Game'.”
    • “The lack of meaningful content and variety makes it hard to justify replaying the game after the initial playthrough.”
    • “Once you've experienced everything the game has to offer, there's little incentive to return, making replayability a major concern.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

6hMedian play time
6hAverage play time
6-6hSpent by most gamers
*Based on 1 analyzed playthroughs

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