The game offers a fun and simple tower defense experience with a large number of levels, making it enjoyable for casual players.
The card upgrade system adds a unique twist to the gameplay, allowing for strategic choices in tower and hero selection.
The art style and animations are appealing, contributing to an engaging steampunk atmosphere.
The game suffers from a significant difficulty spike after a certain point, making progression frustrating and potentially impossible without grinding.
As a mobile port, it lacks many standard features expected in PC games, such as resolution options and intuitive controls, leading to a subpar experience.
There are issues with game balance, bugs, and reliance on random mechanics, which detract from the overall enjoyment and can make gameplay tedious.
gameplay
24 mentions Positive Neutral Negative
13%
54%
33%
The gameplay has received mixed to negative feedback, with many players finding it boring, repetitive, and reliant on frustrating mechanics like randomness and timers. While some appreciated the initial card-draw mechanics and the progression system, the overall experience is marred by microtransactions and a lack of challenge, leading to a perception that it fails to respect players' time.
“Solid enough, I loved the initial card draw mechanics and gradual raise in power as you went and combined more and more cards.”
“Gameplay-wise, there are some familiar features - heroes (a few of them) and less to more powerful towers (4 types) to be unlocked with game progress.”
“The basic gameplay is as it is in every tower defense game.”
“The gameplay is boring and recycled, there are microtransactions, it's not even challenging.”
“The game relies on two bad gameplay elements: randomness and timers.”
“Overall this could have been a good tower defense, if it didn't contain annoying gameplay elements that are so usual in mobile gaming.”
story
12 mentions Positive Neutral Negative
33%
42%
25%
The game's story is described as minimal and somewhat goofy, featuring a few animated cut-scenes that provide background on the rebellion and the types of bosses players will face. While some players appreciate the light narrative elements, others note that the story does not significantly impact gameplay, often feeling like a mere summary of upcoming challenges. Overall, the steampunk setting adds excitement to the journey, despite the story's brevity.
“There is even a small story with a few cut-scenes which is nice to have and not too long to slow down the game.”
“Judging on a long road through the world map, there are many battles to win before we get to the final of this steampunk story, which is exciting for such a humble price!”
“All you get is a summary of all enemies that you end up fighting before the actual mission happens.”
“Back to arts - there are some animated cut scenes telling us the story behind our rebellion, but so far I just learned the type of next round boss from these.”
“No story.”
graphics
10 mentions Positive Neutral Negative
60%
20%
20%
The graphics of the game feature a nice and cartoonish art style, which is appreciated by some players. However, many users criticize the overall quality, citing issues such as blurriness in full-screen mode, poor animations, and various bugs that detract from the experience. There is a consensus that improvements are needed, particularly in resolution support and animation quality.
“It's a new setting for a tower defense game, and the graphics are nice and cartoonish.”
“Nice art style.”
“The graphics are functional.”
“Low quality game - a lot of small bugs, awful animations and annoying sounds; graphics are blurred in full-screen mode.”
“If they rebalanced the game, removed all timers, and added support for higher resolutions (graphics are blurry), I wouldn't mind paying 5 euros.”
grinding
10 mentions Positive Neutral Negative
100%
Players find the grinding aspect of the game tedious and heavily reliant on luck, particularly due to the need to purchase random card packs. Many express frustration with the repetitive nature of farming levels for upgrades, often feeling that the process becomes unnecessarily drawn out and unfulfilling. Overall, the grinding experience is seen as a significant drawback, detracting from the enjoyment of the game.
“It relies heavily on buying random card packs, which requires grinding.”
“Right now, I'm just farming the survival level trying to upgrade or get to level 15 to get those crystals, but I'm failing at level 13.”
“When I started to get cards, it became stupidly tedious to combine.”
monetization
6 mentions Positive Neutral Negative
33%
67%
The monetization strategy of the game has been criticized as a blatant cash grab by developers, featuring low-quality English and recycled gameplay. While there are no real money microtransactions, players can use in-game currency (Crystals) to purchase card sets, but the overall experience is deemed unchallenging and uninspired.
“It's a lazy, nasty cash grab from shady mobile app developers.”
“The English is absolute garbage, the gameplay is boring and recycled, there are microtransactions, it's not even challenging.”
“Crystal can also be used as currency in the in-game store (no real money microtransactions included) to buy sets of cards.”
music
4 mentions Positive Neutral Negative
50%
50%
The music in the game features a simple yet pleasant soundtrack, though many users suggest that the sound levels may need to be adjusted or turned off for an optimal experience.
“The soundtrack is simple, but pleasant in its own way.”
“The sounds and music need to be turned down or off.”
“The sounds and music need to be turned down or off.”
stability
4 mentions Positive Neutral Negative
100%
Overall, the game's stability is mixed; while some users praise it for being relatively bug-free, others report issues with resolution changes and fullscreen functionality.
“Can't change resolutions and the full screen is buggy.”
“Stereo7 has done the impossible; they made a game that wasn't a buggy mess!”