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Star Trek: Resurgence

Star Trek: Resurgence is a great licensed narrative adventure game.
Star Trek: Resurgence Game Cover
80%Game Brain Score
story, graphics
optimization, stability
89% User Score Based on 2,255 reviews
Critic Score 71%Based on 21 reviews

Platforms

Nintendo SwitchXbox Series X|SPCEpic GamesPlaystation 5CloudPlaystation 4Xbox OneXbox Cloud GamingXboxWindowsPlayStation
Star Trek: Resurgence Game Cover

About

Star Trek: Resurgence is a single player casual role playing game with drama and science fiction themes. It was developed by Dramatic Labs and was released on May 23, 2023. It received mostly positive reviews from critics and positive reviews from players.

Star Trek: Resurgence is an interactive narrative video game that tells an original story in a choice-driven adventure set within the iconic sci-fi universe

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89%
Audience ScoreBased on 2,255 reviews
story952 positive mentions
optimization67 negative mentions

  • Faithfully captures the Star Trek TNG/DS9/Voyager era atmosphere and storytelling.
  • Engaging story with meaningful choices and character development.
  • Strong voice acting and authentic Star Trek soundtrack enhance immersion.
  • Technical issues including bugs, crashes, frame rate drops, and poor optimization.
  • Clunky and inconsistent gameplay mechanics, especially in combat, stealth and mini-games.
  • Outdated graphics and stiff, unnatural character animations that can break immersion.
  • story
    2,282 mentions Positive Neutral Negative

    Star Trek: Resurgence delivers a compelling, well-written story that authentically captures the spirit, tone, and moral complexity of TNG/DS9/Voyager-era Star Trek, engaging players with meaningful choices, strong character development, and a dual-protagonist narrative. While the gameplay and graphics are often criticized as clunky and dated, the narrative and voice acting are widely praised, making it feel like an extended, interactive Star Trek episode rather than a traditional game. Fans of story-driven adventures and classic Star Trek will find the story rich, immersive, and worth experiencing despite technical shortcomings.

    • “The story is exceptionally well-told — it felt like watching a ten-hour Star Trek movie that kept me engaged, delivered deep emotions, and provided the kind of adventure I had been craving.”
    • “Developed by Dramatic Labs, the game sets itself apart by focusing heavily on storytelling, player choice, and the ethical dilemmas that have always been at the heart of Star Trek’s appeal.”
    • “The narrative structure borrows the parallel narrative format – Jara’s A story is interwoven with Carter’s B story, tying up all loose ends and secondary plots by the end and giving definitive answers for both the inner and outer conflicts our heroes have to contend with.”
    • “The story has plenty of plot holes, and the phaser fights become annoying.”
    • “Sadly the ending is rather unsatisfying, as it barely resolves any of the important plot points.”
    • “One annoyance was how the story arc gives you little to no backstory about important characters and requires you to make on-the-spot decisions affecting those characters with nothing logical to base those decisions on.”
  • graphics
    536 mentions Positive Neutral Negative

    The game's graphics are widely regarded as dated and uneven, resembling visuals from the early 2010s or even earlier, with stiff animations, occasional glitches, and limited graphical settings that hinder optimization. While some environmental and ship designs are praised for capturing the Star Trek aesthetic, overall visual fidelity and performance—especially on lower-end hardware—are lacking and sometimes cause immersion-breaking issues. Despite these graphical shortcomings, many players feel the visuals sufficiently support the story-driven experience, with strong art direction and voice acting compensating for the technical and graphical limitations.

    • “The visuals of Star Trek: Resurgence are a standout feature, capturing the polished and optimistic aesthetic of Starfleet while layering in details that make the universe feel lived-in.”
    • “The graphics are gorgeous overall (Unreal Engine 5).”
    • “Great graphics and enjoying all of the tasks.”
    • “The graphics are dated looking and the characters are a bit simple and early 2000s like, but the storyline and choices that lead to outcomes and overall attention to detail make up for it.”
    • “The graphics are offensively bad.”
    • “The graphics are horrible, outdated, with graphical glitches, janky animations, and poor optimization making the experience frustrating.”
  • gameplay
    532 mentions Positive Neutral Negative

    Star Trek: Resurgence features gameplay typical of Telltale-style narrative games, focusing on dialogue choices, exploration, and quick-time events with some puzzle-solving and light action elements. While the story and character-driven decisions are highly praised for immersion and authenticity to the Star Trek universe, the gameplay mechanics are frequently described as clunky, simplistic, and sometimes frustrating, with poorly implemented combat, stealth, and minigames that can disrupt pacing and feel like filler. Overall, the gameplay serves mainly to support the strong narrative experience, and fans of story-driven interactive movies will find it enjoyable despite its technical and mechanical shortcomings.

    • “Gameplay in Star Trek: Resurgence blends exploration, interactive dialogue, and quick-time event sequences with problem-solving mechanics that reflect the protagonists’ respective roles.”
    • “The gameplay offers a mix of dialogue choices, action, exploration, and problem-solving that keeps things engaging, though some elements are stronger than others.”
    • “Engaging story presented in the style and pacing of a golden era TNG/DS9/Voy episode, likeable characters, lots of starship eye candy and visual easter eggs (freezer spacers!), fun and accessible gameplay, and no ham-fisted political soapboxing.”
    • “The story was good, but took too long and had little playable substance. What "gameplay" there was seemed to just slow the pace and did not feel engaging. The only good trope was using a tricorder, but this was overused and again just seemed to slow things down rather than add to the experience most of the time.”
    • “The gameplay can be a little wonky at times for the PC port, but overall it played smooth and I was only frustrated once. The combat and sneaking mechanics are bad and some of the minigames are really frustrating.”
    • “The "gameplay" portions are a slog and the dialogue options versus what you actually say don't make sense half the time.”
  • optimization
    191 mentions Positive Neutral Negative

    The game suffers from widespread and persistent optimization issues, including frequent stuttering, frame rate drops, and poor performance even on high-end hardware and the Steam Deck. Despite decent visuals, lack of refined graphics options and inconsistent frame pacing significantly detract from the experience. While the storytelling and voice acting receive praise, the technical shortcomings in performance and animation remain a major drawback that impacts overall enjoyment.

    • “If a 7900 XTX on a 7800X3D can have framerate drops to sub 15 during cutscenes, that puts it up there as one of the least well optimized games I've played in years.”
    • “It felt unoptimized for PC; I ran into a couple of bugs and some cutscene sequences didn't flow as well as I would have hoped.”
    • “The first few chapters have significant performance issues that frequently caused my frame rate to drop to staggeringly low levels, detracting substantially from the enjoyment in the early game (first few hours), and less so but persistently throughout.”
    • “After a couple hours into the main story (conveniently after the refund period) the game started suddenly stuttering and having severe audio problems.”
    • “It is a headache-inducing mess due to stuttering across multiple graphics settings and different PCs with different classes of hardware.”
    • “The first few chapters have significant performance issues that frequently caused my frame rate to drop to staggeringly low levels, detracting substantially from the enjoyment in the early game.”
  • music
    150 mentions Positive Neutral Negative

    The music in the game receives mixed reviews; while some praise its nostalgic Star Trek-inspired orchestral style and atmosphere, many criticize it for awkward cues, poor mixing, and a lack of iconic Star Trek themes, with occasional repetitiveness and volume imbalances that sometimes detract from immersion. Overall, the soundtrack supports the game’s mood but could benefit from improved quality, better syncing with scenes, and more dynamic audio balancing.

    • “The overall aesthetic and music are absolutely on point, blending the best of 'real' (i.e., pre-Kurtzmann) Trek -- mainly a TNG/DS9/Voyager feel, but also with some very nice Original Series vibes. The soundtrack has a nice Alexander Courage feel in places.”
    • “(And yes, the soundtrack is stellar - manages to be Star Trek without actually drawing on the licensed music material. Greatly amplifies the story, and is somewhat good to listen to in general.)”
    • “The environments and starships are stunningly faithful to the franchise, as is the soundtrack, and the voice acting is excellent, bringing the characters and story to life.”
    • “The sound mixing in this game is truly awful, with inconsistent volume within dialogue scenes that jump scare you with loud voices and then the inability to hear anything but the pounding music in another scene (did I mention that the volume was 0%?).”
    • “At certain important dialog moments, the music will swell to underscore the emotion/tension, but the voice volume stays constant, so the music ends up competing with what the characters are trying to say, but only on the important bits.”
    • “It's got the all-important vibes from the music and all the sound effects, the silly technobabble to the relatively light-hearted "both sides in the conflict are equally dubious" style of writing from TNG. However, the music is rather weak.”
  • stability
    85 mentions Positive Neutral Negative

    The game is consistently reported to have numerous bugs, glitches, and performance issues, including crashes, stuttering, clunky animations, and graphical hiccups, which can disrupt immersion. While some find these technical flaws frustrating, many players still appreciate the strong story and voice acting, often deeming the gameplay experience worthwhile despite its instability. However, lack of ongoing developer support means many of these issues remain unaddressed.

    • “And it runs great on Kubuntu 24.04.”
    • “It is bug free, nicely designed, and fun to play, like watching a whole movie but you get to choose the course of the plot.”
    • “Bought it on Steam, runs great on PC but there is nothing you can do to get it to run decently on the Steam Deck.”
    • “The game is also buggy and not supported by the developer anymore, so why bother buying it, even at a discount.”
    • “It's buggy, full of janky animations, music themes that play at the wrong time or overlap, facial expressions that are comically overdone, and it went so far that I had to watch the last 2 minutes of the final cutscene on YouTube since it was crashing...”
    • “98% of the budget went into the voice acting and the story, and it shows because it still suffers from performance issues, bad controls, and glitches, and as of 2025 there are no plans to fix it in sight.”
  • emotional
    64 mentions Positive Neutral Negative

    The game delivers a deeply emotional and immersive narrative, capturing the ethical dilemmas and character dynamics central to Star Trek’s spirit. Players frequently feel a strong emotional investment in the characters and story, with many describing it as heartfelt, thought-provoking, and reminiscent of watching a classic Star Trek episode. While some minor flaws exist, the overall experience is praised for its compelling storytelling, expressive performances, and powerful emotional moments.

    • “For my husband and I, we agreed that the story is compelling, immersive, thought-provoking, and pragmatic, while also being soul-searching and emotional.”
    • “From its moral dilemmas and dual narrative viewpoint to its attention to character dynamics, this game got me emotionally invested in a way only classic Trek could.”
    • “The story, the character building, and the emotional connection I had to this crew was exceptional.”
  • replayability
    53 mentions Positive Neutral Negative

    Replayability in this game is mixed, with multiple branching choices offering some incentive for a second playthrough to explore alternative outcomes. However, many reviewers note limited replay value due to predictable story arcs, lack of significant branching consequences, and no fast-forward or skip options, which can make replaying tedious. Overall, it provides moderate replayability mostly for those interested in seeing different story paths or outcomes.

    • “These decisions ripple throughout the narrative, leading to branching paths and alternate outcomes that encourage replayability.”
    • “With multiple choices and branching dialogue paths, Star Trek: Resurgence offers some replay value.”
    • “I think I'm still relatively early into the story but I can already tell there's going to be great replay value in trying all kinds of different choices to see how it impacts the story.”
    • “Your actions have disappointingly little outcome on events, there is no branching storyline and therefore little replay value.”
    • “And with how the story is set up, I also very heavily doubt there's much replayability either (not that I could stomach playing through the game a second time): you'd probably just have slightly different dialogue, and change which crew members end up with which scars or deaths, but not actually impact the story or its outcome.”
    • “On top of all this, there is almost no replayability because you can't skip or speed up the cut scenes at all or continue the game at arbitrary points in the story.”
  • atmosphere
    51 mentions Positive Neutral Negative

    The game authentically captures the classic Star Trek atmosphere through strong writing, voice acting, sound design, and detailed environments, immersing players in a story-driven experience true to the original series' tone. While some technical flaws and occasional animation issues slightly affect immersion, the overall atmosphere is widely praised for its faithful recreation of Star Trek’s spirit and emotional weight. Fans particularly appreciate the nostalgic feel, making the atmosphere a standout aspect despite gameplay shortcomings.

    • “The dialogues feel right, the technology feels right, the visuals feel right, the atmosphere feels right… even the tough moral decisions and the essence of the old Trek feel—mostly—right.”
    • “Character models are expressive and well-animated, helping to bring the emotional weight of the story to life, while the soundtrack and sound design complement the atmosphere with a mix of orchestral scores and ambient sounds that enhance immersion.”
    • “I'm a fan of 90's Star Trek, and this game absolutely nails the atmosphere.”
    • “While these did work great on cell-shaded or graphic novel style games, using exaggerated expressions and animations on realistic-style graphics without more tuning sometimes ruins the atmosphere a bit.”
    • “They tried to create some atmosphere, but it feels lacking and unconvincing.”
    • “The atmosphere feels right, but you are on a single track without any truly meaningful options, limiting immersion.”
  • grinding
    31 mentions Positive Neutral Negative

    Grinding in the game is widely described as tedious, with many mini-games—particularly shooting, stealth, tricorder puzzles, and quick time events—feeling repetitive, clunky, and unenjoyable. While these gameplay elements detract from the overall experience, they tend to be short and manageable enough not to completely overshadow the strong narrative.

    • “The shooting and scanning sections in particular are tedious.”
    • “The stealth and fighting sequences are really not required and somewhat clunky and tedious, and since 95% of the game is an interactive movie anyway perhaps there should be an option to skip that stuff.”
    • “The minigames are mostly just tedious and repetitive but the shooting gallery segments are entirely awful to the point that I would just die deliberately to be able to switch to story mode and clear them.”
  • character development
    22 mentions Positive Neutral Negative

    Character development is widely praised as the game's strongest aspect, featuring deep, well-written, and engaging interpersonal relationships that enhance player immersion and choice impact. While some find certain characters underdeveloped or one-dimensional, the overall storytelling and focus on character growth resonate well, especially for fans of narrative-driven, Star Trek-themed experiences.

    • “The character development in this game is spot on and is by far its strongest point.”
    • “Story-first design: in a market saturated with games that barely scratch the surface of character development, the depth of the writing here is phenomenal.”
    • “One of the game’s standout features is its attention to character development and interpersonal relationships.”
    • “The character designs are weak, and the characters themselves are bland, one-dimensional, and completely lacking depth.”
    • “A lot of the cast doesn't get the character development they needed, which made me as the player less invested in most of them.”
    • “Some weird character development.”
  • humor
    20 mentions Positive Neutral Negative

    The humor in the game often arises unintentionally from graphical glitches, awkward facial expressions, and awkward animations, providing moments of comic relief amid a serious tone. Some gameplay quirks and character reactions also elicit chuckles, contributing to a lighthearted and amusing experience that complements the story and characters well. Overall, while not deliberately comedic, the humor adds charm and enhances the game's connection to the TV show.

    • “The funny thing is, it even gives you positive/negative feedback for the bad guys!”
    • “I literally paused the game to write it down because I thought it was so funny.”
    • “There is one bright side to the poor graphics: there are various moments of comic relief when the utter po-faced seriousness of the cinematic director's choices meets head on with the hilariously poor graphics.”
  • monetization
    5 mentions Positive Neutral Negative

    Users criticize the monetization approach as a disappointing cash grab with misleading advertising, lacking proper support and promotion. The game's reputation suffered due to perceived low effort and exploitation of the IP, contributing to poor trust from the community.

    • “What a shame that these developers have chosen not to stand by their game, opted for a quick cash grab, and ruined their reputation in the process.”
    • “Remove the achievements if you can't offer them. Stop advertising them on the game page.”
    • “Star Trek games are all over the place in terms of quality, and when I first saw this game come out on the Epic launcher, I brushed it off as another low-effort cash grab.”
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10h Median play time
10h Average play time
9-13h Spent by most gamers
*Based on 19 analyzed playthroughs
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Frequently Asked Questions

Star Trek: Resurgence is a casual role playing game with drama and science fiction themes.

Star Trek: Resurgence is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

On average players spend around 10 hours playing Star Trek: Resurgence.

Star Trek: Resurgence was released on May 23, 2023.

Star Trek: Resurgence was developed by Dramatic Labs.

Star Trek: Resurgence has received positive reviews from players. Most players liked Star Trek: Resurgence for its story but disliked it for its optimization.

Star Trek: Resurgence is a single player game.

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