- July 3, 2014
- Chris Johnson
- 2h median play time
Expand
Expand is a triumph of visual design and scoring that also boasts some clever design ideas.
Platforms
About
"Expand" is a single-player, delightful adventure game with a pink square guiding you through a rotating, unfolding labyrinth. The game features five stages of exploration and discovery, supplemented by a compelling soundtrack that deeply immerses you in its allegorical themes. Highly polished, brimming with ideas, and backed by an outstanding score, "Expand" offers a unique experience that leaves a lasting impression.











- Beautiful and minimalist art style that creates a unique and immersive experience.
- Fantastic soundtrack that enhances the gameplay and evokes emotions.
- Clever level design that challenges players with innovative mechanics and encourages exploration.
- Short playtime of around 2 hours may leave some players wanting more.
- Controls can feel unintuitive, especially when navigating the circular movement mechanics.
- Some levels can be frustrating due to sparse checkpoints and the need for precise timing.
- music553 mentions Positive Neutral Negative
The music in the game has received widespread acclaim, particularly for its emotional depth and dynamic integration with gameplay, crafted by composer Christopher Larkin, known for his work on Hollow Knight. Players appreciate the soothing, atmospheric soundtrack that enhances the minimalist visuals and gameplay experience, often describing it as both relaxing and engaging. While some critiques mention moments where the music feels out of place or overly dramatic, the overall consensus is that the soundtrack significantly elevates the game's artistic expression and emotional impact.
“Christopher Larkin once again works his magic with music, creating an intensely beautiful soundtrack that pairs wonderfully with the gameplay.”
“The music really fits each level, almost urging you forwards through the harder sections, and towards the end it all builds up to a crescendo that'll have you on the edge of your seat.”
“The soundtrack has fantastic chill and ambient vibes, and sublime crescendoes for the finales of levels that leave you both excited and awestruck.”
“The music sounds cliched and tries to be overly dramatic and epic, which doesn't really bring excitement or intrigue to a square walking in 4 directions.”
“Sure the music is fine, but it's nothing special and there are no sound puzzles or even important sound effects.”
“Often I had to turn off the music to beat one level.”
Expand Review
A unique game that's visually distinctive and at times quite beautiful, but it suffers from a little unevenness in some levels which distract from the meditative experience it has been pitched as.
75%Expand Review
Despite falling on the shorter side of indie titles, Expand manages to stand out as a fascinating take on puzzles and mazes. By relying on a mix of patient gameplay and non-stop movement, each puzzle requires as much thought as it does technical skill. Not every puzzle is a hit, with a few standing out as little more than frustrating, but the majority of the experience is very well done thanks in large part to the colour scheme and soundtrack. Expand would have certainly benefitted from a few more great puzzles to balance out the tedious ones, but it's an overall pleasant experience with a genuinely introspective atmosphere.
70%Expand Review
While it's hard to find anything overtly enjoyable in the experience, Expand never feels like a complete waste of time. It's a tough game to explain on many levels. It's more of a platformer than anything else, or perhaps a puzzle game. It's not horrible, and it's not amazing. It's safe to say many gamers will take a different opinion of it, but it's just too hard to put into words what's missing. It feels like a constant art piece, without words telling how cool it is and how appreciative they should be for playing it. It just never feels like it lives up to its own expectations. Too often, it feels like it's trying to be so much more than it can hope to be.
50%