- December 4, 2022
- kamazs
- 6h median play time
Space Wreck
Platforms
About
"Space Wreck" is a hardcore, post-apocalyptic role-playing game set in space, 20 years after a major conflict over asteroid mining. Inspired by classic Western isometric RPGs, the game allows you to create and play as whatever character you wish, with a focus on role-playing and multiple ways to solve problems. Your character's abilities and limitations are determined by the choices you make during character creation and gameplay, including dialogue options and interactions with NPCs. Combat is optional.






- Space Wreck offers a rich, immersive experience with a variety of character builds and multiple ways to solve quests, reminiscent of classic Fallout games.
- The game features a charming art style and engaging writing, with a focus on player choice and meaningful consequences for actions.
- Despite being short, the game encourages replayability with different paths and outcomes, making each playthrough feel unique.
- The game is plagued by bugs and jank, which can lead to frustrating experiences, including hard locks and unresponsive NPCs.
- The user interface and inventory management are cumbersome, making navigation and item interaction less enjoyable.
- Some players may find the combat system underwhelming and poorly designed, detracting from the overall experience.
story
100 mentions Positive Neutral NegativeThe game's story is characterized by a well-paced narrative with multiple branching paths that significantly change based on player decisions, encouraging exploration and replayability. While the overarching plot of survival in space may be simplistic, the vibrant characters and side missions add depth and humor, making the experience enjoyable. However, some quests feel underdeveloped, and crucial information can be hidden, which may lead to missed opportunities in gameplay.
“The story is expertly paced, with multiple branching paths that change significantly based on your decisions.”
“While the overarching plot is nothing to write home about (you're wrecked in space and need to get supplies to get back home before pirates catch you), the characters and individual side missions are vivid enough to put a smile on my face.”
“What I really like about this game is that it balances robust gameplay systems with a branching narrative-driven story line.”
“Crucial info for progressing the quest may be hidden somewhere you won't even imagine.”
“Also, the quest entries in the journal are not too informative.”
“A small number of the missions feel vaguely tacked-on or half-thought-out.”