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Star Wolves 3: Civil War

Star Wolves 3: Civil War Game Cover
74%Game Brain Score
story, gameplay
stability, music
74% User Score Based on 227 reviews

Platforms

PCWindows
Star Wolves 3: Civil War Game Cover

About

Star Wolves 3: Civil War is a single player open world role playing game with a science fiction theme. It was developed by Elite Games Team and was released on March 2, 2010. It received mostly positive reviews from players.

In "Star Wolves 3: Civil War," large-scale battles have led to a galaxy overrun by pirates and adventurers. As a player, you can influence the universe's events and impact its outcome through your choices and tactical decisions. Explore a vast world of 110 star systems, engage in non-linear gameplay with multiple endings, and form your own team in Black Chicken Studios' real-time strategy game with RPG elements, serving as a sequel to the original intergalactic epic.

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74%
Audience ScoreBased on 227 reviews
story32 positive mentions
stability16 negative mentions

  • Engaging tactical space combat with a mix of RPG elements, allowing for deep customization of ships and crew.
  • Offers a branching storyline with multiple endings, providing replayability and player choice.
  • The game has a nostalgic charm for fans of older space strategy games, reminiscent of titles like Homeworld.
  • The game suffers from numerous bugs and glitches, which can lead to frustrating gameplay experiences.
  • Controls and UI can be clunky and unresponsive, making navigation and combat challenging.
  • The story and dialogue often feel poorly translated and lack depth, detracting from immersion.
  • story
    160 mentions Positive Neutral Negative

    The "story" aspect of the game has received mixed reviews, with some players appreciating its depth and branching paths that allow for multiple endings, while others criticize it for being linear and filled with bugs that disrupt progression. Many noted that the narrative can feel superficial or poorly executed, often requiring extensive reading without engaging dialogue or voice acting. Overall, while the story offers some interesting twists and choices, it suffers from pacing issues and a lack of meaningful side content, leading to a somewhat frustrating experience for players seeking a rich narrative.

    • “The story has multiple endings, so there is replay value in that.”
    • “The storyline is really interesting with a lot of interesting twists along the way.”
    • “It allows for colossal replayability value because of a multitude of storyline decisions, has very cool ship and gear customization, nice mechanics, immersive combat, and a very intriguing storyline.”
    • “The story is hard to follow and is filled with translation gaps because it is a foreign game.”
    • “I never felt as a part of the game world, nor did I care about the story or characters.”
    • “The story itself is quite decent but sometimes forces a gimmicky situation just to advance the plot - 'my ship blew up for no reason because the plot is giving me a new one.'”
  • gameplay
    48 mentions Positive Neutral Negative

    The gameplay is characterized by classic, deep mechanics that involve commanding customizable fleets in real-time with pause combat, offering a mix of tactical battles and RPG elements. While the game provides engaging and addictive gameplay with significant freedom for experimentation, some players find it challenging due to low experience gain and occasional mechanical frustrations. Overall, it is praised for its unique approach and replayability, though it could benefit from higher production values and polish.

    • “The freedom of movement and loadout experimentation makes the moment-to-moment gameplay surprisingly engaging.”
    • “The fighter mechanics are what set this game apart, since no other space sim to my knowledge does anything like it.”
    • “It allows for colossal replayability value because of a multitude of storyline decisions, has very cool ship & gear customization, nice mechanics, immersive combat, and a very intriguing storyline.”
    • “Enjoyable, but on hard mode it is hard, but not because of game mechanics, but because your XP earn rate is so low that even after 50 hours of AFK grinding, my team of 3 hadn't even reached 500 experience points.”
    • “Gameplay: 3/10”
    • “Terrible graphics, inexcusably bad gameplay.”
  • graphics
    30 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users noting that they are outdated and underwhelming, especially for the time of release. However, some players appreciate the decent visuals and occasional impressive effects, suggesting that while the graphics may not be cutting-edge, they still manage to deliver a satisfactory experience. Overall, the consensus leans towards the graphics being a weak point, but not entirely detrimental to enjoyment.

    • “Graphics is still great.”
    • “After booting the game, I was immediately both enamored and jarred by the graphical fidelity of the game.”
    • “Pro: graphics are pretty good and the ships look amazing.”
    • “Graphics are outdated.”
    • “Even at the time of release, the visuals were underwhelming.”
    • “I haven't played much obviously but the camera is off center, the voice acting is bad, the graphics are terrible and I just can't get through the opening cutscene.”
  • stability
    16 mentions Positive Neutral Negative

    The game is frequently criticized for its stability issues, with numerous reports of bugs affecting quest objectives, combat mechanics, and AI behavior. Players have encountered game-breaking glitches and poor scripting, leading to frustration and a sense that the game is not fully polished. While some enjoy the gameplay despite these issues, many recommend caution due to the prevalence of bugs and the overall lack of stability.

    • “Game-breaking glitches, a terrible combat system, nonsensical translations (seriously, how hard is it to pay a native English speaker to read a couple hundred pages?).”
    • “However, I should inform you that like all 1C games, it can be buggy.”
    • “This is a game to be avoided at another over a dollar; it's long and tedious and full of game-breaking glitches. It has far too many moments that simply don't explain what to do properly, and the difficulty isn't balanced at all. One moment you are crushing everything before you, the next you get face-rolled by some pirates who for some reason have amazing prototype gear.”
  • music
    12 mentions Positive Neutral Negative

    The music in the game is generally described as functional but forgettable, with a spacey tone that sets the atmosphere without any standout tracks. While some users appreciate the soundtrack's quality and its alignment with the game's theme, others find it repetitive and lacking in memorable elements. Overall, the sound effects are decent, but the music does not significantly enhance the gaming experience.

    • “I relaxed for 5 minutes listening to this music, long enough to realize that I would be okay.”
    • “The soundtrack is good (sadly missing SW1's amazing shop theme) and SW3 doesn't feel dated to me in terms of controls.”
    • “The battle effects are decent, and the music is spacey enough to set the tone, though nothing stands out.”
    • “The music tends to be somewhat repetitive but not too annoying so as to make you turn it off.”
    • “I really wanna recommend for the $5 everyday price, but can't beyond as a donation (wherever this money now goes with at least the devs being defunct) if you like the soundtrack and feel bad ripping it straight off YouTube or elsewhere for free, and said soundtrack is really solid, big Eve energy a lot, which strangely I say of space games very seldom.”
  • grinding
    8 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and frustrating, particularly due to the slow experience point (XP) gain and repetitive nature of random encounters. While the expansive maps and increased random events aim to enhance gameplay, they often lead to boredom as players feel compelled to grind for credits without meaningful progression. Overall, the grind is seen as a significant drawback, detracting from the enjoyment of the game.

    • “The game has made an attempt to fill the universe by increasing random events and encounters significantly compared to the last game, but they can become repetitive quickly since most of the time it's the same thing over and over again.”
    • “There is only a limited amount of activities to engage in while free-roaming if you are not focused on grinding missions.”
    • “Grinding can feel a bit monotonous at times, but the rewards and progression keep me motivated to push through.”
    • “The maps are pretty large and it honestly soon became very tedious to traverse, especially since the worlds just seemed... empty.”
    • “Enjoyable, but on hard mode it is hard, not because of game mechanics, but because your XP earn rate is so low. Even after 50 hours of AFK grinding, my team of 3 hadn't even reached 500 experience points.”
    • “50 hours of grinding got me 20 million credits and hundreds of pirates, but little experience; a real shame.”
  • replayability
    8 mentions Positive Neutral Negative

    The game offers decent replayability, rated 7/10, primarily due to its multiple endings and the impact of player choices on ship and pilot availability. Players can enhance their experience through mods, which add to the enjoyment and replay value, while the game's engaging storyline and customization options further encourage multiple playthroughs. Overall, it provides a solid incentive for players to explore different approaches and loadouts.

    • “The choices you make in the story will determine which ships you'll be able to obtain and which pilots you'll be able to have in your team, so there is some replay value in that.”
    • “The story has multiple endings, so there is replay value in that.”
    • “It allows for colossal replayability value because of a multitude of storyline decisions, has very cool ship and gear customization, nice mechanics, immersive combat, and a very intriguing storyline.”
  • optimization
    5 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, particularly for its outdated engine, which leads to significant frame rate drops during intense scripted battles, often plummeting to 15-20 fps. Additionally, users report poor performance on Windows 7 and issues with cutscenes not displaying correctly on 16:9 monitors, highlighting a need for substantial improvements in this area.

    • “Weapons range from light, fast-firing machine guns and heavy cannons to lasers and missiles, with systems you can equip to improve the craft's performance.”
    • “The ships and weapons all look different, and each conveys its own unique feel and performance.”
    • “Outdated engine and poor optimization; this game goes down to its knees every time there is a scripted huge fight going on (several of the ending fights often drop to 20-15 fps because of that).”
    • “And let's end this list by the biggest flaw of this game: extremely poor optimization on Windows 7.”
    • “There is bad optimization in cutscenes for monitors with 16:9 resolution.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised for its immersive space setting, complemented by appealing aesthetics and fitting music and sound design. However, players note issues with control and manageability. The ability to pause the game adds to the overall experience, allowing for strategic thinking amidst engaging character interactions and battle mechanics.

    • “Love it for the atmosphere, characters, and battle mechanics. The ability to pause the game and take a break for tea, coffee, or to think about your next steps adds to the experience.”
    • “The aesthetics are good; the music and sounds match the atmosphere perfectly without being overwhelming.”
    • “The atmosphere is nice in space, but there is a lack of good control and manageability.”
    • “The ship and station design, along with the atmosphere, is reminiscent of Freelancer.”
    • “While I love the atmosphere, the overall control and manageability leave much to be desired.”
  • humor
    3 mentions Positive Neutral Negative

    The humor in the game is described as amusing and entertaining, with some players finding it enjoyable despite the overall gaming experience being lacking. However, the humor can also feel jarring or inconsistent, likened to a painful relationship that leaves players conflicted about their feelings.

    • “I decided to leave it public - if only because it's funny to read after all those years. :D”
    • “For me, it's a funny game, but not so good at gaming experience.”
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Frequently Asked Questions

Star Wolves 3: Civil War is a open world role playing game with science fiction theme.

Star Wolves 3: Civil War is available on PC and Windows.

Star Wolves 3: Civil War was released on March 2, 2010.

Star Wolves 3: Civil War was developed by Elite Games Team.

Star Wolves 3: Civil War has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Star Wolves 3: Civil War is a single player game.

Similar games include Starpoint Gemini 2, Starpoint Gemini Warlords, Space Pirates And Zombies 2, Between the Stars, Rebel Galaxy Outlaw and others.