Skip to main content
Alien: Rogue Incursion VR Game Cover

About

Alien: Rogue Incursion VR is a single player shooter game with a horror theme. It was developed by Survios and was released on December 19, 2024. It received mostly positive reviews from players.

Alien: Rogue Incursion VR immerses you in the Alien universe as Zula Hendricks, an ex-Colonial Marine on a stealth and combat mission inside a secret research facility overrun by deadly Xenomorphs. Guided by her synth companion, she must survive relentless threats and uncover dark experiments with extinction-level stakes. Intense action-horror and strategic gameplay define this gripping VR experience.

Genres & Tags
Play Modes
Skip User Reviews

69%
Audience ScoreBased on 868 reviews
story90 positive mentions
optimization69 negative mentions

  • The atmosphere and sound design are exceptional, capturing the essence of the Alien franchise perfectly.
  • The game features immersive VR mechanics, allowing for tactile interactions with weapons and the environment.
  • The combat is intense and engaging, with Xenomorph encounters that keep players on edge.
  • The game suffers from performance issues, including stuttering and crashes, even on high-end hardware.
  • The enemy AI can feel predictable, with Xenomorphs spawning on a timer, reducing tension and fear.
  • The save system is punishing, requiring players to return to specific panic rooms to save progress, which can lead to frustration.
  • story
    409 mentions Positive Neutral Negative

    The story of "Alien: Rogue Incursion VR" has received mixed reviews, with some players praising its engaging narrative and character development, particularly the relationship between Zula and her android companion, Davis. However, many have criticized the pacing and clarity of the plot, noting issues with mission tracking and the abrupt ending that sets up a sequel, which some found unsatisfying. Overall, while the story has its strengths, it is often described as lacking depth and coherence, leaving players wanting more from the experience.

    • “The story unfolds with enough momentum to keep you moving, though the ending clearly sets up more to come and may leave some players feeling the experience is incomplete.”
    • “Zula Hendricks and her android companion Davis 01 provide a strong emotional center, and the plot of corporate misdeeds and biohazard experiments fits neatly within the franchise’s established motifs.”
    • “The story is gripping, the voice acting is excellent, and the graphics are truly impressive.”
    • “The story is nothing special; it is bland and forgettable.”
    • “There is essentially no story being told here; in fact, the final line of dialogue is 'now, let's go get some answers.' You end the game with just about as much information as when you started.”
    • “Game is a buggy mess and they cut the story in half with zero advertisement.”
  • optimization
    255 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many players experiencing significant frame rate drops, stuttering, and other performance issues even on high-end systems. Despite some patches improving stability, the overall technical state remains disappointing, leading to frustration among users who feel the game is poorly optimized for both PC and VR platforms. Many reviewers recommend waiting for further updates before fully engaging with the game due to its current performance shortcomings.

    • “High-end headsets on powerful PCs bring out the full atmospheric richness, with detailed textures, sharp lighting effects, and smooth performance.”
    • “Performance-wise, I saw many people complained about performance issues; however, for some reason, I did not have any major issues in my playthrough and I was able to play the game smoothly on maximum graphics settings with my 3060 RTX card.”
    • “Now that the most glaring performance issues are fixed, I can happily recommend this game to more folks.”
    • “A year after the game's release, there are still constant FPS drops; optimization is at a very low level. Please fix it ASAP!”
    • “The performance is completely inadequate for such an average looking game.”
    • “I bought the game on release and it was unplayable due to bad performance.”
  • graphics
    218 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with some players praising the impressive visuals and atmospheric design that capture the essence of the Alien universe, while others criticize the inconsistent quality, performance issues, and lack of optimization. Many users report that the graphics can look great at times but also suffer from low-resolution textures and glitches, particularly on lower-end systems. Overall, while the game has moments of graphical brilliance, it often falls short of expectations, especially when compared to other titles in the genre.

    • “The graphics, storytelling, and gameplay were all excellent.”
    • “The atmosphere, the audio design, the visuals, it's all really well done with great respect to the original alien universe.”
    • “The graphics are amazing, and the immersive atmosphere truly captures the essence of the films, making you feel right in the middle of the action.”
    • “The graphics are jokingly bad, like Xbox 360 but with awful performance on a modern PC, and I hope you aren't expecting the alien's blood to melt through the floor, because it doesn't!”
    • “The visuals were not impressive at all, as if they were meant for a lower-end platform, but merely boosted the texture and shader quality.”
    • “The graphics of the game are okay-ish, but it is very blurry and you can barely read anything written on the various terminals and screens, along with a general muddiness on the textures.”
  • atmosphere
    195 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and intense qualities, effectively capturing the essence of the Alien franchise through exceptional sound design, detailed environments, and a palpable sense of tension. Many players highlight the game's ability to evoke fear and suspense, particularly in VR, where interactions and mechanics enhance the overall experience. However, some critiques mention that while the atmosphere is strong, technical issues and repetitive gameplay can detract from the overall enjoyment.

    • “The atmosphere is phenomenal and I felt dread with every step I took.”
    • “The atmosphere, the audio design, the visuals, it's all really well done with great respect to the original Alien universe.”
    • “The atmosphere is intense from the moment you start, and the sound design is absolutely phenomenal.”
    • “My issues boil down to my perception of what a xenomorph should be, so take this with a grain of salt, but the random spawning and attacking outside of scripted events absolutely drains the tension from the otherwise terrifying atmosphere.”
    • “You end up going back to all the same areas over and over again and there is little to no variety in atmosphere.”
    • “While the atmosphere is promising, the numerous technical and design flaws make it impossible to recommend in its current state.”
  • gameplay
    190 mentions Positive Neutral Negative

    The gameplay of the game is a mixed experience, with players praising its immersive atmosphere, object interaction, and resource management mechanics, while also criticizing the clunky controls, repetitive gameplay loops, and frustrating save mechanics. Many found the combat engaging but noted issues with weapon responsiveness and enemy AI, leading to a sense of frustration during intense moments. Overall, while the game captures the essence of the Alien franchise, it suffers from technical shortcomings and a lack of gameplay variety that detracts from the overall experience.

    • “The gameplay is smooth and immersive, and I really enjoyed every moment.”
    • “Mechanically, the game blends exploration, resource management, cautious stealth, and bursts of direct combat.”
    • “The gameplay pacing is well-balanced, with moments to relax in panic rooms and explore the base, as well as high-tension sequences when xenomorphs are running somewhere in ventilation shafts.”
    • “The core mechanics of the game just feel broken and are just super frustrating to use.”
    • “Gameplay devolves into the worst type of fetch-quest setups you can think of: going to the absolute furthest areas of the map, getting one canister, and then going all the way back to where you came from...and then repeat...5 or 6 times.”
    • “I really wanted to like the game because the atmosphere and the look of the xenomorphs are exquisite, but the gameplay is tedious and the puzzles are frustrating when you're constantly bombarded by more enemies every couple of minutes.”
  • stability
    55 mentions Positive Neutral Negative

    The stability of the game has received mixed reviews, with many players reporting various bugs and visual glitches, including freezing, stuttering, and issues with character models and object interactions. While some users experienced a relatively smooth gameplay experience, others found it nearly unplayable due to frequent crashes and performance problems, particularly on certain VR systems. Overall, the game appears to require significant optimization and bug fixes to enhance stability and improve the player experience.

    • “Using a 4070 Ti and a Quest 3, it runs great.”
    • “Runs great on my Quest 2 with an RTX 3060.”
    • “Anyways, this game runs great so far.”
    • “Completely unplayable, freezes and stutters even with dynamic resolution.”
    • “The problem is that loading causes obvious slowdown and freezes which break immersion far more severely than any loading screen ever would.”
    • “Game is a buggy mess and they cut the story in half with zero advertisement.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game is generally praised for enhancing the atmosphere and tension, effectively capturing the essence of the Alien franchise. While many players appreciate the immersive soundtrack and sound design, some find certain incidental music annoying or wish for the inclusion of iconic scores from the films. Overall, the music contributes significantly to the game's emotional impact and gameplay experience, despite some technical issues and personal preferences regarding its use.

    • “The pacing is great, the atmosphere, music, and sound effects are all very immersive and well done.”
    • “The sound design is very good, and the music is perfect for the Alien universe.”
    • “Some good points first: it definitely nails the Alien feeling in atmosphere, sound, and music wonderfully.”
    • “The incidental music is f@#£ing annoying.”
    • “The one thing I wish they had included is the iconic aliens musical score that Alien: Isolation used so effectively.”
    • “The OST and audio in general is a little underwhelming.”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization strategy of the game has drawn criticism for being perceived as a cash grab, particularly due to the lack of transparency regarding its episodic nature and the abrupt cut of the story. While some players appreciate the optional ad assist feature, many express dissatisfaction with the overall execution and pricing decisions, feeling that the game was rushed and poorly marketed. Overall, the monetization approach has left a negative impression, with players feeling exploited rather than valued.

    • “This is average brain-rot that was flung together for a cash grab just because of the name.”
    • “This says they didn't sell as well as they thought and are now cash grabbing what little they can with the existing IP with the least amount of investment possible.”
    • “You should be ashamed of yourselves for this cash grab.”
  • grinding
    11 mentions Positive Neutral Negative

    Players consistently find the grinding aspect of the game to be tedious and frustrating, particularly due to misleading map navigation, repetitive fetch missions, and the need to redo sections without save points. The gameplay is often marred by constant enemy respawns and cumbersome mechanics, leading to a sense of content padding that detracts from the overall enjoyment. Despite the game's atmospheric strengths, the grindy elements significantly hinder the experience.

    • “In the end it becomes more tedious and annoying than fun when it happens.”
    • “I really wanted to like the game because the atmosphere and the look of the xenomorphs are exquisite, but the gameplay is tedious and the puzzles are frustrating when you're constantly bombarded by more enemies every couple of minutes.”
    • “This was a huge missed opportunity for this game which I hope can be addressed in its part 2 as getting used to shooting the same 2-3 xenos over and over can get grindy.”
  • emotional
    10 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the strong dynamic between characters Zula Hendricks and her android companion, Davis 01, which adds depth to the narrative and enhances the overall experience. While some players appreciate the emotional weight and engaging interactions, others criticize the story for being overly sanitized and lacking genuine emotional impact, leading to mixed feelings about the game's narrative depth. Additionally, there is frustration regarding the prevalence of emotional outbursts in reviews that detract from balanced perspectives on the game.

    • “Zula Hendricks and her android companion Davis 01 provide a strong emotional center, and the plot of corporate misdeeds and biohazard experiments fits neatly within the franchise’s established motifs.”
    • “Their dynamic is one of the highlights of the experience, with natural, well-written interactions that add emotional weight to the high-octane action.”
    • “Made me cry; very cool.”
    • “Learning about some scary names in the narrative team, I was afraid of a sanitized, boring story. In the end, it is so sanitized that I lack the willpower to get through it.”
    • “The emotional depth of the characters feels shallow and unconvincing, making it hard to connect with their struggles.”
    • “Despite the game's attempts at emotional storytelling, it often falls flat, leaving me feeling indifferent to the characters' fates.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is characterized by its quirky interactions and unexpected moments, such as throwing useless items at enemies and experiencing amusing glitches. Players find joy in the game's chaotic mechanics, like struggling to reload weapons or encountering funny AI behavior, which adds a lighthearted touch to the overall experience. Despite some performance issues, the humor remains a highlight, providing players with memorable and laugh-inducing scenarios.

    • “It's fun; what isn't fun about going toe-to-toe with xenos? Plus, you can throw junk at them, which is useless but funny.”
    • “Had some funny moments when I tried to reload or rack my weapons back onto my back or leg, but I missed and wound up scrambling to get them off the ground when I needed them the most.”
    • “I only encountered a couple of minor bugs so far, and one was actually hilarious.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers a mix of non-linear exploration that enhances its replayability, with some players finding it infinitely replayable due to its engaging content. However, others criticize it for potentially lacking replay value, suggesting that the design may lead to a repetitive experience after the initial playthrough. Overall, opinions on replayability are divided, with strong points for exploration balanced by concerns over linearity.

    • “Plenty of non-linear exploration to be done, and one could say this game has quite a good chance of replayability.”
    • “This game is good and has replay value for exploration and continued xeno blasting.”
    • “Infinitely replayable.”
    • “Imagine someone having to go through all that every single time they want to replay the game— that's just not great design for satisfying replayability.”
    • “Or is it all window dressing for an otherwise linear shooter that won't have any replay value once you complete it.”
Skip Game Offers

Buy Alien: Rogue Incursion VR

10h Median play time
190h Average play time
5-11h Spent by most gamers
*Based on 11 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Alien: Rogue Incursion VR

Games Like Alien: Rogue Incursion VR

Metro Awakening Image
Arizona Sunshine Image
Medal of Honor: Above and Beyond Image
Hubris Image
Into the Radius 2 Image
Skip FAQs

Frequently Asked Questions

Alien: Rogue Incursion VR is a shooter game with horror theme.

Alien: Rogue Incursion VR is available on PC, PlayStation 5, Windows and PlayStation.

On average players spend around 190 hours playing Alien: Rogue Incursion VR.

Alien: Rogue Incursion VR was released on December 19, 2024.

Alien: Rogue Incursion VR was developed by Survios.

Alien: Rogue Incursion VR has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its optimization.

Alien: Rogue Incursion VR is a single player game.

Similar games include Metro Awakening, Arizona Sunshine, Medal of Honor: Above and Beyond, Hubris, Into the Radius 2 and others.