- March 31, 2019
- Luminescence Interactive
- 1h median play time
Spark and The Digital Daydream
Platforms
About
Spark and The Digital Daydream is a story-based puzzle-platformer where puzzles are intertwined with live-action video and an original soundtrack. Follow Spark, a video game character lost in the world of his creator's computer, as he searches for a way to save his game and something even greater than himself.






- The game features a beautiful story and engaging visuals, making it a heartfelt experience.
- The platforming mechanics are enjoyable, and the unique integration of video pieces adds an original touch.
- It's a short but captivating game that leaves players feeling inspired and satisfied.
- The controls can be rough and unresponsive at times, which may frustrate some players.
- The game is quite short, leaving players wanting more content and a more fleshed-out experience.
- There are technical issues, such as audio problems and lag during video scenes, that detract from the overall experience.
story
17 mentions Positive Neutral NegativeThe story in this game is a short yet captivating exploration of themes like motivation and overcoming personal struggles, delivered through a heartwarming narrative and engaging visuals. While some find it slightly cheesy or overdone, many appreciate its emotional depth and the unique way it connects players to the characters. Overall, the story is well-crafted, making it a compelling aspect of the gameplay experience, despite its brief length.
“Despite its short length, 'Spark and the Digital Daydream' is a well-crafted puzzle platformer with a unique story that's told in a very interesting way, an incredible soundtrack, and a simple yet fantastic visual style.”
“The story, though short, was a captivating look into how an artist deals with a lack of motivation, as well as feelings of inadequacy.”
“An amazing little platformer hiding an incredibly heartfelt story, told through full motion video.”
“Though the story of the world quickly takes a dive into the deep end, the controls are slow, the character heavy and almost too animated for the demands of some of the jumps in the platforming sections.”
“I would recommend either adding a new mode to the game or a sequel that has the completed story like at the beginning; I would love to see the relationship and connection between Spark and Alex to be made bigger and more heartfelt.”
“It was under an hour, so it won't take much time, but is exactly as long as it needs to be to tell its story.”