- June 16, 2020
- FeelThere
SteamCity Chronicles: Rise of the Rose
Platforms
About
SteamCity is a turn-based strategy game with a unique world setting, merging steampunk art direction with strong Japanese influences. You can control dozens of characters, from brave Rose Militia members, to powerful steam robots, renegade enemy soldiers, and even the main heroes.











- The game features stunning visuals and a unique Japanese steampunk aesthetic, with beautifully designed diorama maps and character models.
- Gameplay offers a strategic challenge with various tactics available for completing missions, allowing for creative problem-solving.
- The music and sound design enhance the atmosphere, contributing to an immersive experience.
- Significant gameplay issues, including unresponsive units, poor AI pathfinding, and a lack of an undo command, lead to frustrating experiences.
- The absence of a save feature during lengthy chapters makes it punishing to replay sections after failures, detracting from the overall enjoyment.
- The tutorial fails to adequately explain key mechanics, leaving players confused about unit interactions and game objectives.
story
12 mentions Positive Neutral NegativeThe story in the game serves primarily as a loose framework connecting combat chapters, with a lengthy introductory cutscene providing most of the narrative details. While the linear storyline is conveyed through beautifully animated, fully-voiced cutscenes, players note that the focus is more on gameplay and strategy rather than deep storytelling, leaving some wishing for a richer narrative experience. Overall, the story is functional but not the main draw of the game.
“Beautiful, fully-voiced cutscenes tell the linear story between the missions.”
“I really enjoy this game because it's very unique and fun to play, getting really close to a strategic board game, and I would love to see more story on it!”
“To be fair, the story is clearly not the primary focus of the game and is more of a thread loosely tying the combat chapters together.”
“That said, a staggering 3 minute 20 second long introductory cutscene that can only be described as an info dump plays on loading and seems to be where you get most of the story details.”
“You're outnumbered, have weaker pieces, and the story mode is entirely linear.”