- August 25, 2016
- Black Lab Games
- 4h median play time
Star Hammer: The Vanguard Prophecy
Platforms
About
"Star Hammer: The Vanguard Prophecy" is a turn-based tactical spaceship combat game. Players command the Vanguard, a fleet of starships, in strategic battles against an alien threat. The game features a variety of customizable ships, weapons, and upgrades, as well as a campaign with multiple endings based on mission outcomes. Realistic physics and physics-based damage models add depth to the combat.
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- The game features a unique WEGO turn system that allows for simultaneous decision-making, adding a fresh twist to tactical gameplay.
- Combat mechanics are engaging, requiring careful management of shields, weapons, and positioning, which can lead to satisfying tactical victories.
- The game has a charming setting with interesting character interactions and a branching campaign that reacts to player choices.
- The user interface is clunky and lacks clarity, making it difficult to understand ship statuses and actions during battles.
- There is a significant lack of ship customization and variety, leading to repetitive gameplay and limited strategic options.
- The storyline is weak and poorly communicated, with a heavy reliance on text that can detract from immersion and engagement.
story
122 mentions Positive Neutral NegativeThe story in the game has received largely negative feedback, with many players describing it as weak, poorly written, and forgettable. While some appreciate the branching paths and how gameplay choices can influence the narrative, the overall execution is criticized for being text-heavy and lacking depth, leading to a lack of engagement. Despite these shortcomings, a few players noted that the character interactions and the game's mechanics provide some redeeming qualities, though they still feel the story fails to captivate.
“The story features likable characters and a good, branching campaign that offers replayability.”
“The game has a fun story overriding the campaign as you go from mission to mission which are tactical turn-based space battles.”
“Another interesting aspect is that the story changes depending on how you fight your battles!”
“The story itself is too focused on texts.”
“The story is poor and the lack of voice acting really damages immersion; reading and having to wait for the next page is very annoying.”
“The story and writing are garbage, but the gameplay itself is quite fun.”