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Star Trek: Infection is a single player survival action adventure game with horror, violence and science fiction themes. It was developed by Played with Fire and was released on March 31, 2026. It received neutral reviews from players.

A VR full-body narrative survival experience set in the Star Trek universe. You’re a Vulcan Starfleet officer, sent on a special mission aboard the U.S.S. Lumen, but something has gone horribly wrong. There’s no crew in sight, and an unknown entity has infested the ship. Now it’s inside your body, physically mutating you, unlocking dangerous new abilities at the cost of your sanity.

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54%
Audience ScoreBased on 41 reviews
story8 positive mentions
optimization5 negative mentions

  • Authentic Star Trek atmosphere with well-designed environments and on-brand story elements appealing especially to fans.
  • Immersive VR experience allowing interaction with iconic Star Trek tools like tricorders and phasers, enhancing the feeling of being aboard a starship.
  • Engaging narrative with survival horror and stealth mechanics, plus metroidvania-style map progression that encourages exploration.
  • Poor optimization and performance issues across many hardware setups, including severe frame drops, stuttering, and tracking glitches.
  • Numerous technical bugs and progression blockers that can soft-lock or hard-lock gameplay, with frequent issues in tutorials and hand tracking.
  • Clunky and unintuitive gameplay mechanics including slow and frustrating stealth, awkward infection-based abilities, and unsatisfying combat controls.
  • story
    35 mentions Positive Neutral Negative

    The story is generally praised for its compelling Star Trek-themed narrative, intriguing lore, and immersive environments, though some users find it underdeveloped with plot holes and a somewhat simplistic or dumbed-down tone. While the narrative engages players and encourages exploration, technical issues and uninspired gameplay mechanics detract from fully realizing its potential. Overall, the story stands out as the game's strong point despite uneven execution and performance challenges.

    • “The direction, story and designs feel appropriately on-brand.”
    • “The story and lore was top of the line.”
    • “I'm enjoying the story so far and I'm compelled to keep playing.”
    • “The game autosaves so even if you manually save before plot points the auto save will still put you in a hard blocker and then save, ruining your game save file.”
    • “The story might be a bit dumb for Star Trek standards.”
    • “I've played a couple of hours on the Quest 3 now, it's an okay game, but the mechanics are a bit uninspiring and it just makes you wish there was a multiplayer game where you were an actual crew member on a sim ship.”
  • optimization
    21 mentions Positive Neutral Negative

    Optimization is widely criticized, with many users reporting poor performance even on high-end hardware and lack of graphics settings limiting playability on slower GPUs. Some note that performance issues cause stutter and inconsistent body movement updates, while a few players with mid-range setups experience acceptable performance. Developers acknowledge these problems and have made improving optimization a top priority.

    • “I'm considering following Quest 3 optimization simply because it's basically a console, so optimization for one device must be more manageable for what is essentially a VR console experience.”
    • “The game supports Meta's OpenXR drivers for optimal Meta HMD performance.”
    • “I'm only on a 3050 and a Quest 2, and performance has been fine so far for me.”
    • “That said, if lack of optimization was a crime they'd have to work on it from a jail cell, because this is just criminal.”
    • “I have an RTX 4090 laptop and at 1x resolution on a Quest 3, with in-game resolution scale on lowest, performance is terrible.”
    • “Even on my RTX 5090, I was getting bad performance.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics present a solid visual aesthetic that effectively immerses players in a sci-fi environment, though they are overall lackluster and comparable to mobile-level quality. The lack of graphics settings may cause performance issues on slower GPUs, limiting customization. While the holographic menu and specific effects like the nerve pinch are well-executed, the graphics fall short of the standard set by higher-end VR titles like Lone Echo 2.

    • “So far it seems like you'll get most out of it if you read all the logs etc. They've really nailed the visual aesthetic.”
    • “And the graphics do a good job of making you think you are aboard a Starfleet ship with a mutagen on the loose.”
    • “A holographic menu just pops up and you use it like any other standard VR menu.”
    • “Unfortunately, there are no graphics settings, and users with slower GPUs may struggle with performance.”
    • “Apart from the overall lackluster graphics, the game is not very fun to play.”
    • “On the graphics side, it's a shame we've gone from space sci-fi like Lone Echo 2 to this mobile device level of graphics.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay offers an immersive Star Trek atmosphere with enjoyable story and exploration elements, but some find the mechanics repetitive, puzzle-focused, and occasionally frustrating, detracting from overall fun. While the VR experience is praised, the gameplay can feel uninspired and linear, leaving some players wishing for more dynamic, multiplayer crew interactions.

    • “Being inside a Trek story in VR is fantastic and I'm enjoying the gameplay.”
    • “I actually like getting stuck for a minute and figuring out what to do through gameplay.”
    • “It could be me as I'm not much of a puzzle game fan and the gameplay seemed to boil down to a bit of stealth and then deliberately infecting yourself to get alien grapples in order to traverse things but do stuff in the exact right order or you die from over infection or one of the monsters.”
    • “It could be me as I'm not much of a puzzle game fan, and the gameplay seemed to boil down to a bit of stealth and then deliberately infecting yourself to get alien grapples in order to traverse things, but you have to do stuff in the exact right order or you die from over infection or one of the monsters.”
    • “I've played a couple of hours on the Quest 3 now; it's an okay game, but the mechanics are a bit uninspiring and it just makes you wish there was a multiplayer game where you were an actual crew member on a sim ship.”
    • “Even after only 2 hours of gameplay, I had already seen multiple hallways and rooms that looked just like the ones I had just come across.”
  • stability
    1 mentions Positive Neutral Negative

    The game runs smoothly with stable performance, though occasional minor glitches occur, such as hands occasionally getting stuck on the tricorder during hand tracking.

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6h Median play time
5h Average play time
2-7h Spent by most gamers
*Based on 2 analyzed playthroughs
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Frequently Asked Questions

Star Trek: Infection is a survival action adventure game with horror, violence and science fiction themes.

Star Trek: Infection is available on PC, Virtual Reality and Windows.

On average players spend around 5 hours playing Star Trek: Infection.

Star Trek: Infection was released on March 31, 2026.

Star Trek: Infection was developed by Played with Fire.

Star Trek: Infection has received neutral reviews from players. Most players liked Star Trek: Infection for its story but disliked it for its optimization.

Star Trek: Infection is a single player game.

Similar games include Alien: Rogue Incursion VR, SCP: Fragmented Minds, Hubris, P.A.M.E.L.A, The Solus Project and others.