State of War: Warmonger / Classic 2000 Game Cover
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"State of War: Warmonger / Classic 2000" is a real-time strategy game that takes place in a futuristic war-torn world. Players must build and manage their own army, gather resources, and engage in strategic combat to accomplish their objectives and dominate the battlefield. With various units, weapons, and upgrades at your disposal, you must adapt to changing circumstances and outwit your opponents to emerge victorious.

  • PC
  • Windows

Reviews

92%
Audience ScoreBased on 127 reviews
gameplay4 positive mentions
graphics3 negative mentions
  • State of War is a nostalgic classic that retains its charm and challenging gameplay, making it a beloved title for many players who grew up with it.
  • The game features unique mechanics, such as capturing buildings instead of building them, which adds depth and strategy to the gameplay.
  • Despite its age, the game has been updated to support modern resolutions and improved graphics, enhancing the overall experience for returning players.
  • The game suffers from outdated mechanics and controls, which can feel clunky and frustrating compared to modern RTS games.
  • Some missions can be excessively simplistic or tedious, leading to a grindy experience that may not appeal to all players.
  • There are technical issues, such as problems with cinematics not loading and compatibility issues on newer systems, which can detract from the enjoyment.
  • story31 mentions

    The game's story is straightforward and effectively concludes with the final mission, providing a satisfying narrative experience. Players appreciate the campaign's structure, featuring 22 diverse missions that challenge them with varying objectives and limitations, though some missions can feel tedious or overly simplistic. The sequel, "State of War: Warmonger," lacks a compelling story, focusing primarily on gameplay mechanics rather than narrative depth.

    • “The game's challenging levels and diverse missions ensure that no two playthroughs are alike, keeping me engaged and entertained for hours on end.”
    • “I liked the story; it's straightforward and to the point, and reaches a satisfactory conclusion once you beat the final mission.”
    • “In State of War (and its respective sequel, Sow: Warmonger), the unique aspects are that you do not build any production factories and instead must capture neutral factories to start producing units.”
    • “Additionally, even in the absence of a comprehensive understanding of unit and structure mechanics, the missions are excessively simplistic and monotonous.”
    • “Now as for the sequel, State of War: Warmonger, I won't have a detailed review because it's basically reskins of the old maps and no real new mechanics; the story is a continuation of the first one, and personally, I like the first game a lot more.”
    • “This is one of those games which basically have only gameplay to offer; story-wise, it basically does not exist.”
  • gameplay24 mentions

    The gameplay of "State of War" is characterized by its unique and unorthodox mechanics, such as debris from explosions affecting nearby tiles, which sets it apart from modern RTS games. While the graphics and mission complexity may feel dated, the straightforward yet addictive gameplay encourages experimentation and strategic thinking, making it appealing for players who prioritize gameplay over visuals. Despite its simplicity, the game offers a variety of strategies and emotional connections, ensuring its lasting charm even decades after its release.

    • “There are a lot of RTS games now, but I don't know any with the same mechanics, so in my opinion, this game is still unique and worth playing even in 2024.”
    • “The gameplay, although straightforward, is incredibly addictive.”
    • “Economy in this game is basically controlling the buildings, and I think this makes for interesting gameplay and a lot of strategies that are not trivial to think up and execute.”
    • “Additionally, even in the absence of a comprehensive understanding of unit and structure mechanics, the missions are excessively simplistic and monotonous.”
    • “Now as for the sequel, State of War: Warmonger, I won't have a detailed review because it's basically reskins of the old maps and no real new mechanics; the story is a continuation of the first one, and personally, I like the first game a lot more.”
    • “The gameplay is rather simple.”
  • graphics8 mentions

    The graphics of the game are generally regarded as dated but still possess a certain charm that appeals to players, often described as "old but gold." While they may not meet modern standards, many users appreciate the visuals as acceptable and even beautiful for their time, enhancing the overall nostalgic experience. Overall, the focus remains on gameplay, which many players prioritize over graphical fidelity.

    • “Great game with great visuals for that time and still holds up.”
    • “A really refreshing experience with graphics that aged like fine wine.”
    • “The phrase 'old but gold' perfectly encapsulates the enduring appeal of 'State of War.' Its vintage graphics and gameplay mechanics might not match the standards of modern titles, but it possesses an intangible charm that newer games often lack.”
    • “It's a really good RTS, especially now if you are the type of person who thinks gameplay is way more important than graphics, obviously since the graphics are very dated.”
    • “The graphics are fine for such an old game.”
  • music4 mentions

    The music in "State of War" is praised for its nostalgic and fitting soundtrack, enhancing the overall gaming experience. Players appreciate the variety of tracks that complement the game's atmosphere, with particular acclaim for the standout main menu music. Overall, the soundtrack is considered a strong point of the game.

    • “The music is fitting to the overall vibe of the game; there are multiple tracks, and they all work well on the maps they are played on.”
    • “Moreover, the nostalgic soundtrack of 'State of War' adds an extra layer of magic to the overall experience.”
    • “Also, the main menu music has no right to be such a banger as it is.”
  • emotional2 mentions

    Players highlight the strong emotional connections formed with the game, noting how its well-crafted gameplay leaves a lasting impact that resonates even after many years. This nostalgia underscores the game's ability to evoke memories from formative experiences, showcasing its enduring emotional power.

    • “It serves as a reminder of the enduring power of well-crafted gameplay and the emotional connections we forge with the games that accompanied us through our formative years.”
  • atmosphere2 mentions

    The atmosphere of the game is widely praised, with users highlighting its strong alignment with the overall theme and immersive experience it provides.

    • “Great game with a fantastic atmosphere.”
    • “It really enhances the atmosphere of the game.”
  • grinding2 mentions

    Players find that grinding in the game can become tedious and time-consuming, particularly during certain missions where victory feels guaranteed. Additionally, some users feel there is a lack of engaging content, leading to a grindy experience overall.

    • “Some missions can get super tedious and time-consuming, even though your victory is assured.”
    • “Sometimes there just isn't enough to do; the game can get grindy.”
  • humor1 mentions

    The humor in the game is characterized by a mix of enjoyment and frustration, as players find it amusing when their opponents face mishaps, but can feel annoyed when the same happens to them.

    • “It's hilarious when it happens to your opponents, and infuriating when it happens to you.”
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Play time

31hMedian play time
23hAverage play time
5-40hSpent by most gamers
*Based on 2 analyzed playthroughs

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