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Spell Disk Survivor

72%Game Brain Score
graphics, music
gameplay, monetization
86% User Score Based on 35 reviews

Platforms

PCWindows

About

Spell Disk Survivor is a rogue-lite action game with a unique synergy building mechanic so that your runs can never be the same. Strategize and create your own spell combo synergies to blast through enemies on your way! Each run is unique, so you must plan out how to build your power. Discover combos and synergies that no one’s seen before! Maximize your power to better your chance of surviving a…

Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
Spell Disk Survivor screenshot
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86%
Audience ScoreBased on 35 reviews
graphics3 positive mentions
monetization3 negative mentions

  • The game features a unique spell building mechanic that allows for a variety of playstyles and strategies, making each run feel different and engaging.
  • It's a free-to-play game that offers addictive gameplay, with many players enjoying the challenge and fun of experimenting with different spell combinations.
  • The pixel art and music are well-received, contributing to an enjoyable overall experience.
  • The demo version is limited, lacking full access to all features and content, which can be frustrating for players looking for a complete experience.
  • Controls can be problematic, particularly the inability to aim spells with the mouse, which detracts from the overall gameplay experience.
  • Runs are relatively short, often ending just as players are getting into the most enjoyable parts of their builds, leading to a desire for longer gameplay sessions.
  • gameplay
    10 mentions Positive Neutral Negative

    The gameplay is characterized by a unique item and spell automation mechanic that adds variety to each run, making it engaging and addictive. However, some players feel that the combat lacks depth and the overall experience is limited, as it functions more like a demo than a full game, with short runs and a desire for an endless mode. While the pixel art and music are praised, the mechanics can feel basic and occasionally frustrating.

    • “Fun game with a fairly unique item mechanic.”
    • “The gameplay mechanic is so unique in terms of conditional automation of spells.”
    • “I like its unique spell building mechanic that makes each run different.”
    • “Great game, but it's not a full game, just a demo. Still great pixel art, good music, addictive mechanics, but the runs are short. I would have loved an endless mode.”
    • “Basically, the mechanics are as basic as can be (and several are, near as I can tell, completely pointless). The combat lacks any sort of punch or interest, the unlocks are meh, and on and on.”
    • “The overheat mechanic is annoying.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics are generally well-received, featuring decent visuals and a variety of spell effects that enhance the experience. However, the abundance of graphical activity can sometimes obscure important gameplay elements like attacks and health potions, suggesting a need for better visual prioritization. Overall, the artwork and user interface are praised, contributing positively to the game's aesthetic.

    • “The game has decent visuals, and there are many spells that even after 4 hours of playing, I still have not seen them all.”
    • “Reverse bullet clone with good artwork and UI.”
    • “The sheer amount of graphical activity creates a vibrant experience, though it can sometimes make it difficult to see attacks, gems, and health potions.”
    • “The sheer amount of graphical activity can hinder your ability to see attacks, gems, and health potions. It would be good to have some precedence set in place for being able to see those things on top of the fireworks display that is your spell combos.”
    • “While the game has decent visuals, the overwhelming number of spells can make it difficult to appreciate the graphics fully, even after four hours of gameplay.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is well-received, complementing the great pixel art and addictive mechanics, although some players feel the experience is limited due to the demo format and short runs. An endless mode is desired to enhance the overall gameplay experience.

    • “Great game with fantastic pixel art and good music. The addictive mechanics keep you engaged, although the runs are short. I would have loved an endless mode.”
  • monetization
    1 mentions Positive Neutral Negative

    Players generally find the monetization approach acceptable, noting that they can overlook the presence of advertisements for other games and requests to wishlist, suggesting a tolerance for these elements in exchange for the overall experience.

    • “The monetization strategy feels overly aggressive, making it hard to enjoy the game without constant interruptions.”
    • “I find the in-game purchases to be overpriced and not worth the value they provide.”
    • “The reliance on ads and microtransactions detracts from the overall gaming experience.”
  • replayability
    1 mentions Positive Neutral Negative

    Reviewers note that the absence of meta progression significantly detracts from the game's replayability, making it less enticing for players to revisit.

    • “The lack of meta progression in this version definitely harms replayability.”
    • “Once you've completed the main story, there's little incentive to play again.”
    • “The game feels repetitive after the first playthrough, making it hard to stay engaged.”
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4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs
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