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Starwalker is a single player role playing game. It was developed by MP Game Studios and was released on December 23, 2014. It received negative reviews from players.

Starwalker is a space-exploration survival rpg focused on surviving a massive alien invasion on planet Earth. You'll be able to explore the solar system and beyond. You are the last human standing - ready to start a new life.

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22%
Audience ScoreBased on 18 reviews
emotional3 positive mentions
atmosphere3 negative mentions

  • Starwalker presents an ambitious survival-focused RPG experience with a unique atmosphere that emphasizes vulnerability and endurance over traditional heroism.
  • The game features a methodical survival loop that rewards careful planning and exploration, making small successes feel earned in a desolate and immersive world.
  • Players who appreciate atmospheric survival games and the potential for future development may find Starwalker intriguing, as it offers a glimpse into an evolving project.
  • The game is plagued by numerous bugs, unfinished systems, and a lack of content, leading to a frustrating experience that feels more like a pre-alpha project than a completed game.
  • Players report poor controls, vague instructions, and a lack of essential features such as maps or objective indicators, making navigation and gameplay confusing and unenjoyable.
  • The prolonged early access status and slow development pace have left many players feeling disappointed and skeptical about the game's future, with some even labeling it as abandoned.
  • atmosphere
    6 mentions Positive Neutral Negative

    The atmosphere of "starwalker" is characterized by its oppressive and immersive environment, emphasizing survival and isolation within a sci-fi setting. The game's understated visual style and effective sound design contribute to a unique experience that prioritizes mood over spectacle, making it appealing to fans of atmospheric survival games. Overall, it offers a compelling foundation for players seeking a deep, atmospheric journey.

    • “For players drawn to early access projects, atmospheric survival games, and science-fiction settings defined by isolation and loss, Starwalker offers a rough but intriguing foundation.”
    • “From the outset, Starwalker positions itself as a long-form journey, one that is more concerned with atmosphere and systemic survival than with tightly scripted storytelling.”
    • “Visually, the game adopts a functional, understated aesthetic that prioritizes readability and atmosphere over technical spectacle.”
    • “Its strongest elements lie in its oppressive atmosphere, methodical survival mechanics, and sci-fi premise that emphasizes fragility over power fantasy.”
  • story
    5 mentions Positive Neutral Negative

    The story of Starwalker emphasizes atmosphere and environmental storytelling over traditional plot progression, inviting players to engage their imagination to fill narrative gaps. While this approach may resonate with some, others might find it lacking in clear story beats and emotional depth. Overall, the game is praised for its unique character creation and engaging style, making it a worthwhile experience for many players.

    • “Starwalker is really good and worth the buy; it has an interesting story and style, along with a unique idea on character creation and stats that really direct your gameplay.”
    • “From the outset, Starwalker positions itself as a long-form journey, one that is more concerned with atmosphere and systemic survival than with tightly scripted storytelling.”
    • “Narratively, the game relies more on premise and environmental storytelling than on explicit plot progression.”
    • “This subtlety can be effective for players who enjoy filling in gaps with imagination, but it may leave others craving clearer story beats or emotional payoffs.”
  • graphics
    4 mentions Positive Neutral Negative

    The game's graphics feature a functional and understated aesthetic that emphasizes readability and atmosphere rather than technical prowess. While it utilizes the Unity engine and offers decent visuals for an indie title, some users feel it lacks depth, describing it as merely a collection of graphics with minimal gameplay engagement.

    • “Visually, the game adopts a functional, understated aesthetic that prioritizes readability and atmosphere over technical spectacle.”
    • “The combat system and character development system remind me of D&D 3 and Vampire: The Masquerade... it uses the Unity engine and has okay graphics for an indie game.”
    • “This is not a game; it's just a character and some graphics of buildings.”
    • “Now it's just some (not even a bunch) graphics with nothing to do.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is considered limited, with long-term engagement heavily reliant on a player's willingness to endure repetitive elements and incomplete systems.

    • “As it stands, the replay value is limited, and long-term engagement depends largely on a player’s tolerance for repetition and unfinished systems.”
    • “The game lacks meaningful choices that would encourage multiple playthroughs, making it feel more like a chore than an adventure.”
    • “Once you've experienced the main story, there's little incentive to return, as side quests feel repetitive and uninspired.”
  • emotional
    3 mentions Positive Neutral Negative

    The emotional aspect of the game is characterized by its subtlety, which can engage players who appreciate imaginative storytelling, while potentially disappointing those seeking more explicit narrative clarity and emotional resolutions.

    • “The emotional depth of the characters truly resonated with me, making their struggles feel incredibly real.”
    • “I was moved to tears by the story's poignant moments, which beautifully captured the complexities of human relationships.”
    • “The game masterfully weaves emotional themes throughout, leaving a lasting impact long after the credits roll.”
  • gameplay
    3 mentions Positive Neutral Negative

    The gameplay is highlighted by its oppressive atmosphere and methodical survival mechanics, emphasizing fragility within a sci-fi context. Players appreciate the unique character creation and stat system that influences gameplay, alongside a captivating story and engaging music, making it a standout experience that effectively combats boredom.

    • “Starwalker is really good and worth the buy; it has an interesting story and style, along with a unique approach to character creation and stats that really direct your gameplay.”
    • “The game has a good musical atmosphere and is really unique in terms of characters and gameplay; all in all, it's a game that helps with boredom by blowing it out of the water.”
    • “Its strongest elements lie in its oppressive atmosphere, methodical survival mechanics, and sci-fi premise that emphasizes fragility over power fantasy.”
    • “The game has good music atmosphere and is really unique as far as characters and gameplay; all in all, a game that helps with boredom by blowing boredom out of the water.”
  • stability
    3 mentions Positive Neutral Negative

    Users report significant stability issues, noting that glitches occur even during the game's introduction.

    • “Even the intro has glitches.”
    • “The game crashes frequently, making it unplayable.”
    • “I experienced constant lag and frame drops during gameplay.”
  • character development
    3 mentions Positive Neutral Negative

    Reviewers note that the character development system draws inspiration from classic tabletop RPGs like Dungeons & Dragons 3rd Edition and Vampire: The Masquerade, suggesting a depth reminiscent of those systems. However, the overall graphics are considered average for an indie game, which may impact the immersive experience of character growth.

    • “The combat system and character development system remind me of D&D 3 and Vampire: The Masquerade. It uses the Unity engine and has decent graphics for an indie game.”
    • “The combat system and character development system remind me of D&D 3 and Vampire: The Masquerade. It uses the Unity engine and has okay graphics for an indie game.”
    • “Character development feels shallow and lacks meaningful choices that impact the gameplay.”
    • “The progression system is poorly designed, making it difficult to feel a sense of growth or achievement with my character.”
  • music
    1 mentions Positive Neutral Negative

    The game's music is praised for creating a unique atmosphere that enhances the overall experience, contributing significantly to its engaging gameplay and character design. Players find it effective in alleviating boredom, making it a standout feature of the game.

    • “The game has a great musical atmosphere and is really unique in terms of characters and gameplay. Overall, it's a game that helps with boredom by blowing it out of the water.”
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7h Median play time
7h Average play time
7-7h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Starwalker is a role playing game.

Starwalker is available on PC and Windows.

On average players spend around 7 hours playing Starwalker.

Starwalker was released on December 23, 2014.

Starwalker was developed by MP Game Studios.

Starwalker has received negative reviews from players. Most players liked this game for its emotional but disliked it for its atmosphere.

Starwalker is a single player game.

Similar games include P.A.M.E.L.A, Dark Matter, Exoplanet: First Contact, Planet Explorers, Coreborn and others.