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Starship Troopers: Ultimate Bug War!

Starship Troopers: Ultimate Bug War is dull, uninspired, and devoid of the series' characteristic wit.
Starship Troopers: Ultimate Bug War! Game Cover
85%Game Brain Score
story, gameplay
stability, monetization
94% User Score Based on 669 reviews
Critic Score 80%Based on 1 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5XboxWindowsPlayStationNintendo Switch 2
Starship Troopers: Ultimate Bug War! Game Cover

About

Starship Troopers: Ultimate Bug War! is a single player arcade shooter game with a science fiction theme. It was developed by Auroch Digital and was released on March 16, 2026. It received mostly positive reviews from critics and very positive reviews from players.

Lock and load into the Starship Troopers universe and join the Mobile Infantry in the most realistic depiction of war ever made! Experience an original story in this action-packed, first-person retro shooter. Would you like to know more?

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94%
Audience ScoreBased on 669 reviews
story60 positive mentions
stability5 negative mentions

  • Faithful adaptation of the Starship Troopers movie tone and satire, with strong nostalgia and campy FMV cutscenes featuring Casper Van Dien.
  • Fun and satisfying retro-inspired FPS gameplay with punchy weapons, open-ended large maps, varied objectives, and enjoyable squad mechanics.
  • Includes unique bug missions allowing play as the arachnids, adding gameplay variety and expanding the franchise experience.
  • Relatively short campaign length with limited mission variety, leading to low replay value for non-fans or those seeking more content.
  • Friendly and enemy AI are often criticized as poor, with allies being ineffective and bugs focusing on the player, impacting immersion and challenge.
  • Some players find story delivery, character voice acting, and certain gameplay mechanics (e.g. reload UI, weapon pickup) clunky or annoying.
  • story
    308 mentions Positive Neutral Negative

    The game's story is generally seen as basic, short, and somewhat repetitive, with a propaganda-style framing that mirrors the original film's satire but lacks depth or meaningful plot progression. While FMV cutscenes and voice acting add charm and a campy tone, many find the narrative weak, inconsistent in pacing, and overshadowed by repetitive mission objectives. The inclusion of bug missions offers variety and fun gameplay breaks but is often criticized for their simplicity and disconnection from the main storyline.

    • “Through mission briefings, in-world broadcasts, and occasional appearances from familiar figures, the story frames the conflict in a way that mirrors the franchise’s propaganda-heavy style.”
    • “The game matches the tone and atmosphere of the movie perfectly, almost each mission has a hilarious propaganda commercial, the over the top patriotism, it's the game I always wanted as a kid.”
    • “The story of the game is very basic, but the actors give a very solid and entertaining performance in the FMV cutscenes (there's some good acting subtleties beneath the satire).”
    • “I kept waiting for something more to be going on, an actual plot beat or character interaction beyond 'good job killing that bug' or 'look out for that bug!' and it just didn't happen.”
    • “The plot doesn't appear to actually go anywhere interesting, there's no break in the framing device of this being a federation-made propaganda game, so it just kinda is a federation propaganda game?”
    • “Another maybe weird criticism, but I'm confused by the inclusion of the Buenos Aires missions, mainly because they feel shoehorned in, an intermission in between the narrative thrust of the game. One mission you're working towards figuring out the assassin bug, then jarringly you're dropped into Buenos Aires with little fanfare or setup, no flyby cutscene, no explanation of if this is a flashback or what, just now you're in Buenos Aires, the protagonist is as confused as the player, then finish those two missions and bam we pick up pretty much where we left off (though not sure when we lost our arm? Maybe I forgot some detail in the last mission).”
  • gameplay
    120 mentions Positive Neutral Negative

    The gameplay is generally praised for being fun, fast-paced, and reminiscent of classic early 2000s and boomer shooter styles, with satisfying shooting mechanics and enjoyable variety between human and bug campaigns. While it features some clever mechanics like resupply drops and squad commands, critics note repetitive mission design, limited content, and occasional frustrating AI behavior. Overall, the game offers a solid, nostalgic shooter experience with fanservice appeal, though it lacks innovation and depth for long-term engagement.

    • “Mechs and turrets are super fun to pilot and movement feels great; this game's gameplay is super fun.”
    • “The missions are surprisingly open-ended and offer a decent sandbox in how to approach each encounter, and the shooting mechanics have some great feedback and game feel.”
    • “The resupply mechanic giving you different weapons makes the player engage with cycling between weapons while also letting you keep one in reserve for your favorite weapon.”
    • “Over the 5-6 bug missions, it's almost the exact same objectives, the same mechanics, nothing added or removed, just some slightly more difficult configurations.”
    • “Squad AI is extremely poor – even with the taunt mechanic (used for recruitment and commands), allies often stand idle while you’re overwhelmed – very frustrating.”
    • “The total gameplay length is just little over 6 hours for me, but that's no problem because the missions started to feel repetitive by the end.”
  • graphics
    60 mentions Positive Neutral Negative

    The game's graphics deliberately adopt a retro 90s to early-2000s aesthetic, blending 2D and 3D visuals that evoke classic boomer shooters and PS2-era styles, which many players find charming and fitting for the gameplay and tone. While some criticize the visuals as low-quality, pixelated, or poorly optimized, others praise the art style’s nostalgic appeal and how it complements the game's atmosphere and humor. Overall, the graphics prioritize style and nostalgia over modern fidelity, delivering a fun, vintage-inspired experience rather than cutting-edge visuals.

    • “The art style of the game itself is super fun and colorful.”
    • “Graphically looks really great, 3D models where appropriate, 2D JPEGs for background stuff, combines super well into a retro-ish game that also manages to look modern IMO and very cool style-wise.”
    • “Really love that in a sea of retro boomer shooters, this one forgoes the overused 16-bit era and instead looks like it was released on the PS2; the visuals really remind me of the original Red Faction.”
    • “No excuse for these kind of graphics in 2026.”
    • “The graphics are awful.”
    • “Judging by the art style, this should look crisp and clean, but instead it has that smeared, soft look over everything that makes the image feel muddy.”
  • humor
    38 mentions Positive Neutral Negative

    The game's humor, largely delivered through live-action FMV cutscenes featuring returning cast, is widely praised for its hilarious, cheesy satire that captures the tone and patriotism of the Starship Troopers films. While some find the humor hit-or-miss or occasionally drags, most appreciate its nostalgic 90s style and effective blend of over-the-top comedy with dark, militaristic satire. Overall, the humor is a standout aspect that enhances the game's immersive and fun experience.

    • “The idea of having it as a playable piece of in-universe propaganda is brilliant; the full motion video cutscenes are hysterically funny and its combat sandbox is solid with crunchy gunplay, will be short and simple for some; but that is 100% the point of its mechanical satire.”
    • “Again, just like Robocop Rogue City, this game perfectly adapts the humor and satire of Starship Troopers (the movies, not the book) and as a result it's one of the funniest games I've ever played.”
    • “While absolutely delighted by the cheese, patriotism, and unyielding loyalty to the federation, appreciative of the lore, cracked up by Sammy's quips on demand for her unyielding hatred towards the bugs (and glee in their squashing) and stoked to see cast return from the movies to act in hilariously satirical cutscenes, the gameplay is the real star of the show.”
    • “Cutscenes are FMV, which is a huge plus in my book, but some of them tend to drag and border on becoming unfunny.”
    • “The writing and voice acting are so bad, it's not funny.”
  • optimization
    19 mentions Positive Neutral Negative

    Optimization reviews are mixed, with many users reporting smooth, stable performance even at high frame rates on powerful systems, while others experience disappointing performance issues on similarly capable hardware. Some complaints may stem from individual PC limitations rather than the game itself, but performance problems are significant enough for some to find the experience frustrating. Overall, optimization appears generally solid but inconsistent across different setups.

    • “Performance is a super stable 120fps on my RTX 3080.”
    • “Performance is great, the game runs flawlessly on my system and I couldn't even hear the fans spinning.”
    • “Performance is very smooth as well.”
    • “The game's performance is surprisingly mediocre on my Steam OS Legion Go S (Z1 Extreme, 32 GB RAM).”
    • “I was actually excited to play this, but the performance killed it almost immediately.”
    • “For a game like this, that level of performance is embarrassing.”
  • atmosphere
    15 mentions Positive Neutral Negative

    The game’s atmosphere is widely praised for authentically capturing the tone and style of the Starship Troopers movie, with effective FMV sequences, satirical propaganda, and immersive audio design enhancing the chaotic, militaristic bug war setting. While each level offers distinct, crafted environments that draw players in, some reviewers felt mission variety was lacking, leading to repetitive gameplay despite strong visual and thematic immersion. Overall, the atmosphere succeeds in making players feel like they’re inside the film, though a few critiques note the plot and writing can detract from the experience.

    • “Every cutscene nails the atmosphere of Starship Troopers perfectly, and having Casper Van Dien rocking in a bunch of them is fantastic too.”
    • “The game matches the tone and atmosphere of the movie perfectly, almost each mission has a hilarious propaganda commercial, the over the top patriotism, it's the game I always wanted as a kid.”
    • “Audio design plays a major role as well, with the constant chatter of troopers, the skittering of incoming bugs, and the thunder of heavy weaponry combining to create an atmosphere that feels appropriately chaotic and militaristic.”
    • “The game gives you in the first proper mission (post tutorial) almost everything you'll be doing and experiencing. All levels are large 99% outdoor environments with objectives scattered around, bug nests, human tents (NPC spawn points), weapon caches, and you get to drive the M7 mech in every mission. This makes it feel a bit samey. It would have been better to differentiate missions more: one almost solely dedicated to being in a vehicle, where being on foot is borderline suicide; another mission focused on running around underground labyrinthine bug tunnels with limited support and a more horror atmosphere; and maybe another mission where there’s more of a clear battleline being pushed from one end of the map to another, like crossing a no man’s land and pushing the single front forward. Instead, the current design feels scattered, with everyone everywhere, bugs as well as humans on most levels.”
    • “We have Terran Ascendancy (2000), which is an okay tactical RTS game but doesn't have the atmosphere of the movie. The same goes for Starship Troopers (2005), a tolerable FPS but again doesn't hit the mark.”
    • “The vibe and atmosphere from all the cutscenes really nails it.”
  • replayability
    15 mentions Positive Neutral Negative

    The game offers moderate replayability through various difficulty settings, secret cheats, and bonus missions, providing a fun experience beyond the initial playthrough. However, its relatively short length and limited game modes may reduce long-term engagement, with many players hoping for additional features like horde or survival modes to enhance replay value. Overall, replayability may vary depending on whether players seek to fully complete the game or enjoy extended challenges.

    • “It’s great, cheap and with the various difficulty settings and multipliers, it has replay value.”
    • “For the price, I think you get a solid, fun shooter that's pretty replayable.”
    • “It isn't long, it can be finished in maybe 4 to 5 hours, but difficulty levels, bonus missions, and high score challenges add replay value.”
    • “Then unless you do a second playthrough specifically to get all secrets or complete the game on citizen difficulty, there really isn't any replay value.”
    • “I basically finished it in 2 sittings and it has no replay value.”
    • “I really hope they add some kind of horde or survival mode so you can have more replayability.”
  • music
    15 mentions Positive Neutral Negative

    The game's music is generally well-received, praised for being good and fitting the game’s tone, though some users find it forgettable or wish it included iconic tracks from the original movie for a more impactful experience. Weapon sounds are crisp, but certain expected audio elements, like the Klendathu drop and original film music, are missed due to licensing constraints. Overall, the soundtrack contributes positively to the gameplay atmosphere, even if it doesn't fully reach fans' nostalgic expectations.

    • “The weapon sounds are crisp, and the music is good too.”
    • “Great soundtrack that perfectly complements the original score.”
    • “The game performs beautifully, with inspiring music adding to the overall experience.”
    • “I wish some of the guns had a bit more oomph, and the lack of Klendathu drop was disappointing (I guess using the official soundtrack was too expensive).”
    • “The music is forgettable.”
    • “If they had the music from the first movie, this game would have been like 90% perfect.”
  • stability
    8 mentions Positive Neutral Negative

    The game generally runs well and is praised for smooth performance, especially on the Steam Deck, but some users have encountered bugs such as freezing on load screens, clipping issues, and occasional frame rate drops during combat. Overall, stability is solid but with notable glitches affecting certain gameplay moments.

    • “This game is amazing, runs great and honestly can't complain about that.”
    • “Fun and runs great on Steam Deck.”
    • “Runs great!”
    • “It freezes on the load screen.”
    • “For some reason I noticed it's quite buggy when trying to throw a grenade into a tanker (like Rico did in the first movie). It was easy in the demo, but I've had clipping issues and the tankers can glide along the floor, which is ridiculous.”
    • “Playing it on Steam Deck, had some framerate drops in training, a ton more in mission 1 combat, even glitches with the sound effects. It was with great anxiety I lowered my settings and everything now looks and plays beautiful.”
  • monetization
    4 mentions Positive Neutral Negative

    Users find the game's monetization intrusive and cringe-worthy due to overly sensitive ads and awkward promotional content, which affects the overall experience. Some gameplay features tied to monetization, like character choices and AI teammates, are also criticized, suggesting the game might be better purchased during a sale or from key sites.

    • “Look, I enjoy it and will keep playing, but it would be better if there was bug dismemberment like in the movie. The female dialogue is sometimes cringe-worthy at best. It would've been great if we could choose to be male or female instead of being forced as female. Your AI teammates that you bring into your squad are completely useless; they walk in circles, get lost, and hardly engage in fights even when the enemy is in front of them. Also, it would've been good if we could actually aim down sights instead of that fake ADS from the side of the gun. Honestly, I say get it from a key site or wait for a bigger sale.”
    • “It was part of their advertising—being able to play as the bugs, only to give us one bug that looks like a flying purple turd.”
    • “Those of us who play with a controller need that option because the ads sensitivity right now is way too high.”
  • grinding
    3 mentions Positive Neutral Negative

    The grinding in the game, especially during high-difficulty bug missions, is considered tedious and repetitive, involving monotonous back-and-forth tasks. Players find certain sections, like the "ultimate bug war," to be mainly grindy fetch quests that detract from the overall experience.

    • “I also find the bug missions horrendously tedious on high difficulty because it's just a back and forth between heal and take out a building, back to heal, take out a building.”
    • “And the only thing I found tedious was playing Zegema Beach from the demo again with nothing really changing that much (besides your allies taking a few more hits than in the demo).”
    • “"Ultimate Bug War" is just endless grindy fetch quests, making the game feel repetitive and exhausting.”
  • emotional
    1 mentions Positive Neutral Negative

    Users note that the game’s emotional moments, like those set in Buenos Aires, add depth and authenticity, raising questions about its potential propagandistic intent. These scenes effectively evoke genuine feelings, enhancing the overall experience.

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4h Median play time
6h Average play time
2-8h Spent by most gamers
*Based on 6 analyzed playthroughs
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Frequently Asked Questions

Starship Troopers: Ultimate Bug War! is a arcade shooter game with science fiction theme.

Starship Troopers: Ultimate Bug War! is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 6 hours playing Starship Troopers: Ultimate Bug War!.

Starship Troopers: Ultimate Bug War! was released on March 16, 2026.

Starship Troopers: Ultimate Bug War! was developed by Auroch Digital.

Starship Troopers: Ultimate Bug War! has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Starship Troopers: Ultimate Bug War! for its story but disliked it for its stability.

Starship Troopers: Ultimate Bug War! is a single player game.

Similar games include Starship Troopers: Terran Command, Starship Troopers: Extermination, John Carpenter's Toxic Commando, illWill, Warhammer 40,000: Boltgun and others.