- September 22, 2016
- 3D Avenue
Spectrum
81%Game Brain Score
gameplay, music
grinding, stability
81% User Score 52 reviews
Platforms
About
Spectrum is a platformer set in an abstract world of stylized shapes and bright colors. Escape from 80 levels spread in 8 mysterious environments.











+2
Audience ScoreBased on 52 reviews
gameplay4 positive mentions
grinding2 negative mentions
- The game features great controls and smooth gameplay, making it enjoyable to play.
- Visually stunning with a vibrant art style and unique level designs that keep the experience fresh.
- Challenging yet rewarding, with a good amount of content and replayability through bonus objectives.
- Some players experience motion sickness and finger cramps due to the gameplay mechanics.
- The difficulty spikes significantly in later levels, which can be frustrating for some players.
- Controls can feel unintuitive and inconsistent, leading to a frustrating experience for those not accustomed to precision platformers.
gameplay
9 mentions Positive Neutral NegativeThe gameplay is generally praised for its smooth controls and unique mechanics that keep each level engaging and entertaining. However, some players noted that certain sections can be overly difficult due to tight spaces and a lack of checkpoints, which can hinder the overall experience. The combination of fluid movement, a captivating soundtrack, and visually appealing backgrounds contributes to an immersive and enjoyable platforming experience.
“Good controls and smooth gameplay.”
“Great music, simple yet fun to play filled with 2D gameplay mechanics in a 3D world, and interesting style.”
“Each level is unique and tries to incorporate new or different mechanics on each and every stage that really keeps things interesting, entertaining, and fun.”
“There was only one section that I felt was more of a too difficult (read: bad) mechanic than myself being bad at the game, excluding difficult mechanics at the end of longer levels that you don't get a lot of practice with because there are no checkpoints.”
“So while the blob moves fluidly, you constantly jerk the buttons, so the whole gameplay looks a bit weird.”
“It's too surgical - it cramps you up into tight spaces and doesn't allow the movement mechanics to shine as much as they should.”